Documentation about file formats
Added by dfighter over 4 years ago
Hey there!
I am pretty new to the project and I wonder, is there any documentation about the structure of the binary data files?
Right now I am mostly in need of the sound file structures, like this .sample_bank file.
I found some tools that work with it ( and were not added to the cmake files ), and tried to track how they are built, but I have to admit, I will have to spend a lot more time with the NEL framework until I can figure things like this out by just reading the code.
Also as a side question, I didn't really see much (barely mentioned actually ) about the audio aspects of the game (like how to add sounds to entities, how to add new sound files and such) on the wiki, any available documentation regarding that?
Thanks in advance!