OpenGLSupportedExtensions

Version 17 (JulFX, 12/07/2010 04:29 pm) → Version 18/28 (rti, 12/07/2010 05:06 pm)

{{toc}}

*List of supported OpenGL extensions by System/Driver/Card*

Anyone can contribute by copying result

* Android : glInfo application on Android market.
* Linux : *glxinfo -l* (mesa-utils) or *fglrxinfo* (ati proprietary)
* Windows, MacOS and IOS user can try the "OpenGL Extension Viewer":http://www.realtech-vr.com/glview/index.html .

h1. Android

h2. "Power VR SGX540":http://en.wikipedia.org/wiki/List_of_PowerVR_products#Series5_.28SGX.29 - Samsung Galaxy S (I9000)

<pre>
Android Device
samsung / GT-I9000 / GT-I9000
2.1-update1 / armeabi-v7a
OpenGL Version
OpenGL ES-CM 1.1
OpenGL Vendor
Imagination Technologies
OpenGL Renderer
PowerVR SGX 540
OpenGL Extensions
EXT_multi_draw_arrays
EXT_texture_format_BGRA8888
IMG_read_format
IMG_texture_compression_pvrtc
IMG_texture_format_BGRA8888
IMG_texture_stream
IMG_vertex_program
OES_EGL_image
OES_blend_equation_separate
OES_blend_func_separate
OES_blend_subtract
OES_byte_coordinates
OES_compressed_ETC1_RGB8_texture
OES_compressed_paletted_texture
OES_depth24
OES_draw_texture
OES_extended_matrix_palette
OES_fixed_point
OES_framebuffer_object
OES_mapbuffer
OES_matrix_get
OES_matrix_palette
OES_point_size_array
OES_point_sprite
OES_query_matrix
OES_read_format
OES_required_internalformat
OES_rgb8_rgba8
OES_single_precision
OES_stencil8
OES_stencil_wrap
OES_texture_cube_map
OES_texture_env_crossbar
OES_texture_mirrored_repeat
Limits OpenGL 1.0
ALIASED_LINE_WIDTH_RANGE = 1,16
ALIASED_POINT_SIZE_RANGE = 1,32
MAX_ELEMENTS_INDICES = 0
MAX_ELEMENTS_VERTICES = 0
MAX_LIGHTS = 8
MAX_MODELVIEW_STACK_DEPTH = 16
MAX_PROJECTION_STACK_DEPTH = 2
MAX_TEXTURE_SIZE = 2048
MAX_TEXTURE_STACK_DEPTH = 4
MAX_TEXTURE_UNITS = 4
MAX_VIEWPORT_DIMS = 2048,2048
SMOOTH_LINE_WIDTH_RANGE = 1,1
SMOOTH_POINT_SIZE_RANGE = 1,1
SUBPIXEL_BITS = 4
Limits OpenGL 1.1
MAX_CLIP_PLANES = 6
Limits OpenGL 1.1 Ext
MAX_COLOR_ATTACHMENTS_OES = 0
MAX_CUBE_MAP_TEXTURE_SIZE = 2048
MAX_PALETTE_MATRICES_OES = 32
MAX_RENDERBUFFER_SIZE_OES = 2048
MAX_VERTEX_UNITS_OES = 4
Display Resolution
Pixels = 480 x 800
DPIs = 234.46153 x 236.27907
Display Configurations
Standard
07: R5G6B5
06: R5G6B5 D24 S8
08: R5G6B5 D24 S8 MSAAx4
01: R8G8B8A8
04: R8G8B8A8
00: R8G8B8A8 D24 S8
03: R8G8B8A8 D24 S8
02: R8G8B8A8 D24 S8 MSAAx4
05: R8G8B8A8 D24 S8 MSAAx4
Compressed Texture Formats
Reported
8b90: PALETTE4_RGB8_OES
8b91: PALETTE4_RGBA8_OES
8b92: PALETTE4_R5_G6_B5_OES
8b93: PALETTE4_RGBA4_OES
8b94: PALETTE4_RGB5_A1_OES
8b95: PALETTE8_RGB8_OES
8b96: PALETTE8_RGBA8_OES
8b97: PALETTE8_R5_G6_B5_OES
8b98: PALETTE8_RGBA4_OES
8b99: PALETTE8_RGB5_A1_OES
8c01: ???
8c03: ???
8c00: ???
8c02: ???
8d64: ETC1_RGB8_OES
EGL Vendor & Version
Imagination Technologies
1.4 build 1.5.15.3070
EGL Extensions
ANDROID_image_native_buffer
IMG_context_priority
KHR_gl_renderbuffer_image
KHR_gl_texture_2D_image
KHR_gl_texture_cubemap_image
KHR_image
KHR_image_base
KHR_vg_parent_image
</pre>

