OpenGLSupportedExtensions
Version 19 (rti, 12/07/2010 05:16 pm) → Version 20/28 (JulFX, 12/07/2010 05:43 pm)
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*List of supported OpenGL extensions by System/Driver/Card*
Anyone can contribute by copying result
* Android : glInfo application on Android market.
* Linux : *glxinfo -l* (mesa-utils) or *fglrxinfo* (ati proprietary)
* Windows, MacOS and IOS user can try the "OpenGL Extension Viewer":http://www.realtech-vr.com/glview/index.html .
h1. Android
h2. "Power VR SGX540":http://en.wikipedia.org/wiki/List_of_PowerVR_products#Series5_.28SGX.29 - Samsung Galaxy S (I9000)
<pre>
Android Device
samsung / GT-I9000 / GT-I9000
2.1-update1 / armeabi-v7a
OpenGL Version
OpenGL ES-CM 1.1
OpenGL Vendor
Imagination Technologies
OpenGL Renderer
PowerVR SGX 540
OpenGL Extensions
EXT_multi_draw_arrays
EXT_texture_format_BGRA8888
IMG_read_format
IMG_texture_compression_pvrtc
IMG_texture_format_BGRA8888
IMG_texture_stream
IMG_vertex_program
OES_EGL_image
OES_blend_equation_separate
OES_blend_func_separate
OES_blend_subtract
OES_byte_coordinates
OES_compressed_ETC1_RGB8_texture
OES_compressed_paletted_texture
OES_depth24
OES_draw_texture
OES_extended_matrix_palette
OES_fixed_point
OES_framebuffer_object
OES_mapbuffer
OES_matrix_get
OES_matrix_palette
OES_point_size_array
OES_point_sprite
OES_query_matrix
OES_read_format
OES_required_internalformat
OES_rgb8_rgba8
OES_single_precision
OES_stencil8
OES_stencil_wrap
OES_texture_cube_map
OES_texture_env_crossbar
OES_texture_mirrored_repeat
Limits OpenGL 1.0
ALIASED_LINE_WIDTH_RANGE = 1,16
ALIASED_POINT_SIZE_RANGE = 1,32
MAX_ELEMENTS_INDICES = 0
MAX_ELEMENTS_VERTICES = 0
MAX_LIGHTS = 8
MAX_MODELVIEW_STACK_DEPTH = 16
MAX_PROJECTION_STACK_DEPTH = 2
MAX_TEXTURE_SIZE = 2048
MAX_TEXTURE_STACK_DEPTH = 4
MAX_TEXTURE_UNITS = 4
MAX_VIEWPORT_DIMS = 2048,2048
SMOOTH_LINE_WIDTH_RANGE = 1,1
SMOOTH_POINT_SIZE_RANGE = 1,1
SUBPIXEL_BITS = 4
Limits OpenGL 1.1
MAX_CLIP_PLANES = 6
Limits OpenGL 1.1 Ext
MAX_COLOR_ATTACHMENTS_OES = 0
MAX_CUBE_MAP_TEXTURE_SIZE = 2048
MAX_PALETTE_MATRICES_OES = 32
MAX_RENDERBUFFER_SIZE_OES = 2048
MAX_VERTEX_UNITS_OES = 4
Display Resolution
Pixels = 480 x 800
DPIs = 234.46153 x 236.27907
Display Configurations
Standard
07: R5G6B5
06: R5G6B5 D24 S8
08: R5G6B5 D24 S8 MSAAx4
01: R8G8B8A8
04: R8G8B8A8
00: R8G8B8A8 D24 S8
03: R8G8B8A8 D24 S8
02: R8G8B8A8 D24 S8 MSAAx4
05: R8G8B8A8 D24 S8 MSAAx4
Compressed Texture Formats
Reported
8b90: PALETTE4_RGB8_OES
8b91: PALETTE4_RGBA8_OES
8b92: PALETTE4_R5_G6_B5_OES
8b93: PALETTE4_RGBA4_OES
8b94: PALETTE4_RGB5_A1_OES
8b95: PALETTE8_RGB8_OES
8b96: PALETTE8_RGBA8_OES
8b97: PALETTE8_R5_G6_B5_OES
8b98: PALETTE8_RGBA4_OES
8b99: PALETTE8_RGB5_A1_OES
8c01: ???
