Build Log |
|
Command Lines |
Creating temporary file "r:\ryzom\code\ryzom\obj\Release\client\RSP00001760483652.rsp" with contents [ /OUT:"..\..\bin\client_ryzom_r.exe" /INCREMENTAL:NO /MANIFEST /MANIFESTFILE:"..\..\obj\Release\client\client_ryzom_r.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"r:\ryzom\code\ryzom\bin\client_ryzom_r.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /DYNAMICBASE /NXCOMPAT /MACHINE:X86 gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "..\..\..\nel\lib\nel_drv_opengl_win_r.lib" "..\..\..\nel\lib\nlligo_r.lib" "..\..\lib\client_sheets_r.lib" "..\..\..\nel\lib\nlsound_r.lib" "..\..\..\nel\lib\nlnet_r.lib" "..\..\..\nel\lib\nlsound_lowlevel_r.lib" "..\..\..\nel\lib\nl3d_r.lib" "..\..\..\nel\lib\nllogic_r.lib" "..\..\..\nel\lib\nlpacs_r.lib" "..\..\..\nel\lib\nlgeorges_r.lib" "..\..\lib\game_share_r.lib" "..\..\lib\seven_zip_r.lib" "..\..\..\nel\lib\nel_drv_fmod_win_r.lib" "..\..\..\nel\lib\nlmisc_r.lib" "..\..\..\nel\lib\nel_drv_direct3d_win_r.lib" "..\..\obj\Release\client\action_handler.obj" "..\..\obj\Release\client\action_handler_debug.obj" "..\..\obj\Release\client\action_handler_edit.obj" "..\..\obj\Release\client\action_handler_game.obj" "..\..\obj\Release\client\action_handler_help.obj" "..\..\obj\Release\client\action_handler_item.obj" "..\..\obj\Release\client\action_handler_misc.obj" "..\..\obj\Release\client\action_handler_move.obj" "..\..\obj\Release\client\action_handler_outpost.obj" "..\..\obj\Release\client\action_handler_phrase.obj" "..\..\obj\Release\client\action_handler_tools.obj" "..\..\obj\Release\client\action_handler_ui.obj" "..\..\obj\Release\client\action_phrase_faber.obj" "..\..\obj\Release\client\add_on_manager.obj" "..\..\obj\Release\client\animal_position_state.obj" "..\..\obj\Release\client\bar_manager.obj" "..\..\obj\Release\client\bonus_malus.obj" "..\..\obj\Release\client\bot_chat_manager.obj" "..\..\obj\Release\client\bot_chat_page.obj" "..\..\obj\Release\client\bot_chat_page_all.obj" "..\..\obj\Release\client\bot_chat_page_create_guild.obj" "..\..\obj\Release\client\bot_chat_page_dynamic_mission.obj" "..\..\obj\Release\client\bot_chat_page_mission.obj" "..\..\obj\Release\client\bot_chat_page_mission_end.obj" "..\..\obj\Release\client\bot_chat_page_news.obj" "..\..\obj\Release\client\bot_chat_page_player_gift.obj" "..\..\obj\Release\client\bot_chat_page_ring_sessions.obj" "..\..\obj\Release\client\bot_chat_page_trade.obj" "..\..\obj\Release\client\brick_learned_callback.obj" "..\..\obj\Release\client\character_3d.obj" "..\..\obj\Release\client\chat_displayer.obj" "..\..\obj\Release\client\chat_filter.obj" "..\..\obj\Release\client\chat_text_manager.obj" "..\..\obj\Release\client\chat_window.obj" "..\..\obj\Release\client\ctrl_base.obj" "..\..\obj\Release\client\ctrl_base_button.obj" "..\..\obj\Release\client\ctrl_button.obj" "..\..\obj\Release\client\ctrl_col_pick.obj" "..\..\obj\Release\client\ctrl_polygon.obj" "..\..\obj\Release\client\ctrl_quad.obj" "..\..\obj\Release\client\ctrl_scroll.obj" "..\..\obj\Release\client\ctrl_sheet_selection.obj" "..\..\obj\Release\client\ctrl_text_button.obj" "..\..\obj\Release\client\ctrl_tooltip.obj" "..\..\obj\Release\client\custom_mouse.obj" "..\..\obj\Release\client\dbctrl_sheet.obj" "..\..\obj\Release\client\dbgroup_build_phrase.obj" "..\..\obj\Release\client\dbgroup_combo_box.obj" "..\..\obj\Release\client\dbgroup_list_sheet.obj" "..\..