sb.diff
b/code/CMakeLists.txt Wed Jun 22 22:31:30 2011 +0200 | ||
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143 | 143 |
ENDIF(WITH_RYZOM) |
144 | 144 |
|
145 | 145 |
IF(WITH_NELNS) |
146 |
# ADD_SUBDIRECTORY(nelns)
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|
146 |
ADD_SUBDIRECTORY(nelns) |
|
147 | 147 |
ENDIF(WITH_NELNS) |
148 | 148 |
|
149 | 149 |
IF(WITH_SNOWBALLS) |
150 |
# ADD_SUBDIRECTORY(snowballs2)
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|
150 |
ADD_SUBDIRECTORY(snowballs2) |
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151 | 151 |
ENDIF(WITH_SNOWBALLS) |
152 | 152 |
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153 | 153 |
IF(WITH_TOOLS) |
b/code/snowballs2/CMakeLists.txt Wed Jun 22 22:31:30 2011 +0200 | ||
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29 | 29 |
FIND_PACKAGE(LibXml2 REQUIRED) |
30 | 30 |
FIND_PACKAGE(PNG REQUIRED) |
31 | 31 |
|
32 |
NL_SETUP_BUILD() |
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33 |
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|
34 |
FIND_PACKAGE(NeL COMPONENTS nelmisc nelgeorges nel3d nelnet nelpacs REQUIRED) |
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35 |
FIND_PACKAGE(NeLNS COMPONENTS naming_service login_service welcome_service nel_launcher_qt) |
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36 |
|
|
37 | 32 |
### |
38 | 33 |
# An example of finding NeL 3D and CEGUI Renderer. |
39 | 34 |
### |
40 | 35 |
IF(BUILD_CLIENT) |
41 | 36 |
FIND_PACKAGE(FreeType) |
42 | 37 |
FIND_PACKAGE(Jpeg) |
43 |
|
|
44 |
IF(ENABLE_SOUND) |
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45 |
FIND_PACKAGE(NeL COMPONENTS nelsound) |
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46 |
ENDIF(ENABLE_SOUND) |
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47 | 38 |
ENDIF(BUILD_CLIENT) |
48 | 39 |
|
49 | 40 |
IF(WIN32) |
b/code/snowballs2/client/src/snowballs_client.cpp Wed Jun 22 22:31:30 2011 +0200 | ||
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70 | 70 |
#include "internationalization.h" |
71 | 71 |
#include "game_time.h" |
72 | 72 |
|
73 |
#ifdef NL_OS_WINDOWS |
|
74 |
#include <Windows.h> |
|
75 |
#endif |
|
76 |
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|
73 | 77 |
using namespace std; |
74 | 78 |
using namespace NLMISC; |
75 | 79 |
using namespace NL3D; |
b/code/snowballs2/server/chat/src/main.cpp Wed Jun 22 22:31:30 2011 +0200 | ||
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36 | 36 |
// We're using the NeL Service framework, and layer 5 |
37 | 37 |
#include <nel/net/service.h> |
38 | 38 |
|
39 |
#ifdef NL_OS_WINDOWS |
|
40 |
#include <Windows.h> |
|
41 |
#endif |
|
42 |
|
|
39 | 43 |
|
40 | 44 |
using namespace std; |
41 | 45 |
using namespace NLMISC; |
b/code/snowballs2/server/collision/src/collision_service.cpp Wed Jun 22 22:31:30 2011 +0200 | ||
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17 | 17 |
#include "collision_service.h" |
18 | 18 |
#include <nel/3d/u_instance_group.h> |
19 | 19 |
|
20 |
#ifdef NL_OS_WINDOWS |
|
21 |
#include <Windows.h> |
|
22 |
#endif |
|
23 |
|
|
24 |
|
|
20 | 25 |
using namespace SBSERVICE; |
21 | 26 |
using namespace NLMISC; |
22 | 27 |
using namespace NLNET; |
b/code/snowballs2/server/frontend/src/main.cpp Wed Jun 22 22:31:30 2011 +0200 | ||
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38 | 38 |
#include <map> |
39 | 39 |
#include <utility> |
40 | 40 |
|
41 |
#ifdef NL_OS_WINDOWS |
|
42 |
#include <Windows.h> |
|
43 |
#endif |
|
44 |
|
|
45 |
|
|
41 | 46 |
using namespace NLMISC; |
42 | 47 |
using namespace NLNET; |
43 | 48 |
using namespace std; |
b/code/snowballs2/server/position/src/main.cpp Wed Jun 22 22:31:30 2011 +0200 | ||
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41 | 41 |
|
42 | 42 |
#include "physics.h" |
43 | 43 |
|
44 |
#ifdef NL_OS_WINDOWS |
|
45 |
#include <Windows.h> |
|
46 |
#endif |
|
47 |
|
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44 | 48 |
|
45 | 49 |
using namespace NLMISC; |
46 | 50 |
using namespace NLNET; |