8c03: ???
8c00: ???
8c02: ???
8d64: ETC1_RGB8_OES
EGL Vendor & Version
Imagination Technologies
1.4 build 1.5.15.3070
EGL Extensions
ANDROID_image_native_buffer
IMG_context_priority
KHR_gl_renderbuffer_image
KHR_gl_texture_2D_image
KHR_gl_texture_cubemap_image
KHR_image
KHR_image_base
KHR_vg_parent_image
</pre>
h2. NVidia Tegra 250
<pre>
Android Device
TOSHIBA / passion / Folio 100
2.2 / armeabi-v7a
OpenGL Version
OpenGL ES-CM 1.1
OpenGL Vendor
NVIDIA Corporation
OpenGL Renderer
NVIDIA AP
OpenGL Extensions
ARB_texture_non_power_of_two
EXT_bgra
EXT_texture_compression_dxt1
EXT_texture_compression_s3tc
EXT_texture_format_BGRA8888
OES_EGL_image
OES_byte_coordinates
OES_compressed_ETC1_RGB8_texture
OES_compressed_paletted_texture
OES_draw_texture
OES_extended_matrix_palette
OES_fbo_render_mipmap
OES_fixed_point
OES_framebuffer_object
OES_matrix_get
OES_matrix_palette
OES_point_size_array
OES_point_sprite
OES_query_matrix
OES_read_format
OES_rgb8_rgba8
OES_single_precision
OES_stencil8
OES_texture_cube_map
OES_vertex_half_float
Limits OpenGL 1.0
ALIASED_LINE_WIDTH_RANGE = 1,256
ALIASED_POINT_SIZE_RANGE = 1,256
MAX_ELEMENTS_INDICES = 65536
MAX_ELEMENTS_VERTICES = 65536
MAX_LIGHTS = 8
MAX_MODELVIEW_STACK_DEPTH = 16
MAX_PROJECTION_STACK_DEPTH = 2
MAX_TEXTURE_SIZE = 2048
MAX_TEXTURE_STACK_DEPTH = 2
MAX_TEXTURE_UNITS = 2
MAX_VIEWPORT_DIMS = 3839,3839
SMOOTH_LINE_WIDTH_RANGE = 1,1
SMOOTH_POINT_SIZE_RANGE = 0,1
SUBPIXEL_BITS = 4
Limits OpenGL 1.1
MAX_CLIP_PLANES = 1
Limits OpenGL 1.1 Ext
MAX_COLOR_ATTACHMENTS_OES = 0
MAX_CUBE_MAP_TEXTURE_SIZE = 2048
MAX_PALETTE_MATRICES_OES = 32
MAX_RENDERBUFFER_SIZE_OES = 0
MAX_VERTEX_UNITS_OES = 4
Display Resolution
Pixels = 1024 x 600
DPIs = 160.0 x 160.0
Display Configurations
Standard
09: R5G6B5
08: R5G6B5 S8
07: R5G6B5 D16
06: R5G6B5 D16 S8
03: R8G8B8A8
02: R8G8B8A8 S8
01: R8G8B8A8 D16
00: R8G8B8A8 D16 S8
Slow
48: R5G6B5 Native
49: R5G6B5 D16 Native
50: R8G8B8 Native
51: R8G8B8 D16 Native
52: R8G8B8A8 Native
53: R8G8B8A8 D16 Native
54: A8 Native
55: A8 D16 Native
Compressed Texture Formats
Reported
8b90: PALETTE4_RGB8_OES
8b91: PALETTE4_RGBA8_OES
8b92: PALETTE4_R5_G6_B5_OES
8b93: PALETTE4_RGBA4_OES
8b94: PALETTE4_RGB5_A1_OES
8b95: PALETTE8_RGB8_OES
8b96: PALETTE8_RGBA8_OES
8b97: PALETTE8_R5_G6_B5_OES
8b98: PALETTE8_RGBA4_OES
8b99: PALETTE8_RGB5_A1_OES
8d64: ETC1_RGB8_OES
EGL Vendor & Version
Android
1.4 Android META-EGL
EGL Extensions
ANDROID_get_render_buffer
ANDROID_image_native_buffer
ANDROID_swap_rectangle
KHR_gl_renderbuffer_image
KHR_gl_texture_2D_image
KHR_gl_texture_cubemap_image
KHR_image
KHR_image_base
KHR_image_pixmap
</pre>
<pre>
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA Tegra
OpenGL version string: OpenGL ES 2.0
OpenGL extensions:
GL_NV_platform_binary
GL_OES_rgb8_rgba8
GL_OES_fbo_render_mipmap
GL_NV_depth_nonlinear
GL_NV_draw_path
GL_OES_EGL_image
GL_OES_vertex_half_float
GL_NV_framebuffer_vertex_attrib_array
GL_NV_coverage_sample
GL_OES_mapbuffer
GL_ARB_draw_buffers
GL_EXT_Cg_shader
GL_EXT_packed_float
GL_OES_texture_half_float
GL_OES_texture_float
GL_EXT_texture_array
GL_OES_compressed_ETC1_RGB8_texture
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_filter_anisotropic
GL_NV_get_tex_image
GL_NV_read_buffer
GL_NV_shader_framebuffer_fetch
GL_NV_fbo_color_attachments
GL_EXT_bgra
GL_EXT_texture_format_BGRA8888
GL_EXT_unpack_subimage
</pre>
h1. IOS
h2. Power VR SGX535 - IPhone 4 (empty)
<pre>
GLView version="3.33"
Vendor : Imagination Technologies
Version : OpenGL ES-CM 1.1 IMGSGX535-48.14.1
Renderer : PowerVR SGX 535
Extensions :
GL_APPLE_framebuffer_multisample
GL_APPLE_texture_2D_limited_npot
GL_APPLE_texture_format_BGRA8888
GL_APPLE_texture_max_level
GL_EXT_blend_minmax
GL_EXT_discard_framebuffer
GL_EXT_read_format_bgra
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_IMG_read_format
GL_IMG_texture_compression_pvrtc
GL_OES_blend_equation_separate
GL_OES_blend_func_separate
GL_OES_blend_subtract
GL_OES_compressed_paletted_texture
GL_OES_depth24
GL_OES_draw_texture
GL_OES_fbo_render_mipmap
GL_OES_framebuffer_object
GL_OES_mapbuffer
GL_OES_matrix_palette
GL_OES_packed_depth_stencil
GL_OES_point_size_array
GL_OES_point_sprite
GL_OES_read_format
GL_OES_rgb8_rgba8
GL_OES_stencil8
GL_OES_stencil_wrap
GL_OES_texture_mirrored_repeat
GL_OES_vertex_array_object
ViewportMaxWidth : 2048
ViewportMaxHeight : 2048
SubPixelBits : 4
AttribStackDepth : 0
NameStackDepth : 0
MaxModelViewStackDepth : 16
MaxProjectionStackDepth : 2
MaxClientAttribStackDepth : 0
MaxTextureStackDepth : 4
LineSizeMin : 0
LineSizeMax : 0
LineSizeGran : 0
PointSizeMin : 0
PointSizeMax : 0
PointSizeGran : 0
AliasedLineWidthMin : 0
AliasedLineWidthMax : 0
AliasedPointSizeMin : 0
AliasedPointSizeMax : 0
NumClipPlanes : 6
NumLights : 8
PixelMapTable : 0
TextureSize : 2048