\obj\Release\client\dbgroup_list_sheet_bonus_malus.obj" "..\..\obj\Release\client\dbgroup_list_sheet_icon_phrase.obj" "..\..\obj\Release\client\dbgroup_list_sheet_mission.obj" "..\..\obj\Release\client\dbgroup_list_sheet_text.obj" "..\..\obj\Release\client\dbgroup_list_sheet_text_brick_composition.obj" "..\..\obj\Release\client\dbgroup_list_sheet_text_phrase.obj" "..\..\obj\Release\client\dbgroup_list_sheet_text_phrase_id.obj" "..\..\obj\Release\client\dbgroup_list_sheet_text_share.obj" "..\..\obj\Release\client\dbgroup_list_sheet_trade.obj" "..\..\obj\Release\client\dbgroup_select_number.obj" "..\..\obj\Release\client\dbview_bar.obj" "..\..\obj\Release\client\dbview_bar3.obj" "..\..\obj\Release\client\dbview_digit.obj" "..\..\obj\Release\client\dbview_number.obj" "..\..\obj\Release\client\dbview_quantity.obj" "..\..\obj\Release\client\encyclopedia_manager.obj" "..\..\obj\Release\client\event_descriptor.obj" "..\..\obj\Release\client\filtered_chat_summary.obj" "..\..\obj\Release\client\flying_text_manager.obj" "..\..\obj\Release\client\group_career.obj" "..\..\obj\Release\client\group_compas.obj" "..\..\obj\Release\client\group_container.obj" "..\..\obj\Release\client\group_editbox.obj" "..\..\obj\Release\client\group_frame.obj" "..\..\obj\Release\client\group_header.obj" "..\..\obj\Release\client\group_html.obj" "..\..\obj\Release\client\group_html_cs.obj" "..\..\obj\Release\client\group_html_forum.obj" "..\..\obj\Release\client\group_html_mail.obj" "..\..\obj\Release\client\group_html_qcm.obj" "..\..\obj\Release\client\group_html_webig.obj" "..\..\obj\Release\client\group_in_scene.obj" "..\..\obj\Release\client\group_in_scene_bubble.obj" "..\..\obj\Release\client\group_in_scene_user_info.obj" "..\..\obj\Release\client\group_list.obj" "..\..\obj\Release\client\group_map.obj" "..\..\obj\Release\client\group_menu.obj" "..\..\obj\Release\client\group_modal.obj" "..\..\obj\Release\client\group_modal_get_key.obj" "..\..\obj\Release\client\group_paragraph.obj" "..\..\obj\Release\client\group_phrase_skill_filter.obj" "..\..\obj\Release\client\group_quick_help.obj" "..\..\obj\Release\client\group_scrolltext.obj" "..\..\obj\Release\client\group_skills.obj" "..\..\obj\Release\client\group_tab.obj" "..\..\obj\Release\client\group_table.obj" "..\..\obj\Release\client\group_tree.obj" "..\..\obj\Release\client\group_wheel.obj" "..\..\obj\Release\client\guild_manager.obj" "..\..\obj\Release\client\input_handler_manager.obj" "..\..\obj\Release\client\interface_3d_scene.obj" "..\..\obj\Release\client\interface_anim.obj" "..\..\obj\Release\client\interface_config.obj" "..\..\obj\Release\client\interface_ddx.obj" "..\..\obj\Release\client\interface_element.obj" "..\..\obj\Release\client\interface_expr.obj" "..\..\obj\Release\client\interface_expr_node.obj" "..\..\obj\Release\client\interface_expr_user_fct.obj" "..\..\obj\Release\client\interface_expr_user_fct_game.obj" "..\..\obj\Release\client\interface_expr_user_fct_items.obj" "..\..\obj\Release\client\interface_group.obj" "..\..\obj\Release\client\interface_link.obj" "..\..\obj\Release\client\interface_manager.obj" "..\..\obj\Release\client\interface_observer.obj" "..\..\obj\Release\client\interface_options.obj" "..\..\obj\Release\client\interface_parser.obj" "..\..\obj\Release\client\interface_property.obj" "..\..\obj\Release\client\inventory_manager.obj" "..\..\obj\Release\client\item_consumable_effect.obj" "..\..