h2. NVidia Tegra 250

<pre>
Android Device
TOSHIBA / passion / Folio 100
2.2 / armeabi-v7a
OpenGL Version
OpenGL ES-CM 1.1
OpenGL Vendor
NVIDIA Corporation
OpenGL Renderer
NVIDIA AP
OpenGL Extensions
ARB_texture_non_power_of_two
EXT_bgra
EXT_texture_compression_dxt1
EXT_texture_compression_s3tc
EXT_texture_format_BGRA8888
OES_EGL_image
OES_byte_coordinates
OES_compressed_ETC1_RGB8_texture
OES_compressed_paletted_texture
OES_draw_texture
OES_extended_matrix_palette
OES_fbo_render_mipmap
OES_fixed_point
OES_framebuffer_object
OES_matrix_get
OES_matrix_palette
OES_point_size_array
OES_point_sprite
OES_query_matrix
OES_read_format
OES_rgb8_rgba8
OES_single_precision
OES_stencil8
OES_texture_cube_map
OES_vertex_half_float
Limits OpenGL 1.0
ALIASED_LINE_WIDTH_RANGE = 1,256
ALIASED_POINT_SIZE_RANGE = 1,256
MAX_ELEMENTS_INDICES = 65536
MAX_ELEMENTS_VERTICES = 65536
MAX_LIGHTS = 8
MAX_MODELVIEW_STACK_DEPTH = 16
MAX_PROJECTION_STACK_DEPTH = 2
MAX_TEXTURE_SIZE = 2048
MAX_TEXTURE_STACK_DEPTH = 2
MAX_TEXTURE_UNITS = 2
MAX_VIEWPORT_DIMS = 3839,3839
SMOOTH_LINE_WIDTH_RANGE = 1,1
SMOOTH_POINT_SIZE_RANGE = 0,1
SUBPIXEL_BITS = 4
Limits OpenGL 1.1
MAX_CLIP_PLANES = 1
Limits OpenGL 1.1 Ext
MAX_COLOR_ATTACHMENTS_OES = 0
MAX_CUBE_MAP_TEXTURE_SIZE = 2048
MAX_PALETTE_MATRICES_OES = 32
MAX_RENDERBUFFER_SIZE_OES = 0
MAX_VERTEX_UNITS_OES = 4
Display Resolution
Pixels = 1024 x 600
DPIs = 160.0 x 160.0
Display Configurations
Standard
09: R5G6B5
08: R5G6B5 S8
07: R5G6B5 D16
06: R5G6B5 D16 S8
03: R8G8B8A8
02: R8G8B8A8 S8
01: R8G8B8A8 D16
00: R8G8B8A8 D16 S8
Slow
48: R5G6B5 Native
49: R5G6B5 D16 Native
50: R8G8B8 Native
51: R8G8B8 D16 Native
52: R8G8B8A8 Native
53: R8G8B8A8 D16 Native
54: A8 Native
55: A8 D16 Native
Compressed Texture Formats
Reported
8b90: PALETTE4_RGB8_OES
8b91: PALETTE4_RGBA8_OES
8b92: PALETTE4_R5_G6_B5_OES
8b93: PALETTE4_RGBA4_OES
8b94: PALETTE4_RGB5_A1_OES
8b95: PALETTE8_RGB8_OES
8b96: PALETTE8_RGBA8_OES
8b97: PALETTE8_R5_G6_B5_OES
8b98: PALETTE8_RGBA4_OES
8b99: PALETTE8_RGB5_A1_OES
8d64: ETC1_RGB8_OES
EGL Vendor & Version
Android
1.4 Android META-EGL
EGL Extensions
ANDROID_get_render_buffer
ANDROID_image_native_buffer
ANDROID_swap_rectangle
KHR_gl_renderbuffer_image
KHR_gl_texture_2D_image
KHR_gl_texture_cubemap_image
KHR_image
KHR_image_base
KHR_image_pixmap
</pre>