EvalOrder : 0
MaxTextureAnisotropy : 2
MaxTextureUnits : 8
MaxTextureCubeSize : 0
NumCompressedTextureFormats : 14
MaxVertexBlend : 0
MaxTexture3DSize : 0
MaxOcclusionQueryBits : 0
MaxPaletteMatrices : 11
MaxPaletteVertexUnits : 4
</pre>
h1. Linux
h2. ATI / "Proprietary":http://feeds.amd.com/catalystlinux/
h3. Radeon HD4890 (RV790) | fglrx 8.78.3 Catalyst 10.10 fglrx 8.78.3
<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: ATI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
client glx vendor string: ATI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_NV_swap_group,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_swap_barrier, GLX_SGIX_swap_group,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_EXT_framebuffer_sRGB, GLX_ARB_fbconfig_float, GLX_AMD_gpu_association
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_swap_control,
GLX_NV_swap_group, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_swap_barrier,
GLX_SGIX_swap_group, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4800 Series
OpenGL version string: 3.3.10237 Compatibility Profile Context
OpenGL shading language version string: 3.30
OpenGL extensions:
GL_AMDX_debug_output, GL_AMDX_vertex_shader_tessellator,
GL_AMD_conservative_depth, GL_AMD_debug_output, GL_AMD_draw_buffers_blend,
GL_AMD_name_gen_delete, GL_AMD_performance_monitor,
GL_AMD_sample_positions, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_stencil_export, GL_AMD_texture_cube_map_array,
GL_AMD_texture_texture4, GL_AMD_vertex_shader_tessellator,
GL_ARB_blend_func_extended, GL_ARB_color_buffer_float, GL_ARB_copy_buffer,
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays,
GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_shader_bit_encoding,
GL_ARB_shader_objects, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_snorm, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo,
GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters,
GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_buffer_object_rgb32, GL_EXT_texture_compression_latc,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_copy_depth_to_color,
GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_SGIS_generate_mipmap,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays,
GL_WIN_swap_hint, WGL_EXT_swap_control
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 8
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 10
GL_MAX_ELEMENTS_VERTICES = 2147483647
GL_MAX_ELEMENTS_INDICES = 16777215
GL_MAX_EVAL_ORDER = 40
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 64
GL_MAX_PIXEL_MAP_TABLE = 256
GL_MAX_PROJECTION_STACK_DEPTH = 10
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_3D_TEXTURE_SIZE = 8192
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_ALIASED_LINE_WIDTH_RANGE = 1, 128
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 63
GL_ALIASED_POINT_SIZE_RANGE = 1, 8192
GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 8192
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0
GL_MAX_TEXTURE_UNITS_ARB = 8
GL_MAX_TEXTURE_LOD_BIAS_EXT = 16
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEMPORARIES_ARB = 320
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEMPORARIES_ARB = 320
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ATTRIBS_ARB = 18
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 18
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 2147483647
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 16384
GL_MAX_VARYING_FLOATS_ARB = 64
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 16
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 16384
GL_MAX_TEXTURE_COORDS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
</pre>
h2. ATI / "Radeon":http://wiki.x.org/wiki/radeon
(empty)
h2. Intel
(empty)
h2. "MESA":http://www.mesa3d.org/ Software Rasterizer
h3. GeForce 7300 Go
<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_INTEL_swap_event
OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer
OpenGL version string: 2.1 Mesa 7.9-devel
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture,
GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2,
GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_histogram,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_3DFX_texture_compression_FXT1, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable,
GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATI_fragment_shader, GL_ATI_separate_stencil,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_resize_buffers, GL_MESA_texture_array,
GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_light_max_exponent,
GL_NV_packed_depth_stencil, GL_NV_point_sprite, GL_NV_texgen_reflection,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix,
GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 4
GL_MAX_ELEMENTS_VERTICES = 3000
GL_MAX_ELEMENTS_INDICES = 3000
GL_MAX_EVAL_ORDER = 30
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 64
GL_MAX_PIXEL_MAP_TABLE = 256
GL_MAX_PROJECTION_STACK_DEPTH = 32
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 4096
GL_MAX_3D_TEXTURE_SIZE = 256
GL_MAX_VIEWPORT_DIMS = 4096, 4096
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 60
GL_SMOOTH_POINT_SIZE_RANGE = 1, 60
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 4096
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 6
GL_MAX_TEXTURE_UNITS_ARB = 8
GL_MAX_TEXTURE_LOD_BIAS_EXT = 12
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 9, 9
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0
GL_MAX_PROGRAM_PARAMETERS_ARB = 64
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0
GL_MAX_PROGRAM_ATTRIBS_ARB = 12
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 64
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
</pre>
h2. NVidia / "Nouveau":http://nouveau.freedesktop.org/wiki/
h3. GeForce 9800 GT
<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL version string: 2.1 Mesa 7.9-devel
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_map_buffer_range, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex,
GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2,
GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_window_pos,
GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle, GL_OES_read_format, GL_SGI_color_matrix,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays,
GL_OES_EGL_image, GL_OES_draw_texture
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 4
GL_MAX_ELEMENTS_VERTICES = 3000
GL_MAX_ELEMENTS_INDICES = 3000
GL_MAX_EVAL_ORDER = 30
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 64
GL_MAX_PIXEL_MAP_TABLE = 256
GL_MAX_PROJECTION_STACK_DEPTH = 32
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 4096
GL_MAX_3D_TEXTURE_SIZE = 256
GL_MAX_VIEWPORT_DIMS = 4096, 4096
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 64
GL_SMOOTH_POINT_SIZE_RANGE = 0, 64
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 4096
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 4
GL_MAX_TEXTURE_UNITS_ARB = 8
GL_MAX_TEXTURE_LOD_BIAS_EXT = 4
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 9, 9
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 32
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 4096
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 32
GL_MAX_PROGRAM_PARAMETERS_ARB = 64
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 4096
GL_MAX_PROGRAM_ATTRIBS_ARB = 12
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 16384
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 56
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
</pre>
h2. NVidia / "Proprietary":http://www.nvidia.com/object/unix.html
h3. GeForce GTX 470 | 256.35
<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,
GLX_NV_video_capture
GLX version: 1.4
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 470/PCI/SSE2
OpenGL version string: 4.0.0 NVIDIA 256.35
OpenGL shading language version string: 4.00 NVIDIA via Cg compiler
OpenGL extensions:
GL_ARB_blend_func_extended, GL_ARB_color_buffer_float,
GL_ARB_compatibility, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_indirect,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_gpu_shader5,
GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_imaging, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex,
GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
GL_ARB_shader_subroutine, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_border_clamp,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_S3_s3tc,
GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_shader_objects,
GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_conditional_render,
GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
GL_NV_depth_clamp, GL_NV_explicit_multisample, GL_NV_fence,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_fragment_program2,
GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4,
GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5,
GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float,
GL_NV_light_max_exponent, GL_NV_multisample_coverage,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
GL_NV_parameter_buffer_object2, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_shader_buffer_load,
GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_multisample,
GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
GL_NV_texture_shader3, GL_NV_transform_feedback,
GL_NV_transform_feedback2, GL_NV_vdpau_interop, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit,
GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SUN_slice_accum