\obj\Release\client\item_special_effect.obj" "..\..\obj\Release\client\libwww_nel_stream.obj" "..\..\obj\Release\client\list_sheet_base.obj" "..\..\obj\Release\client\lua_helper.obj" "..\..\obj\Release\client\lua_ihm.obj" "..\..\obj\Release\client\lua_object.obj" "..\..\obj\Release\client\macrocmd_key.obj" "..\..\obj\Release\client\macrocmd_manager.obj" "..\..\obj\Release\client\music_player.obj" "..\..\obj\Release\client\obs_huge_list.obj" "..\..\obj\Release\client\people_interraction.obj" "..\..\obj\Release\client\people_list.obj" "..\..\obj\Release\client\player_trade.obj" "..\..\obj\Release\client\reflect.obj" "..\..\obj\Release\client\register_interface_elements.obj" "..\..\obj\Release\client\req_skill_formula.obj" "..\..\obj\Release\client\sbrick_manager.obj" "..\..\obj\Release\client\skill_change_callback.obj" "..\..\obj\Release\client\skill_manager.obj" "..\..\obj\Release\client\sphrase_manager.obj" "..\..\obj\Release\client\task_bar_manager.obj" "..\..\obj\Release\client\trade_common.obj" "..\..\obj\Release\client\view_base.obj" "..\..\obj\Release\client\view_bitmap.obj" "..\..\obj\Release\client\view_bitmap_combo.obj" "..\..\obj\Release\client\view_bitmap_faber_mp.obj" "..\..\obj\Release\client\view_link.obj" "..\..\obj\Release\client\view_pointer.obj" "..\..\obj\Release\client\view_polygon.obj" "..\..\obj\Release\client\view_quad.obj" "..\..\obj\Release\client\view_radar.obj" "..\..\obj\Release\client\view_renderer.obj" "..\..\obj\Release\client\view_text.obj" "..\..\obj\Release\client\view_text_formated.obj" "..\..\obj\Release\client\view_text_id.obj" "..\..\obj\Release\client\view_text_id_formated.obj" "..\..\obj\Release\client\yubo_chat.obj" "..\..\obj\Release\client\action_historic.obj" "..\..\obj\Release\client\auto_group.obj" "..\..\obj\Release\client\client_edition_module.obj" "..\..\obj\Release\client\com_lua_module.obj" "..\..\obj\Release\client\config_var.obj" "..\..\obj\Release\client\displayer_base.obj" "..\..\obj\Release\client\displayer_lua.obj" "..\..\obj\Release\client\displayer_visual.obj" "..\..\obj\Release\client\displayer_visual_activity_sequence.obj" "..\..\obj\Release\client\displayer_visual_entity.obj" "..\..\obj\Release\client\displayer_visual_group.obj" "..\..\obj\Release\client\displayer_visual_road.obj" "..\..\obj\Release\client\displayer_visual_shape.obj" "..\..\obj\Release\client\dmc.obj" "..\..\obj\Release\client\editor.obj" "..\..\obj\Release\client\entity_custom_select_box.obj" "..\..\obj\Release\client\entity_sorter.obj" "..\..\obj\Release\client\instance.obj" "..\..\obj\Release\client\instance_map_deco.obj" "..\..\obj\Release\client\island_collision.obj" "..\..\obj\Release\client\lua_event_forwarder.obj" "..\..\obj\Release\client\mesh_array.obj" "..\..\obj\Release\client\npc_editor.obj" "..\..\obj\Release\client\object_factory_client.obj" "..\..\obj\Release\client\palette.obj" "..\..\obj\Release\client\palette_node.obj" "..\..\obj\Release\client\prim_render.obj" "..\..\obj\Release\client\property_accessor.obj" "..\..\obj\Release\client\r2_config.obj" "..\..\obj\Release\client\tool.obj" "..\..\obj\Release\client\tool_choose_pos.obj" "..\..\obj\Release\client\tool_choose_pos_lua.obj" "..\..\obj\Release\client\tool_create_entity.obj" "..\..\obj\Release\client\tool_draw_prim.obj" "..\..\obj\Release\client\tool_draw_road.obj" "..\..\obj\Release\client\tool_maintained_action.obj" "..\..\obj\Release\client\tool_new_vertex.obj" "..\..