001-animal-food.diff
b/code/ryzom/server/src/entities_game_service/player_manager/character.cpp Fri Jun 04 23:54:27 2010 +0300 | ||
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5660 | 5660 |
{ |
5661 | 5661 |
// Consume to full satiety (last useful unit is entirely consumed) |
5662 | 5662 |
animal.Satiety = animal.MaxSatiety; |
5663 |
nbUnits = (sint)((caloriesNeeded / caloriesPerUnit) + 1);
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5663 |
nbUnits = (sint)ceil(caloriesNeeded / caloriesPerUnit);
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5664 | 5664 |
} |
5665 | 5665 |
nbItemsLeftToConsume -= nbUnits; |
5666 | 5666 |
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