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<feed xmlns="http://www.w3.org/2005/Atom">
  <title>Ryzom Core Development Site: Issues</title>
  <link href="http://dev.ryzom.com/issues.atom?page=2&amp;sort=priority%3Adesc%2Cid%3Adesc" rel="self"/>
  <link href="http://dev.ryzom.com/issues?page=2&amp;sort=priority%3Adesc%2Cid%3Adesc" rel="alternate"/>
  <id>http://dev.ryzom.com/</id>
  <updated>2013-05-21T20:24:01+02:00</updated>
  <author>
    <name>Ryzom Core Development Site</name>
  </author>
  <generator uri="http://www.redmine.org/">
Redmine  </generator>
  <entry>
    <title>Ryzom - Bug #1530 (New): The client wants to download the full 7z archive but Ryzom is already in...</title>
    <link href="http://dev.ryzom.com/issues/1530" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/1530</id>
    <updated>2013-05-21T20:24:01+02:00</updated>
    <author>
      <name>thannatos</name>
    </author>
    <content type="html">
&lt;p&gt;I run Ubuntu 13.10 with Ryzom from the ppa:ryzom-isv/ppa (raring).&lt;br /&gt;I have Ryzom installed (but not working, issue &lt;a href="http://dev.ryzom.com/issues/1529" class="issue status-8 priority-2 closed" title="Crash at startup, uiChapterV not found (Rejected)"&gt;#1529&lt;/a&gt;) for ten minutes, I rebooted my computer, and when I wanted to try again to launch Ryzom, the game wanted to download the 7z archive.&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Support #1528 (New): No clear way to download the 64bits application for GNU/Linux</title>
    <link href="http://dev.ryzom.com/issues/1528" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/1528</id>
    <updated>2013-05-13T19:06:15+02:00</updated>
    <author>
      <name>thannatos</name>
    </author>
    <content type="html">
&lt;p&gt;Hello,&lt;br /&gt;When you run Ubuntu, thanks to the PPA, it's easy to get the amd64 executable, but for others distros such as Fedora, there is nothing : no link in any documentation, nothing in the download page, nothing on sourceforge, and the manuals are outdated and only mention the Ryzom DVD...&lt;br /&gt;Please add amd64 builds for GNU/Linux.&lt;br /&gt;Goodbye.&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Bug #1526 (New): client crash under mission</title>
    <link href="http://dev.ryzom.com/issues/1526" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/1526</id>
    <updated>2013-03-06T21:03:54+01:00</updated>
    <author>
      <name>koanhead</name>
    </author>
    <content type="html">
&lt;p&gt;In Aeden Aqueous, if the Lake Roots mission (the last one for the Fairhaven greeter) is active, NeL goes crazy when the toon is in the Root Prospection Zone. Graphics become choppy, ping rises to unrealistic values (&gt;9000 is common, &gt;40000 not unheard-of), ryzom-client shows using 108% or more in top. After time between a few seconds and about a minute, NeL segfaults.&lt;/p&gt;


	&lt;p&gt;Walking the toon out of the prospecting area stops the problem. Abandoning the mission and walking into the area does not trigger the problem.&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Bug #1525 (Resolved): Unable to build on Ubuntu 12.04 using cmake</title>
    <link href="http://dev.ryzom.com/issues/1525" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/1525</id>
    <updated>2013-02-18T17:59:49+01:00</updated>
    <author>
      <name>Bagatto</name>
      <email>sincontr@yahoo.it</email>
    </author>
    <content type="html">
&lt;p&gt;I've been always able to build ryzom client using cmake, just until the hg pull update of 14th february.&lt;br /&gt;Since then, i had problem, during the build it doesnt find the libwww include folder (it looks for 'libwww' but it actually is w3c-libwww, solved this creating a symbolic link) and later it fails as in attachment.&lt;/p&gt;