<pre>
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA Tegra
OpenGL version string: OpenGL ES 2.0
OpenGL extensions:
GL_NV_platform_binary
GL_OES_rgb8_rgba8
GL_OES_fbo_render_mipmap
GL_NV_depth_nonlinear
GL_NV_draw_path
GL_OES_EGL_image
GL_OES_vertex_half_float
GL_NV_framebuffer_vertex_attrib_array
GL_NV_coverage_sample
GL_OES_mapbuffer
GL_ARB_draw_buffers
GL_EXT_Cg_shader
GL_EXT_packed_float
GL_OES_texture_half_float
GL_OES_texture_float
GL_EXT_texture_array
GL_OES_compressed_ETC1_RGB8_texture
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_filter_anisotropic
GL_NV_get_tex_image
GL_NV_read_buffer
GL_NV_shader_framebuffer_fetch
GL_NV_fbo_color_attachments
GL_EXT_bgra
GL_EXT_texture_format_BGRA8888
GL_EXT_unpack_subimage
</pre>

h1. IOS

(empty)

h1. Linux

h2. ATI / "Proprietary":http://feeds.amd.com/catalystlinux/

h3. Radeon HD4890 (RV790) | fglrx 8.78.3 Catalyst 10.10

<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: ATI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
client glx vendor string: ATI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_NV_swap_group,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_swap_barrier, GLX_SGIX_swap_group,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_EXT_framebuffer_sRGB, GLX_ARB_fbconfig_float, GLX_AMD_gpu_association
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_swap_control,
GLX_NV_swap_group, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_swap_barrier,
GLX_SGIX_swap_group, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4800 Series
OpenGL version string: 3.3.10237 Compatibility Profile Context
OpenGL shading language version string: 3.30
OpenGL extensions:
GL_AMDX_debug_output, GL_AMDX_vertex_shader_tessellator,
GL_AMD_conservative_depth, GL_AMD_debug_output, GL_AMD_draw_buffers_blend,
GL_AMD_name_gen_delete, GL_AMD_performance_monitor,
GL_AMD_sample_positions, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_stencil_export, GL_AMD_texture_cube_map_array,
GL_AMD_texture_texture4, GL_AMD_vertex_shader_tessellator,
GL_ARB_blend_func_extended, GL_ARB_color_buffer_float, GL_ARB_copy_buffer,
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays,
GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_shader_bit_encoding,
GL_ARB_shader_objects, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_snorm, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo,
GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters,
GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_buffer_object_rgb32, GL_EXT_texture_compression_latc,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_copy_depth_to_color,
GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_SGIS_generate_mipmap,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays,
GL_WIN_swap_hint, WGL_EXT_swap_control
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 8
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 10
GL_MAX_ELEMENTS_VERTICES = 2147483647
GL_MAX_ELEMENTS_INDICES = 16777215
GL_MAX_EVAL_ORDER = 40
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 64
GL_MAX_PIXEL_MAP_TABLE = 256
GL_MAX_PROJECTION_STACK_DEPTH = 10
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_3D_TEXTURE_SIZE = 8192
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_ALIASED_LINE_WIDTH_RANGE = 1, 128
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 63
GL_ALIASED_POINT_SIZE_RANGE = 1, 8192
GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 8192
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0
GL_MAX_TEXTURE_UNITS_ARB = 8
GL_MAX_TEXTURE_LOD_BIAS_EXT = 16
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEMPORARIES_ARB = 320
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEMPORARIES_ARB = 320
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ATTRIBS_ARB = 18
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 18
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 2147483647
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 16384
GL_MAX_VARYING_FLOATS_ARB = 64
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 16
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 16384
GL_MAX_TEXTURE_COORDS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
</pre>

