diff --git a/code/ryzom/client/src/village.cpp b/code/ryzom/client/src/village.cpp --- a/code/ryzom/client/src/village.cpp +++ b/code/ryzom/client/src/village.cpp @@ -108,7 +108,7 @@ // For each children for(uint k = 0; k < sheet.IGs.size(); ++k) { - _IG.addIG(sheet.IGs[k].IgName, sheet.IGs[k].ParentName, CVector::Null, CQuat::Identity); + _IG.addIG(sheet.IGs[k].IgName, sheet.IGs[k].ParentName, pos, CQuat::Identity); } _Scene = scene; _IsOutpost= false;