	&lt;p&gt;Regards and thanks&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Bug #1524 (New): Not Work in CentOS6</title>
    <link href="http://dev.ryzom.com/issues/1524" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/1524</id>
    <updated>2013-02-11T14:19:48+01:00</updated>
    <author>
      <name>lync</name>
    </author>
    <content type="html">
&lt;p&gt;I try build ryzomcore (last version) in a dedicated server CentOS6 and not Work...&lt;br /&gt;when i run client, make login, create character and try enter in newbie_land (ingame) crash the client because the server not work fine..&lt;br /&gt;i test the last code in ubuntu and work, i test a old code (december10) in centos and work..&lt;br /&gt;if i try last code in centos6 not work!&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Bug #1522 (New): Right-click popup menu sometimes comes up during right mouse drag.</title>
    <link href="http://dev.ryzom.com/issues/1522" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/1522</id>
    <updated>2013-02-07T22:46:54+01:00</updated>
    <author>
      <name>DuDraig</name>
    </author>
    <content type="html">
&lt;p&gt;Windows 7 x64 in the ryzom.com game.&lt;/p&gt;


	&lt;p&gt;When moving your character forward by holding down the forward keyboard key (in my case 'w') and using the mouse right-drag to change direction, sometimes the drag is spuriously canceled and the right-click popup menu ("Free Look" | "Move") appears all on its own without lifting the right mouse button. This can also happen when you just press the right-mouse button without releasing when intending to start a drag. This behavior is unique to this game on my computer.&lt;/p&gt;


The expected behaviors are:
	&lt;ul&gt;
	&lt;li&gt;If you press the right-mouse button, drag outside a defined small rectangle, and then release, only the direction change function should happen and the right-click popup menu should not appear at any time during the drag or after the right mouse button is released.&lt;/li&gt;
		&lt;li&gt;If you press the right-mouse button, while the button remains pressed the right-click popup menu should not appear regardless of whether the mouse has moved or not.&lt;/li&gt;
		&lt;li&gt;If you press the right-mouse button, do not drag the mouse outside a defined small rectangle, and then release, the right-click popup menu should appear.&lt;/li&gt;
	&lt;/ul&gt;


	&lt;p&gt;Because of the technical nature of this problem, I was asked in-game by a CSR to report it here.&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Support #1518 (Resolved): need help with libsquish compile</title>
    <link href="http://dev.ryzom.com/issues/1518" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/1518</id>
    <updated>2013-01-08T04:26:15+01:00</updated>
    <author>
      <name>jasona</name>
      <email>jsnalvarado@gmail.com</email>
    </author>
    <content type="html">
&lt;p&gt;Using Ubuntu 12.10 Server.  Ran all setup steps OK up to squish&lt;/p&gt;


	&lt;p&gt;Downloaded and extracted source from &lt;a class="external" href="http://hg.kervala.net/packaging/file/"&gt;http://hg.kervala.net/packaging/file/&lt;/a&gt;&lt;br /&gt;Extracted it&lt;/p&gt;


	&lt;p&gt;followed the directions up to cmake ..&lt;/p&gt;


&lt;pre&gt;
jason@shardsrv1:/kervalapackage/packaging-1a73978c2a64/squish/build$ cmake ..
CMake Error at CMakeLists.txt:19 (MESSAGE):
  Unable to find common.cmake! Please place it in CMakeModules subdirectory,
  set CMAKE_MODULE_PATH environement variable or set CMAKE_MODULES_DIR or
  CMAKE_MODULE_PATH parameter to CMake.

-- Configuring incomplete, errors occurred!
CMake Error: Cannot open file for write: /kervalapackage/packaging-1a73978c2a64/squish/build/CMakeCache.txt.tmp
CMake Error: : System Error: Permission denied
CMake Error: Unable to open cache file for save. /kervalapackage/packaging-1a73978c2a64/squish/build/CMakeCache.txt
CMake Error: : System Error: Permission denied
jason@shardsrv1:/kervalapackage/packaging-1a73978c2a64/squish/build$

&lt;/pre&gt;