h2. ATI / "Radeon":http://wiki.x.org/wiki/radeon

(empty)

h2. Intel

(empty)

h2. "MESA":http://www.mesa3d.org/ Software Rasterizer

h3. GeForce 7300 Go

<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_INTEL_swap_event
OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer
OpenGL version string: 2.1 Mesa 7.9-devel
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture,
GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2,
GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_histogram,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_3DFX_texture_compression_FXT1, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable,
GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATI_fragment_shader, GL_ATI_separate_stencil,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_resize_buffers, GL_MESA_texture_array,
GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_light_max_exponent,
GL_NV_packed_depth_stencil, GL_NV_point_sprite, GL_NV_texgen_reflection,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix,
GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 4
GL_MAX_ELEMENTS_VERTICES = 3000
GL_MAX_ELEMENTS_INDICES = 3000
GL_MAX_EVAL_ORDER = 30
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 64
GL_MAX_PIXEL_MAP_TABLE = 256
GL_MAX_PROJECTION_STACK_DEPTH = 32
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 4096
GL_MAX_3D_TEXTURE_SIZE = 256
GL_MAX_VIEWPORT_DIMS = 4096, 4096
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 60
GL_SMOOTH_POINT_SIZE_RANGE = 1, 60
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 4096
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 6
GL_MAX_TEXTURE_UNITS_ARB = 8
GL_MAX_TEXTURE_LOD_BIAS_EXT = 12
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 9, 9
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0
GL_MAX_PROGRAM_PARAMETERS_ARB = 64
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0
GL_MAX_PROGRAM_ATTRIBS_ARB = 12
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 64
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
</pre>

h2. NVidia / "Nouveau":http://nouveau.freedesktop.org/wiki/

h3. GeForce 9800 GT

<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL version string: 2.1 Mesa 7.9-devel
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_map_buffer_range, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex,
GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2,
GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_window_pos,
GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle, GL_OES_read_format, GL_SGI_color_matrix,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays,
GL_OES_EGL_image, GL_OES_draw_texture
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 4
GL_MAX_ELEMENTS_VERTICES = 3000
GL_MAX_ELEMENTS_INDICES = 3000
GL_MAX_EVAL_ORDER = 30
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 64
GL_MAX_PIXEL_MAP_TABLE = 256
GL_MAX_PROJECTION_STACK_DEPTH = 32
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 4096
GL_MAX_3D_TEXTURE_SIZE = 256
GL_MAX_VIEWPORT_DIMS = 4096, 4096
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 64
GL_SMOOTH_POINT_SIZE_RANGE = 0, 64
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 4096
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 4
GL_MAX_TEXTURE_UNITS_ARB = 8
GL_MAX_TEXTURE_LOD_BIAS_EXT = 4
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 9, 9
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 32
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 4096
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 32
GL_MAX_PROGRAM_PARAMETERS_ARB = 64
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 4096
GL_MAX_PROGRAM_ATTRIBS_ARB = 12
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 16384
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 56
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
</pre>

