[DONE] Inventories

Added by barbaros almost 6 years ago

The inventory items do miss the slot number. This would allow us more clever incremental updates and track for changes.

Also the Weight seems to be the internal craft weight, like at the craft preview window 0-100%.
This would need recalculation based on the specific item.

Maybe add all of the the stats like dodge, parry, hp/sap boost etc.

With some more information about these values maybe it is possible to decide if the item is excellent or supreme.
At least the suffix should be possible as it's always the highest value, like "(Excellent) Sword of Damage"

PS: It's great that the guild api provide so much information but the cache seems to update once a day, or even more. It would be nice to have it update more often, especially because of the guildmotd.


Replies (2)

RE: Inventories - Added by vl almost 6 years ago

You should split your messages:

- for inventories, we'll do a pass on what which info we can add.

- for the guild, the cache should be every hour so if it's not the case, it's a bug.

RE: Inventories - Added by vl almost 6 years ago

barbaros wrote:

The inventory items do miss the slot number. This would allow us more clever incremental updates and track for changes.

Indeed, it's added.

Also the Weight seems to be the internal craft weight, like at the craft preview window 0-100%.
This would need recalculation based on the specific item.

Yes, it's an internal weight. We removed the weight for the xml since it's useless. We'll add it when we find a way to get the real weight.

Maybe add all of the the stats like dodge, parry, hp/sap boost etc.
With some more information about these values maybe it is possible to decide if the item is excellent or supreme.
At least the suffix should be possible as it's always the highest value, like "(Excellent) Sword of Damage"

We'll look later on this extra info.

PS: It's great that the guild api provide so much information but the cache seems to update once a day, or even more. It would be nice to have it update more often, especially because of the guildmotd.

Yes, the guild update was disabled. Should update every hour now.

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