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Version 17 (vl, 04/07/2010 09:37 am)

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h1. Ryzom Core
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*Ryzom Core* is the opensource project related to *Ryzom Game*. Written in C++, Ryzom Core contains the whole code (client, server, tools), used to make the commercial "MMORPG Ryzom":http://www.ryzom.com.
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Ryzom Core is open source and released under the terms of the "GNU Affero General Public License 3.0":http://www.fsf.org/licensing/licenses/agpl-3.0.html (GNU/AGPLv3) for the source code and the "Creative Commons Attributions-ShareAlike 3.0":http://creativecommons.org/licenses/by-sa/3.0/ for the art assets.
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h2. Overview
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* Adaptive 3D engine
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* Support large open terrains and detailed interiors
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* Fully skinnable user interface
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* Highly optimized and proven cloud-based networking architecture
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* Efficient client/server communication based on UDP
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* Cross-platform
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* Multilanguage support with Unicode
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* Adaptive Sound engine
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* Full suite of tools to create a complete commercial MMORPG
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Read more about [[RyzomFeatures|Ryzom Core features]].
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h2. Ryzom Core FAQs
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For questions about why Ryzom decided open source its code, concerns about the impact of open source and questions about the direction of the project please see the [[OpenSourceFAQ|Ryzom Open Source FAQ]].
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If you're a developer interested in Ryzom please check out our [[DevelopersFAQ|Ryzom Developer FAQ]]
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h2. Getting Started
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* [[Contact the community]]
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* Check out our manual on [[Getting Source|getting the Ryzom source]] for instructions on how to download the source code. After getting the source code you will want to check out [[BuildForLinux|Linux]] or [[BuildForWindows|Windows]] instructions on how to build the source code.
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h3. Ryzom Open Media Assets
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Please check out the "Ryzom Asset Repository":http://media.ryzom.com/.
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h2. Documentation
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You can read the Ryzom Code guide (work in progress).
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Other resources:
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* [[OpenSourceFAQ|Ryzom Open Source FAQ]]
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* [[DevelopersFAQ|Ryzom Developer FAQ]]
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* "Roadmap":http://dev.ryzom.com/projects/ryzom/roadmap
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* [[HowTos]]
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[[RyzomFeatures]]
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[[ServiceArchitecture]]
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[[OpenSourceFAQ|Ryzom Open Source FAQ]]
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[[DevelopersFAQ|Ryzom Developer FAQ]]
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[[SourceCodeLayout]]
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[[BuildForLinux|Building Ryzom on Linux]]
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[[BuildForWindows|Building Ryzom on Windows]]
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"Ryzom Asset Browser":http://media.ryzom.com/
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[[InstallingMaxPlugins|Installing the NeL plugins for 3ds Max]]
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[[ImportingMaxAssets|Importing Ryzom assets into recent 3ds Max versions]]
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TODO Browse Source Code
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*[[Licensing|Ryzom Licenses]]
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[[CodingStandards]]
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"Roadmap":http://dev.ryzom.com/projects/ryzom/roadmap
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h2. Ways to Contribute
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[[Contact the community]]
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[[Getting Source|Getting the Ryzom source code]]