\obj\Release\client\tool_pick.obj" "..\..\obj\Release\client\tool_select_move.obj" "..\..\obj\Release\client\tool_select_rotate.obj" "..\..\obj\Release\client\verbose_clock.obj" "..\..\obj\Release\client\ai_mode.obj" "..\..\obj\Release\client\death_mode.obj" "..\..\obj\Release\client\interface_mode.obj" "..\..\obj\Release\client\mount_mode.obj" "..\..\obj\Release\client\third_mode.obj" "..\..\obj\Release\client\actions.obj" "..\..\obj\Release\client\actions_client.obj" "..\..\obj\Release\client\animation.obj" "..\..\obj\Release\client\animation_fx.obj" "..\..\obj\Release\client\animation_fx_id_array.obj" "..\..\obj\Release\client\animation_fx_misc.obj" "..\..\obj\Release\client\animation_misc.obj" "..\..\obj\Release\client\animation_set.obj" "..\..\obj\Release\client\animation_state.obj" "..\..\obj\Release\client\attached_fx.obj" "..\..\obj\Release\client\attack_list.obj" "..\..\obj\Release\client\auto_anim.obj" "..\..\obj\Release\client\behaviour_context.obj" "..\..\obj\Release\client\bg_downloader_access.obj" "..\..\obj\Release\client\browse_faq.obj" "..\..\obj\Release\client\camera_recorder.obj" "..\..\obj\Release\client\cdb.obj" "..\..\obj\Release\client\cdb_branch.obj" "..\..\obj\Release\client\cdb_check_sum.obj" "..\..\obj\Release\client\cdb_leaf.obj" "..\..\obj\Release\client\cdb_synchronised.obj" "..\..\obj\Release\client\character_cl.obj" "..\..\obj\Release\client\client.obj" "..\..\obj\Release\client\client.res" "..\..\obj\Release\client\client_cfg.obj" "..\..\obj\Release\client\client_chat_manager.obj" "..\..\obj\Release\client\color_slot_manager.obj" "..\..\obj\Release\client\commands.obj" "..\..\obj\Release\client\connection.obj" "..\..\obj\Release\client\contextual_cursor.obj" "..\..\obj\Release\client\continent.obj" "..\..\obj\Release\client\continent_manager.obj" "..\..\obj\Release\client\continent_manager_build.obj" "..\..\obj\Release\client\cursor_functions.obj" "..\..\obj\Release\client\custom_matrix.obj" "..\..\obj\Release\client\debug_client.obj" "..\..\obj\Release\client\decal.obj" "..\..\obj\Release\client\decal_anim.obj" "..\..\obj\Release\client\demo.obj" "..\..\obj\Release\client\door_manager.obj" "..\..\obj\Release\client\entities.obj" "..\..\obj\Release\client\entity_animation_manager.obj" "..\..\obj\Release\client\entity_cl.obj" "..\..\obj\Release\client\entity_fx.obj" "..\..\obj\Release\client\events_listener.obj" "..\..\obj\Release\client\faction_war_manager.obj" "..\..\obj\Release\client\far_tp.obj" "..\..\obj\Release\client\fix_season_data.obj" "..\..\obj\Release\client\fog_map.obj" "..\..\obj\Release\client\forage_source_cl.obj" "..\..\obj\Release\client\fx_cl.obj" "..\..\obj\Release\client\fx_manager.obj" "..\..\obj\Release\client\gabarit.obj" "..\..\obj\Release\client\game_context_menu.obj" "..\..\obj\Release\client\gateway_fec_transport.obj" "..\..\obj\Release\client\global.obj" "..\..\obj\Release\client\graph.obj" "..\..\obj\Release\client\graphic.obj" "..\..\obj\Release\client\ground_fx_manager.obj" "..\..\obj\Release\client\hair_set.obj" "..\..\obj\Release\client\http_client.obj" "..\..\obj\Release\client\http_client_curl.obj" "..\..\obj\Release\client\ig_callback.obj" "..\..\obj\Release\client\ig_client.obj" "..\..\obj\Release\client\ig_enum.obj" "..\..\obj\Release\client\ig_season_callback.obj" "..\..\obj\Release\client\impulse_decoder.obj" "..\..\obj\Release\client\ingame_database_manager.obj" "..\..\obj\Release\client\init.obj" "..