	&lt;p&gt;I am a noob when it comes to CMAKE and my google is failing me on finding out what to do.  Can you point me in the right direction as to what I need to do to compile this?&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Bug #1517 (New): High disk usage while idle</title>
    <link href="http://dev.ryzom.com/issues/1517" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/1517</id>
    <updated>2012-12-11T04:03:42+01:00</updated>
    <author>
      <name>Botanic</name>
      <email>cyberempires@gmail.com</email>
    </author>
    <content type="html">
&lt;p&gt;The shard uses a lot of disk /o while idle, according to sfb the shard high disk i/o is caused by rrdtool generating graphs every second.&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Bug #1016 (Validated): entities_game_service segfault in ubuntu 64biten</title>
    <link href="http://dev.ryzom.com/issues/1016" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/1016</id>
    <updated>2010-07-13T07:01:06+02:00</updated>
    <author>
      <name>ashly</name>
      <email>darkkitten@gmail.com</email>
    </author>
    <content type="html">
&lt;p&gt;Console Text:&lt;br /&gt;&lt;code&gt;&lt;br /&gt;src/entities_game_service/entities_game_service&lt;br /&gt;INF 0b251720 command.cpp 145 registerNamedCommandHandler &amp;lt;Unknown&amp;gt; : CCommandRegistry : adding commands handler for class 'CModuleManager'&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'AdminExecutorService' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'AdminExecutorServiceClient' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'AdminService' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'AnimSessionManager' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'CharNameMapperClient' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'CharacterControl' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'ClientCommandForwader' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'GuildUnifier' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'LocalGateway' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'LoggerServiceClient' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'ShardUnifierClient' factory&lt;br /&gt;INF 0b251720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'StandardGateway' factory&lt;br /&gt;INF 0b251720 service.cpp 252 cbDirectoryChanged EGS : SERVICE: 'ConfigDirectory' changed to '/home/elantia/server/code/ryzom/server/'&lt;br /&gt;Segmentation fault&lt;br /&gt;&lt;/code&gt;&lt;/p&gt;


	&lt;p&gt;Debug Info:&lt;br /&gt;@&lt;br /&gt;gdb src/entities_game_service/entities_game_service&lt;br /&gt;GNU gdb (GDB) 7.1-ubuntu&lt;br /&gt;Copyright (C) 2010 Free Software Foundation, Inc.&lt;br /&gt;License GPLv3+: GNU GPL version 3 or later &amp;lt;&lt;a class="external" href="http://gnu.org/licenses/gpl.html"&gt;http://gnu.org/licenses/gpl.html&lt;/a&gt;&amp;gt;&lt;br /&gt;This is free software: you are free to change and redistribute it.&lt;br /&gt;There is NO WARRANTY, to the extent permitted by law.  Type "show copying" &lt;br /&gt;and "show warranty" for details.&lt;br /&gt;This GDB was configured as "x86_64-linux-gnu".&lt;br /&gt;For bug reporting instructions, please see:&lt;br /&gt;&amp;lt;&lt;a class="external" href="http://www.gnu.org/software/gdb/bugs/&amp;gt;"&gt;http://www.gnu.org/software/gdb/bugs/&amp;gt;&lt;/a&gt;...&lt;br /&gt;Reading symbols from /home/elantia/server/code/ryzom/server/src/entities_game_service/entities_game_service...(no debugging symbols found)...done.&lt;br /&gt;(gdb) run&lt;br /&gt;Starting program: /home/elantia/server/code/ryzom/server/src/entities_game_service/entities_game_service&lt;br /&gt;[Thread debugging using libthread_db enabled]&lt;br /&gt;INF f7fdd720 command.cpp 145 registerNamedCommandHandler &amp;lt;Unknown&amp;gt; : CCommandRegistry : adding commands handler for class 'CModuleManager'&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'AdminExecutorService' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'AdminExecutorServiceClient' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'AdminService' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'AnimSessionManager' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'CharNameMapperClient' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'CharacterControl' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'ClientCommandForwader' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'GuildUnifier' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'LocalGateway' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'LoggerServiceClient' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'ShardUnifierClient' factory&lt;br /&gt;INF f7fdd720 module_manager.cpp 228 addModuleFactoryRegistry &amp;lt;Unknown&amp;gt; : Adding module 'StandardGateway' factory&lt;br /&gt;INF f7fdd720 service.cpp 252 cbDirectoryChanged EGS : SERVICE: 'ConfigDirectory' changed to '/home/elantia/server/code/ryzom/server/'&lt;/p&gt;