h2. NVidia / "Proprietary":http://www.nvidia.com/object/unix.html

h3. GeForce GTX 470 | 256.35

<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,
GLX_NV_video_capture
GLX version: 1.4
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 470/PCI/SSE2
OpenGL version string: 4.0.0 NVIDIA 256.35
OpenGL shading language version string: 4.00 NVIDIA via Cg compiler
OpenGL extensions:
GL_ARB_blend_func_extended, GL_ARB_color_buffer_float,
GL_ARB_compatibility, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_indirect,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_gpu_shader5,
GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_imaging, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex,
GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
GL_ARB_shader_subroutine, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_border_clamp,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_S3_s3tc,
GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_shader_objects,
GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_conditional_render,
GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
GL_NV_depth_clamp, GL_NV_explicit_multisample, GL_NV_fence,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_fragment_program2,
GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4,
GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5,
GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float,
GL_NV_light_max_exponent, GL_NV_multisample_coverage,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
GL_NV_parameter_buffer_object2, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_shader_buffer_load,
GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_multisample,
GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
GL_NV_texture_shader3, GL_NV_transform_feedback,
GL_NV_transform_feedback2, GL_NV_vdpau_interop, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit,
GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SUN_slice_accum
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 2
GL_MAX_ELEMENTS_VERTICES = 1048576
GL_MAX_ELEMENTS_INDICES = 1048576
GL_MAX_EVAL_ORDER = 8
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 128
GL_MAX_PIXEL_MAP_TABLE = 65536
GL_MAX_PROJECTION_STACK_DEPTH = 4
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 16384
GL_MAX_3D_TEXTURE_SIZE = 2048
GL_MAX_VIEWPORT_DIMS = 16384, 16384
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 63
GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 16384
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 3
GL_MAX_TEXTURE_UNITS_ARB = 4
GL_MAX_TEXTURE_LOD_BIAS_EXT = 15
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 512
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 16384
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 60
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 2048
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32

</pre>

h3. ION | 195.36

<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,
GLX_NV_video_capture
GLX version: 1.4
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: ION/PCI/SSE2
OpenGL version string: 3.2.0 NVIDIA 195.36.15
OpenGL shading language version string: 1.50 NVIDIA via Cg compiler
OpenGL extensions:
GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_copy_buffer,
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_instanced, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_seamless_cube_map, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync,
GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_texture_rg, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_shader_objects,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_explicit_multisample,
GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
GL_NV_fragment_program, GL_NV_fragment_program_option,
GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage,
GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_half_float,
GL_NV_light_max_exponent, GL_NV_multisample_coverage,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
GL_NV_parameter_buffer_object2, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_shader_buffer_load,
GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_transform_feedback, GL_NV_transform_feedback2,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2,
GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SUN_slice_accum
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 2
GL_MAX_ELEMENTS_VERTICES = 1048576
GL_MAX_ELEMENTS_INDICES = 1048576
GL_MAX_EVAL_ORDER = 8
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 128
GL_MAX_PIXEL_MAP_TABLE = 65536
GL_MAX_PROJECTION_STACK_DEPTH = 4
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_3D_TEXTURE_SIZE = 2048
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 63
GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 8192
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 3
GL_MAX_TEXTURE_UNITS_ARB = 4
GL_MAX_TEXTURE_LOD_BIAS_EXT = 15
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 512
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 16384
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 60
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 2048
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32

84 GLX Visuals
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x22 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x24 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x25 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x28 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x29 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x2b 24 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x2c 24 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x2d 24 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x2e 24 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x2f 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x30 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x31 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x32 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x33 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x34 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x35 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x36 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x37 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x38 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x39 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x3a 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x3b 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x3c 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x3d 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x3e 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x3f 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x40 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x41 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x42 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x43 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x44 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x45 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x46 24 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x47 24 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x48 24 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x49 24 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x4a 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x4b 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x4c 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x4d 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x4e 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x4f 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x50 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x51 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x52 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x53 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x54 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x55 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x56 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x57 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x58 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x59 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x23 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x5a 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x5b 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x5c 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x5d 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x5e 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x5f 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x60 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x61 32 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x62 32 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x63 32 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x64 32 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x65 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x66 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x67 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x68 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x69 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x6a 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x6b 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x6c 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x6d 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x6e 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x6f 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x70 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x71 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x72 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x73 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x74 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon

