working built server?

Added by Max_De_Groot almost 3 years ago

Does anyone have a working server built on a linux system, with up to date code?
If so, please help me...

I built a server on ubuntu 12.04 64 bit (PentiumD 3GHz, 2 GB ECC Ram), following instructions to the letter...
Building succeeded without errors, and de server works (provided I disable urban_newbieland.primitive)
but... When I log in with any client (core, built from new code, built from older code) I get a naked
character! Everything seems to work, but equipped items don't show, AND all animations are based on
an unequipped character (even extracting materials... character stands upright IN the ground...)
When I use the core server binaries, there's no problem...
Tried the visual_slot.tab solution, but that doesn't change anything.
Even tried older code (from 9-2011),which works fine for the client, but the server still has the same problems...

If anyone can provide the source that's used for the core binaries, I'd be greatefull too... maybe then I can get a
working Linux server at least, without ios chaincrashing from urban newbieland and naked characters running around...

(With the older code I might even be able to compare changes and help find a solution myself someday...)


Replies (5)

RE: working built server? - Added by Max_De_Groot almost 3 years ago

In case I did something wrong:

I installed prerequisites...
I don't get any errors compiling/running

for building and setup i use attached file. (As I don't know how to build a shell script
I just copy and paste in a terminal window)

If I'm doing something wrong, or if I forgot something, please let me know...
I'm really eager to get this thing working

RE: working built server? - Added by Max_De_Groot almost 3 years ago

according to the directions I should have 20 services running, but I only get 15...
Same 15 as the windows core server tho.
Do I still need the other 5?
And how do I start them?

RE: working built server? - Added by Max_De_Groot over 2 years ago

restarted the project from scrap (again) and ran into dbase problems...
After copying the databases from the running core shard seems to work just fine now.
Well, there's the IOS chaincrash problem... but that's covered in another thread... (5932)

RE: working built server? - Added by Botanic over 2 years ago

As far as i know there is no need for any other services.

RE: working built server? - Added by Max_De_Groot over 2 years ago

indeed. Got it working with those 15 services.
Apparently there were some problems with the sql files I had for the database.
For some reason this seemd to affect my client, but now it's OK ;)

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