\..\obj\Release\client\init_main_loop.obj" "..\..\obj\Release\client\input.obj" "..\..\obj\Release\client\item_cl.obj" "..\..\obj\Release\client\landscape_poly_drawer.obj" "..\..\obj\Release\client\libwww.obj" "..\..\obj\Release\client\light_cycle_manager.obj" "..\..\obj\Release\client\lod_character_user_manager.obj" "..\..\obj\Release\client\login.obj" "..\..\obj\Release\client\login_patch.obj" "..\..\obj\Release\client\login_progress_post_thread.obj" "..\..\obj\Release\client\login_xdelta.obj" "..\..\obj\Release\client\main_loop.obj" "..\..\obj\Release\client\mesh_camera_col_manager.obj" "..\..\obj\Release\client\micro_life_manager.obj" "..\..\obj\Release\client\misc.obj" "..\..\obj\Release\client\movie_shooter.obj" "..\..\obj\Release\client\net_manager.obj" "..\..\obj\Release\client\network_connection.obj" "..\..\obj\Release\client\npc_icon.obj" "..\..\obj\Release\client\outpost.obj" "..\..\obj\Release\client\outpost_manager.obj" "..\..\obj\Release\client\pacs_client.obj" "..\..\obj\Release\client\permanent_ban.obj" "..\..\obj\Release\client\player_cl.obj" "..\..\obj\Release\client\player_r2_cl.obj" "..\..\obj\Release\client\precipitation.obj" "..\..\obj\Release\client\precipitation_clip_grid.obj" "..\..\obj\Release\client\prim_file.obj" "..\..\obj\Release\client\progress.obj" "..\..\obj\Release\client\projectile_manager.obj" "..\..\obj\Release\client\property_decoder.obj" "..\..\obj\Release\client\r2_lua.obj" "..\..\obj\Release\client\release.obj" "..\..\obj\Release\client\rosace.obj" "..\..\obj\Release\client\scalable_time.obj" "..\..\obj\Release\client\session_browser.obj" "..\..\obj\Release\client\session_browser_impl.obj" "..\..\obj\Release\client\sheet_manager.obj" "..\..\obj\Release\client\sky.obj" "..\..\obj\Release\client\sky_material_setup.obj" "..\..\obj\Release\client\sky_object.obj" "..\..\obj\Release\client\sky_render.obj" "..\..\obj\Release\client\sound_manager.obj" "..\..\obj\Release\client\stage.obj" "..\..\obj\Release\client\starting_roles.obj" "..\..\obj\Release\client\stdpch.obj" "..\..\obj\Release\client\streamable_entity.obj" "..\..\obj\Release\client\streamable_entity_composite.obj" "..\..\obj\Release\client\streamable_ig.obj" "..\..\obj\Release\client\stremable_ig.obj" "..\..\obj\Release\client\string_manager_client.obj" "..\..\obj\Release\client\teleport.obj" "..\..\obj\Release\client\text_manager.obj" "..\..\obj\Release\client\time_client.obj" "..\..\obj\Release\client\timed_fx_manager.obj" "..\..\obj\Release\client\user_controls.obj" "..\..\obj\Release\client\user_entity.obj" "..\..\obj\Release\client\view.obj" "..\..\obj\Release\client\village.obj" "..\..\obj\Release\client\water_env_map_rdr.obj" "..\..\obj\Release\client\water_map.obj" "..\..\obj\Release\client\weather.obj" "..\..\obj\Release\client\weather_manager_client.obj" "..\..\obj\Release\client\weather_setup_client.obj" "..\..\obj\Release\client\world_database_manager.obj" "..\..\obj\Release\client\zone_util.obj" ] Creating command line "link.exe @r:\ryzom\code\ryzom\obj\Release\client\RSP00001760483652.rsp /NOLOGO /ERRORREPORT:PROMPT" |
Output Window |