167 GLXFBConfigs:
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x75 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x76 0 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x77 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x78 0 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x79 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x7a 0 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x7b 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x7c 0 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x7d 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x7e 0 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x7f 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x80 0 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x81 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x82 0 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x83 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x84 0 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x85 0 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x86 0 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x87 0 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x88 0 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x89 0 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x8a 0 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x8b 0 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x8c 0 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x8d 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x8e 0 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x8f 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x90 0 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x91 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x92 0 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x93 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x94 0 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x95 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x96 0 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x97 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x98 0 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x99 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x9a 0 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x9b 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x9c 0 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x9d 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x9e 0 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x9f 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa0 0 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa1 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xa2 0 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xa3 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xa4 0 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xa5 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xa6 0 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xa7 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa8 0 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa9 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xaa 0 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xab 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xac 0 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xad 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0xae 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0xaf 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0xb0 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0xb1 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0xb2 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0xb3 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0xb4 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0xb5 0 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0xb6 0 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0xb7 0 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0xb8 0 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0xb9 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0xba 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0xbb 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0xbc 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0xbd 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0xbe 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0xbf 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0xc0 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0xc1 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xc2 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xc3 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xc4 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xc5 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xc6 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xc7 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xc8 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xc9 0 sg 0 16 0 r y . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0xca 0 sg 0 16 0 r . . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0xcb 0 sg 0 16 0 r y . 5 6 5 0 4 24 0 16 16 16 16 0 0 None
0xcc 0 sg 0 16 0 r . . 5 6 5 0 4 24 0 16 16 16 16 0 0 None
0xcd 0 sg 0 16 0 r y . 5 6 5 0 4 24 8 16 16 16 16 0 0 None
0xce 0 sg 0 16 0 r . . 5 6 5 0 4 24 8 16 16 16 16 0 0 None
0xcf 0 sg 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0xd0 0 sg 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0xd1 0 sg 0 0 0 r . . 0 0 0 0 4 16 0 16 16 16 16 0 0 None
0xd2 0 sg 0 0 0 r . . 0 0 0 0 4 24 0 16 16 16 16 0 0 None
0xd3 0 sg 0 0 0 r . . 0 0 0 0 4 24 8 16 16 16 16 0 0 None
0xd4 0 sg 0 32 0 r . . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd5 0 sg 0 32 0 . . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd6 0 sg 0 32 0 r y . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd7 0 sg 0 32 0 y . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd8 0 sg 0 32 0 r . . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xd9 0 sg 0 32 0 . . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xda 0 sg 0 32 0 r y . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xdb 0 sg 0 32 0 y . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xdc 0 sg 0 64 0 r . . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xdd 0 sg 0 64 0 . . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xde 0 sg 0 64 0 r y . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xdf 0 sg 0 64 0 y . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xe0 0 sg 0 128 0 r . . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe1 0 sg 0 128 0 . . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe2 0 sg 0 128 0 r y . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe3 0 sg 0 128 0 y . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe4 0 sg 0 32 0 r . . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe5 0 sg 0 32 0 . . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe6 0 sg 0 32 0 r y . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe7 0 sg 0 32 0 y . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe8 0 sg 0 32 0 r . . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xe9 0 sg 0 32 0 . . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xea 0 sg 0 32 0 r y . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xeb 0 sg 0 32 0 y . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xec 0 sg 0 32 0 r . . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xed 0 sg 0 32 0 . . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xee 0 sg 0 32 0 r y . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xef 0 sg 0 32 0 y . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xf0 0 sg 0 32 0 r . . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf1 0 sg 0 32 0 . . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf2 0 sg 0 32 0 r y . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf3 0 sg 0 32 0 y . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf4 0 sg 0 64 0 r . . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf5 0 sg 0 64 0 . . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf6 0 sg 0 64 0 r y . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf7 0 sg 0 64 0 y . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf8 0 sg 0 64 0 r . . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xf9 0 sg 0 64 0 . . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xfa 0 sg 0 64 0 r y . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xfb 0 sg 0 64 0 y . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xfc 0 sg 0 128 0 r . . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0xfd 0 sg 0 128 0 . . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0xfe 0 sg 0 128 0 r y . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0xff 0 sg 0 128 0 y . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0x100 0 sg 0 128 0 r . . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x101 0 sg 0 128 0 . . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x102 0 sg 0 128 0 r y . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x103 0 sg 0 128 0 y . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x104 0 sg 0 16 0 r . . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x105 0 sg 0 16 0 . . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x106 0 sg 0 16 0 r y . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x107 0 sg 0 16 0 y . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x108 0 sg 0 64 0 r . . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x109 0 sg 0 64 0 . . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x10a 0 sg 0 64 0 r y . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x10b 0 sg 0 64 0 y . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x10c 0 sg 0 16 0 r . . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x10d 0 sg 0 16 0 . . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x10e 0 sg 0 16 0 r y . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x10f 0 sg 0 16 0 y . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x110 0 sg 0 16 0 r . . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x111 0 sg 0 16 0 . . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x112 0 sg 0 16 0 r y . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x113 0 sg 0 16 0 y . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x114 0 sg 0 64 0 r . . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x115 0 sg 0 64 0 . . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x116 0 sg 0 64 0 r y . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x117 0 sg 0 64 0 y . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x118 0 sg 0 64 0 r . . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
0x119 0 sg 0 64 0 . . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
0x11a 0 sg 0 64 0 r y . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
0x11b 0 sg 0 64 0 y . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
</pre>