	&lt;p&gt;Program received signal SIGSEGV, Segmentation fault.&lt;br /&gt;0x00007ffff7694976 in NLNET::cbDirectoryChanged (var=...) at /home/elantia/server/code/nel/src/net/service.cpp:266&lt;br /&gt;warning: Source file is more recent than executable.&lt;br /&gt;266                     instance-&gt;_DirectoryChangedCBI-&gt;onVariableChanged(var);&lt;br /&gt;(gdb) bt&lt;br /&gt;#0  0x00007ffff7694976 in NLNET::cbDirectoryChanged (var=...) at /home/elantia/server/code/nel/src/net/service.cpp:266&lt;br /&gt;&lt;a href="http://dev.ryzom.com/issues/1" class="issue status-7 priority-2 closed" title="Fix problem in the ring with stencil on opengl (Closed)"&gt;#1&lt;/a&gt;  0x00007ffff769bef0 in NLMISC::CVariable&amp;lt;std::string&amp;gt;::set (this=0x1bf1670, serviceShortName=&amp;lt;value optimized out&amp;gt;, serviceLongName=0x13d8cdc "entities_game_service", servicePort=0,&lt;br /&gt;    configDir=&amp;lt;value optimized out&amp;gt;, logDir=&amp;lt;value optimized out&amp;gt;, compilationDate=0x13d8cf2 "Jul 13 2010 00:25:29") at /home/elantia/server/code/nel/include/nel/misc/variable.h:454&lt;br /&gt;&lt;a href="http://dev.ryzom.com/issues/2" class="issue status-7 priority-2 closed" title="Removed stlport from nel (Closed)"&gt;#2&lt;/a&gt;  NLMISC::CVariable&amp;lt;std::string&amp;gt;::operator= (this=0x1bf1670, serviceShortName=&amp;lt;value optimized out&amp;gt;, serviceLongName=0x13d8cdc "entities_game_service", servicePort=0,&lt;br /&gt;    configDir=&amp;lt;value optimized out&amp;gt;, logDir=&amp;lt;value optimized out&amp;gt;, compilationDate=0x13d8cf2 "Jul 13 2010 00:25:29") at /home/elantia/server/code/nel/include/nel/misc/variable.h:428&lt;br /&gt;&lt;a href="http://dev.ryzom.com/issues/3" class="issue status-7 priority-2 closed" title="Move misc/net/pacs from opennel to nel (Closed)"&gt;#3&lt;/a&gt;  NLNET::IService::main (this=0x1bf1670, serviceShortName=&amp;lt;value optimized out&amp;gt;, serviceLongName=0x13d8cdc "entities_game_service", servicePort=0, configDir=&amp;lt;value optimized out&amp;gt;,&lt;br /&gt;    logDir=&amp;lt;value optimized out&amp;gt;, compilationDate=0x13d8cf2 "Jul 13 2010 00:25:29") at /home/elantia/server/code/nel/src/net/service.cpp:601&lt;br /&gt;&lt;a href="http://dev.ryzom.com/issues/4" class="issue status-7 priority-2 closed" title="Move 3d from opennel to nel (Closed)"&gt;#4&lt;/a&gt;  0x0000000000adaa09 in main ()&lt;br /&gt;(gdb)&lt;br /&gt;@&lt;/p&gt;


	&lt;p&gt;I think its Target version 0.8.0 its whatever is in the hg branch..&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Bug #1006 (Assigned): Microvegetation Crash</title>
    <link href="http://dev.ryzom.com/issues/1006" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/1006</id>
    <updated>2010-07-05T16:56:01+02:00</updated>
    <author>
      <name>rti</name>
    </author>
    <content type="html">
&lt;p&gt;Enabling Microvegetation on Mac OS X using Cocoa leads to a crash in the OpenGL subsystem.&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Bug #953 (New): Missing Config-Files</title>
    <link href="http://dev.ryzom.com/issues/953" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/953</id>
    <updated>2010-06-01T18:50:40+02:00</updated>
    <author>
      <name>Grow</name>
    </author>
    <content type="html">
&lt;p&gt;Hallo,&lt;br /&gt;We missing 4 Configfiles these needed for start the Server.&lt;/p&gt;


