New in-game character creation - how to set up initial fame values for character
Added by Andrew about 5 years ago
In original Ryzom new in-game character has pre-set values for fame toward kami/karavan, toward other races and tribes.
If ryzon core developer could explain how I can change those initial values.
Is there any character "template" with initial character properties for fame toward tribes/races/etc to give character game aligment we want.
For example somebody may want to do tryker like water race with immedialy positive fame toward pirates because they both cooperate on water.
In short. How to set initial character fame values during character creation.
Replies (8)
RE: New in-game character creation - how to set up initial fame values for character - Added by kervala about 5 years ago
You should have a look at files fame_tribes_threshold.txt and static_fame.txt in folder code\ryzom\common\data_leveldesign\leveldesign\World :)
RE: New in-game character creation - how to set up initial fame values for character - Added by Andrew about 5 years ago
kervala, thank you very much for your answer.
It helped a lot and that's is a grest news for us.
I have additional question to fame:
Does engine supports higher numbers for fame?
For example: is it possible to change setting to allow max 1000 fame instead of current maximum 100 fame
If yes where it can be set up/changed in engine config files and what is maximum fame technically supported by the engine?
(can we set max fame to 100,000)
RE: New in-game character creation - how to set up initial fame values for character - Added by MMOInteractive about 5 years ago
The engine is completely open-source so you can change things however you want. MMORPG are pretty much just calculators with a very fancy skin to them. Everything is about the numbers. Numbers can be changed you just need to know where to change those numbers.
RE: New in-game character creation - how to set up initial fame values for character - Added by Andrew about 5 years ago
MMOInteractive - if you don't know the answer please don't just unswer "all is possible" because it's not helping
My question was very specific if there are setting in current engine which allow to change the range of fame and if current engine is capable to calculating bigger number without any changes to the game engine itself.
I would appreciate direct answer to that qustion by somebody who knows the answer
RE: New in-game character creation - how to set up initial fame values for character - Added by Speedz about 5 years ago
I have yet to get a server to run/client connect but I have ran other emulators and various at home server games.
To expand on MMO's reply a bit, I think this will take some serious research on your part to discover exactly what it will involve.
As most if not all games I have ran usually have a database entry for fame/faction values and various parts of the server and client code that access these values and handle them in reference to the values found. I am betting it won't be an easy increase X value here and run with it.
I don't know the answer but I would also like to know it as I can see the potential benefit behind wanting these values adjusted.
I would suggest finding the table(s) names that handle fame and do a search project on the root of the code for that name.
That may be a good place to start? Then you can study the code that references that table to see what is needed to handle the mod.
Good luck, keep us posted on the progress.
RE: New in-game character creation - how to set up initial fame values for character - Added by MMOInteractive about 5 years ago
Ryzom doesn't use a mySQL or similar database to handle values like that. Everything is done through the XML files. Not really sure where to even say to look at this point but again I am sure Andrew will post some nasty response back to me about this but it WILL take some work on his part to figure out how everything works with Ryzom Core. He can't expect to have every single question of his answered in a idiots guide to Ryzom Core guide on the wiki!
RE: New in-game character creation - how to set up initial fame values for character - Added by Andrew about 5 years ago
MMOInteractive - actually I am very happy that you are working on discovering Ryzom - keep up good job with your wiki pages
RE: New in-game character creation - how to set up initial fame values for character - Added by nimetu about 5 years ago
Andrew wrote:
For example: is it possible to change setting to allow max 1000 fame instead of current maximum 100 fame
actually fame is -600000 (-100%) to 600000 (100%). (six with 5 zeros)
(1-8/8)