AnatomyOfATree
Version 6 (ChrisNewman, 09/14/2010 05:50 pm)
| 1 | 1 | ChrisNewman | h1. Anatomy Of A Tree (WIP) |
|---|---|---|---|
| 2 | 2 | ChrisNewman | |
| 3 | 2 | ChrisNewman | >!http://dev.ryzom.com/attachments/975/AOAT01.jpg! |
| 4 | 3 | ChrisNewman | |
| 5 | 3 | ChrisNewman | h3. 1. JU_S3_Bush_tree_X |
| 6 | 3 | ChrisNewman | |
| 7 | 4 | ChrisNewman | This is the low level mesh that the tree will fade to as the distance of the camera expands. |
| 8 | 4 | ChrisNewman | The picture is just a simple front and side camera render and the naked eye will not be able to tell the difference @ runtime. |
| 9 | 6 | ChrisNewman | It is attached to the JU_S3_Bush_tree's "LOD" node in its "Node Property's" window. |
| 10 | 4 | ChrisNewman | |
| 11 | 5 | ChrisNewman | >!http://dev.ryzom.com/attachments/978/AOAT05.jpg! |
| 12 | 5 | ChrisNewman | |
| 13 | 5 | ChrisNewman | |
| 14 | 3 | ChrisNewman | h3. 2. PACS Cyl01 |
| 15 | 3 | ChrisNewman | |
| 16 | 3 | ChrisNewman | h3. 3. JU_S3_Bush_tree |
| 17 | 3 | ChrisNewman | |
| 18 | 3 | ChrisNewman | h3. 4. BushtreeDummy |
| 19 | 3 | ChrisNewman | |
| 20 | 3 | ChrisNewman | h3. 5. BushtreeDummyX |