Home

Version 19 (vl, 04/07/2010 09:44 am)

1 16 vl
h1. Ryzom Core
2 1 vl
3 17 vl
*Ryzom Core* is the opensource project related to *Ryzom Game*. Written in C++, Ryzom Core contains the whole code (client, server, tools), used to make the commercial "MMORPG Ryzom":http://www.ryzom.com.
4 3 sfb
5 17 vl
Ryzom Core is open source and released under the terms of the "GNU Affero General Public License 3.0":http://www.fsf.org/licensing/licenses/agpl-3.0.html (GNU/AGPLv3) for the source code and the "Creative Commons Attributions-ShareAlike 3.0":http://creativecommons.org/licenses/by-sa/3.0/ for the art assets.
6 1 vl
7 1 vl
h2. Overview
8 1 vl
9 17 vl
* Adaptive 3D engine
10 17 vl
* Support large open terrains and detailed interiors
11 17 vl
* Fully skinnable user interface
12 17 vl
* Highly optimized and proven cloud-based networking architecture
13 17 vl
* Efficient client/server communication based on UDP
14 17 vl
* Cross-platform
15 17 vl
* Multilanguage support with Unicode
16 17 vl
* Adaptive Sound engine
17 17 vl
* Full suite of tools to create a complete commercial MMORPG
18 16 vl
19 16 vl
Read more about [[RyzomFeatures|Ryzom Core features]].
20 16 vl
21 17 vl
h2. Ryzom Core FAQs
22 3 sfb
23 3 sfb
For questions about why Ryzom decided open source its code, concerns about the impact of open source and questions about the direction of the project please see the [[OpenSourceFAQ|Ryzom Open Source FAQ]].
24 8 sfb
25 3 sfb
If you're a developer interested in Ryzom please check out our [[DevelopersFAQ|Ryzom Developer FAQ]]
26 3 sfb
27 3 sfb
h2. Getting Started
28 6 vl
29 1 vl
* [[Contact the community]]
30 7 vl
* Check out our manual on [[Getting Source|getting the Ryzom source]] for instructions on how to download the source code. After getting the source code you will want to check out [[BuildForLinux|Linux]] or [[BuildForWindows|Windows]] instructions on how to build the source code.
31 1 vl
32 1 vl
h3. Ryzom Open Media Assets
33 1 vl
34 1 vl
Please check out the "Ryzom Asset Repository":http://media.ryzom.com/.
35 1 vl
36 1 vl
h2. Documentation
37 1 vl
38 19 vl
You can read the [[Guide|Ryzom Code guide]] (work in progress).
39 17 vl
40 17 vl
Other resources:
41 17 vl
42 17 vl
* [[OpenSourceFAQ|Ryzom Open Source FAQ]]
43 17 vl
* [[DevelopersFAQ|Ryzom Developer FAQ]]
44 17 vl
* "Roadmap":http://dev.ryzom.com/projects/ryzom/roadmap
45 17 vl
* [[HowTos]]
46 18 vl
* [[Licensing|Ryzom Licenses]]
47 18 vl
* [[CodingStandards]]
48 18 vl
* "Browse Ryzom Source Code":http://dev.ryzom.com/projects/repository/repository
49 17 vl
50 17 vl
------------------------------------------------------------
51 17 vl
52 9 sfb
[[RyzomFeatures]]
53 9 sfb
54 9 sfb
[[ServiceArchitecture]]
55 9 sfb
56 9 sfb
[[SourceCodeLayout]]
57 14 kaetemi
58 13 kaetemi
[[BuildForLinux|Building Ryzom on Linux]]
59 9 sfb
60 9 sfb
[[BuildForWindows|Building Ryzom on Windows]]
61 9 sfb
62 9 sfb
"Ryzom Asset Browser":http://media.ryzom.com/
63 9 sfb
64 1 vl
[[InstallingMaxPlugins|Installing the NeL plugins for 3ds Max]]
65 1 vl
[[ImportingMaxAssets|Importing Ryzom assets into recent 3ds Max versions]]
66 9 sfb
67 12 vl
"Roadmap":http://dev.ryzom.com/projects/ryzom/roadmap
68 9 sfb
69 9 sfb
h2. Ways to Contribute
70 9 sfb
71 9 sfb
[[Contact the community]]
72 9 sfb
73 9 sfb
[[Getting Source|Getting the Ryzom source code]]
74 18 vl
75 18 vl
[[RyzomContributorAgreement]]