h1. MacOS

http://homepage.mac.com/arekkusu/bugs/GLInfo.html

h2. ATI

(empty)

h2. Intel

(empty)

h2. NVidia

(empty)

h1. Windows

h2. ATI

h3. Radeon HD5670 G512P Sapphire (LRT) 512MB HDMI/DVI | Catalyst 10.10

<pre>
Renderer: ATI Radeon HD 5600 Series
Vendor: ATI Technologies Inc.
Memory: 512 MB
Version: 4.0.10243 Core Profile Forward-Compatible Context
Shading language version: 4.00

Max texture size: 16384 x 16384
Max texture coordinates: 0
Max vertex texture image units: 16
Max texture image units: 16
Max geometry texture units: 16
Max anisotropic filtering value: 16
Max viewport size: 16384 x 16384
Max uniform vertex components: 16384
Max uniform fragment components: 16384
Max geometry uniform components: 16384
Max varying floats: 64
Max samples: 8
Max draw buffers: 8

Extensions: 192

GL_AMD_conservative_depth
GL_AMD_debug_output
GL_AMD_draw_buffers_blend
GL_AMD_name_gen_delete
GL_AMD_performance_monitor
GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4
GL_AMD_transform_feedback3_lines_triangles
GL_AMD_vertex_shader_tessellator
GL_AMDX_debug_output
GL_AMDX_vertex_shader_tessellator
GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_snorm
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_provoking_vertex
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_buffer_object_rgb32
GL_EXT_texture_compression_bptc
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_explicit_multisample
GL_NV_float_buffer
GL_NV_half_float
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_AMD_gpu_association
WGL_AMDX_gpu_association
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_I3D_genlock
WGL_NV_float_buffer
WGL_NV_swap_group

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (100 % - 9/9)
v3.3 (100 % - 9/9)
v4.0 (100 % - 13/13)
v4.1 (0 % - 0/8)

</pre>

h3. Radeon HD4890 | Catalyst 10.10 Win7

<pre>
Rendereur: ATI Radeon HD 4800 Series
Fournisseur: ATI Technologies Inc.
Mémoire: 1024 MO
Version: 3.3.10243 Core Profile Forward-Compatible Context
Version GLSL: 3.30