	&lt;p&gt;monitor_service.cfg  &lt;br /&gt;monitor_service_default.cfg &lt;br /&gt;pd_support_service.cfg &lt;br /&gt;pd_support_service_default.cfg&lt;/p&gt;


	&lt;p&gt;Thanks for the Support.&lt;/p&gt;


	&lt;p&gt;I am Fom Germany have mercy with my English ;)&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Feature #938 (Validated): Dynamically set the texture entities cache size</title>
    <link href="http://dev.ryzom.com/issues/938" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/938</id>
    <updated>2010-05-25T10:09:50+02:00</updated>
    <author>
      <name>kervala</name>
      <email>kervala@gmail.com</email>
    </author>
    <content type="html">
&lt;p&gt;For the moment, we have 10 MB for low quality textures for entities and 40 MB for high quality ones.&lt;/p&gt;


	&lt;p&gt;That's declared in code/ryzom/client/src/init_main_loop.cpp line 150 :&lt;/p&gt;


&lt;pre&gt;
// Size in Mo of the cache for entity texturing.
#define ENTITY_TEXTURE_NORMAL_MEMORY 10
#define ENTITY_TEXTURE_HIGH_MEMORY 40
&lt;/pre&gt;

	&lt;p&gt;We should remove these defines and implement a dynamic algorithm to use actual video memory size.&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom API - Bug #786 (New): Guild API keys cannot be regenerated</title>
    <link href="http://dev.ryzom.com/issues/786" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/786</id>
    <updated>2010-01-16T13:21:47+01:00</updated>
    <author>
      <name>kregora</name>
    </author>
    <content type="html">
&lt;p&gt;It is not possible to generate new Guild API keys through the account management pages. There is no information given, if there exists a way to do that at all. The warning message after pressing the "Generate new keys" button suggests that all Keys would be updated, which isn't the case.&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - NeverEnding #125 (New): Add Unit Test</title>
    <link href="http://dev.ryzom.com/issues/125" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/125</id>
    <updated>2008-09-23T10:58:33+02:00</updated>
    <author>
      <name>vl</name>
      <email>vl@ryzom.com</email>
    </author>
    <content type="html">
&lt;p&gt;There's a framework to do &lt;a href="http://en.wikipedia.org/wiki/Unit_testing" class="external"&gt;unit testing&lt;/a&gt; in NeL.&lt;/p&gt;


	&lt;p&gt;But lot of tests can be added to test everything in NeL. You can start with NeL Misc.&lt;/p&gt;


	&lt;p&gt;Check the framework in the &lt;code&gt;nel\tools\nel_unit_test directory&lt;/code&gt;. It requires cpptest to compile.&lt;/p&gt;    </content>
  </entry>
  <entry>
    <title>Ryzom - Feature #33 (New): bad assumption that time_t is 32b</title>
    <link href="http://dev.ryzom.com/issues/33" rel="alternate"/>
    <id>http://dev.ryzom.com/issues/33</id>
    <updated>2008-09-03T18:25:54+02:00</updated>
    <author>
      <name>vl</name>
      <email>vl@ryzom.com</email>
    </author>
    <content type="html">
&lt;p&gt;time_t can be 64 bits but in NeL we suppose that time_t is 32b and there's code that convert or store time_t under a uint32.&lt;/p&gt;


	&lt;p&gt;uint32 CTime::getSecondsSince1970 ()
{&lt;br /&gt;    return uint32(time(NULL));&lt;br /&gt;}&lt;/p&gt;


	&lt;p&gt;The function must returns a time_t and check all linked issues.&lt;br /&gt;To test, you can returning a uint64 and it'll generate warning where problems occur&lt;/p&gt;    </content>
  </entry>
</feed>