Linking... luabind.lib(class_registry.obj) : error LNK2005: "public: static struct luabind::detail::class_registry * __cdecl luabind::detail::class_registry::get_registry(struct lua_State *)" (?get_registry@class_registry@detail@luabind@@SAPAU123@PAUlua_State@@@Z) already defined in lua_ihm.obj Creating library ..\..\bin\client_ryzom_r.lib and object ..\..\bin\client_ryzom_r.exp session_browser_impl.obj : error LNK2001: unresolved external symbol _lua_tostring dmc.obj : error LNK2001: unresolved external symbol _lua_tostring editor.obj : error LNK2019: unresolved external symbol _lua_tostring referenced in function "public: static class CInputHandlerManager * __cdecl CInputHandlerManager::getInstance(void)" (?getInstance@CInputHandlerManager@@SAPAV1@XZ) tool.obj : error LNK2001: unresolved external symbol _lua_tostring tool_create_entity.obj : error LNK2001: unresolved external symbol _lua_tostring lua_object.obj : error LNK2001: unresolved external symbol _lua_tostring auto_group.obj : error LNK2001: unresolved external symbol _lua_tostring com_lua_module.obj : error LNK2001: unresolved external symbol _lua_tostring displayer_visual_entity.obj : error LNK2001: unresolved external symbol _lua_tostring interface_group.obj : error LNK2001: unresolved external symbol _lua_tostring interface_manager.obj : error LNK2001: unresolved external symbol _lua_tostring lua_helper.obj : error LNK2001: unresolved external symbol _lua_tostring lua_ihm.obj : error LNK2001: unresolved external symbol _lua_tostring group_list.obj : error LNK2001: unresolved external symbol _lua_tostring group_menu.obj : error LNK2001: unresolved external symbol _lua_tostring group_tree.obj : error LNK2001: unresolved external symbol _lua_tostring interface_element.obj : error LNK2001: unresolved external symbol _lua_tostring ctrl_scroll.obj : error LNK2001: unresolved external symbol _lua_tostring dbgroup_combo_box.obj : error LNK2001: unresolved external symbol _lua_tostring group_container.obj : error LNK2001: unresolved external symbol _lua_tostring group_html.obj : error LNK2001: unresolved external symbol _lua_tostring lua_helper.obj : error LNK2019: unresolved external symbol _lua_newtable referenced in function "public: void __thiscall CLuaState::newTable(void)" (?newTable@CLuaState@@QAEXXZ) lua_ihm.obj : error LNK2001: unresolved external symbol _lua_newtable com_lua_module.obj : error LNK2001: unresolved external symbol _lua_newtable lua_helper.obj : error LNK2019: unresolved external symbol _lua_getgccount referenced in function "public: int __thiscall CLuaState::getGCCount(void)" (?getGCCount@CLuaState@@QAEHXZ) lua_helper.obj : error LNK2019: unresolved external symbol _lua_getgcthreshold referenced in function "public: int __thiscall CLuaState::getGCThreshold(void)" (?getGCThreshold@CLuaState@@QAEHXZ) lua_helper.obj : error LNK2019: unresolved external symbol _lua_setgcthreshold referenced in function "public: void __thiscall CLuaState::setGCThreshold(int)" (?setGCThreshold@CLuaState@@QAEXH@Z) lua_helper.obj : error LNK2019: unresolved external symbol _lua_open referenced in function "public: __thiscall CLuaState::CLuaState(void)" (??0CLuaState@@QAE@XZ) com_lua_module.obj : error LNK2001: unresolved external symbol _lua_open lua_ihm.obj : error LNK2019: unresolved external symbol "int __cdecl luabind::detail::implicit_cast(class luabind::detail::class_rep const *,class type_info const * const &,int &)" (?implicit_cast@detail@luabind@@YAHPBVclass_rep@12@ABQBVtype_info@@AAH@Z) referenced in function "public: static int __cdecl luabind::detail::value_converter |
Results |
Build log was saved at "file://r:\ryzom\code\ryzom\obj\Release\client\BuildLog.htm" client - 38 error(s), 0 warning(s) |