"world_editor" in BuildForWindowsCmake.

Added by packpro over 4 years ago

Hi,

in "d:\game\code\ryzom\tools\leveldesign\world_editor\CMakeLists.txt"

ADD_SUBDIRECTORY(land_export)
ADD_SUBDIRECTORY(land_export_lib)

There is no "ADD_SUBDIRECTORY(world_editor)".

this is not handled yet, isn't it?

Regard!


Replies (2)

RE: "world_editor" in BuildForWindowsCmake. - Added by sm3 over 4 years ago

I guess they haven't bothered because most people can't build MFC applications and the plan is to move forward with the Qt tools. I myself just moved forward and used the binaries provided: http://dev.ryzom.com/wiki/ryzom/WindowsBinaries since they work just fine.

sm3

RE: "world_editor" in BuildForWindowsCmake. - Added by sfb over 4 years ago

packpro and sm3,

I added a World Editor and one plugin to the CMake build. It's really been more of a matter of time and focus. I've been pulled in many different directions for help and work so too much, like this, is getting only half done. I'll keep plugging away at it. For the time being the leveldesign tools that you can download from http://sourceforge.net/projects/ryzom work just fine for me.

Thank you!
sfb
/s

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