Max. taille texture 8192 x 8192
Max. texture coords 0
Max. vertex tex. image units: 16
Max. texture image unités 16
Max Geometry Texture Units: 16
Max. anisotropie 16
Taille Max. Vue 8192 x 8192
Max. uniform vertex composantes: 16384
Max. uniform fragment composantes: 16384
Max Geometry Uniform Components: 16384
Max. variante virgule flottantes: 64
Max. échantillons 8
Max. draw buffers: 8

Extensions: 183

GL_AMD_conservative_depth
GL_AMD_debug_output
GL_AMD_draw_buffers_blend
GL_AMD_name_gen_delete
GL_AMD_performance_monitor
GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator
GL_AMDX_debug_output
GL_AMDX_vertex_shader_tessellator
GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_snorm
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_provoking_vertex
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_buffer_object_rgb32
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_explicit_multisample
GL_NV_float_buffer
GL_NV_half_float
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_AMD_gpu_association
WGL_AMDX_gpu_association
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_I3D_genlock
WGL_NV_float_buffer
WGL_NV_swap_group

Extensions du noyau OpenGL
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (100 % - 9/9)
v3.3 (100 % - 9/9)
v4.0 (46 % - 6/13)
v4.1 (0 % - 0/8)
</pre>

h3. Radeon HD3470 | Catalyst 8.477

<pre>
Renderer: ATI Mobility Radeon HD 3470
Vendor: ATI Technologies Inc.
Memory: 256 MB
Version: 2.1.7415 Release
Shading language version: 1.20

Max texture size: 8192 x 8192
Max texture coordinates: 8
Max vertex texture image units: 0
Max texture image units: 16
Max geometry texture units: 0
Max anisotropic filtering value: 16
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max uniform vertex components: 512
Max uniform fragment components: 512
Max geometry uniform components: 0
Max varying floats: 68
Max samples: 4
Max draw buffers: 4

Extensions: 96

GL_AMD_performance_monitor
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_texture
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB
GL_EXT_vertex_array
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_swap_control

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (17 % - 4/23)
v3.1 (12 % - 1/8)
v3.2 (0 % - 0/9)
v3.3 (0 % - 0/9)
v4.0 (0 % - 0/13)
v4.1 (0 % - 0/8)
</pre>

h2. Intel

(empty)

h2. NVidia

h3. GeForce 8400M GS | "260.99":http://www.nvidia.com/object/notebook-winxp-260.99-whql-driver.html

<pre>
Rendereur: GeForce 8400M GS/PCI/SSE2
Fournisseur: NVIDIA Corporation
Mémoire: 256 MO
Version: 3.3.0
Version GLSL: 3.30 NVIDIA via Cg compiler

Max. taille texture 8192 x 8192
Max. texture coords 8
Max. vertex tex. image units: 32
Max. texture image unités 32
Max Geometry Texture Units: 32
Max. anisotropie 16
Taille Max. Vue 8192 x 8192
Max. uniform vertex composantes: 4096
Max. uniform fragment composantes: 4096
Max Geometry Uniform Components: 2048
Max. variante virgule flottantes: 0
Max. échantillons 16
Max. draw buffers: 8

Extensions: 216

GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_ES2_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_robustness
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_swizzle
GL_ARB_timer_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_Cg_shader
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXTX_framebuffer_mixed_formats
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_explicit_multisample
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_gpu_program4
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_shader_buffer_load
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_create_context_robustness
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_EXT_create_context_es2_profile
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_NV_float_buffer
WGL_NV_multisample_coverage
WGL_NV_render_depth_texture
WGL_NV_render_texture_rectangle
WGL_NVX_DX_interop

Extensions du noyau OpenGL
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (100 % - 9/9)
v3.3 (100 % - 9/9)
v4.0 (0 % - 0/13)
v4.1 (50 % - 4/8)
</pre>