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 2
GL_MAX_ELEMENTS_VERTICES = 1048576
GL_MAX_ELEMENTS_INDICES = 1048576
GL_MAX_EVAL_ORDER = 8
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 128
GL_MAX_PIXEL_MAP_TABLE = 65536
GL_MAX_PROJECTION_STACK_DEPTH = 4
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 16384
GL_MAX_3D_TEXTURE_SIZE = 2048
GL_MAX_VIEWPORT_DIMS = 16384, 16384
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 63
GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 16384
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 3
GL_MAX_TEXTURE_UNITS_ARB = 4
GL_MAX_TEXTURE_LOD_BIAS_EXT = 15
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 512
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 16384
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 60
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 2048
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
</pre>
h3. ION | 195.36
<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,
GLX_NV_video_capture
GLX version: 1.4
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: ION/PCI/SSE2
OpenGL version string: 3.2.0 NVIDIA 195.36.15
OpenGL shading language version string: 1.50 NVIDIA via Cg compiler
OpenGL extensions:
GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_copy_buffer,
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_instanced, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_seamless_cube_map, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync,
GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_texture_rg, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_shader_objects,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_explicit_multisample,
GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
GL_NV_fragment_program, GL_NV_fragment_program_option,
GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage,
GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_half_float,
GL_NV_light_max_exponent, GL_NV_multisample_coverage,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
GL_NV_parameter_buffer_object2, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_shader_buffer_load,
GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_transform_feedback, GL_NV_transform_feedback2,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2,
GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SUN_slice_accum
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 2
GL_MAX_ELEMENTS_VERTICES = 1048576
GL_MAX_ELEMENTS_INDICES = 1048576
GL_MAX_EVAL_ORDER = 8
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 128
GL_MAX_PIXEL_MAP_TABLE = 65536
GL_MAX_PROJECTION_STACK_DEPTH = 4
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_3D_TEXTURE_SIZE = 2048
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 63
GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 8192
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 3
GL_MAX_TEXTURE_UNITS_ARB = 4
GL_MAX_TEXTURE_LOD_BIAS_EXT = 15
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 512
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 16384
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 60
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 2048
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
84 GLX Visuals
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x22 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x24 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x25 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x28 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x29 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x2b 24 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x2c 24 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x2d 24 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x2e 24 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x2f 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x30 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x31 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x32 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x33 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x34 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x35 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x36 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x37 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x38 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x39 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x3a 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x3b 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x3c 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x3d 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x3e 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x3f 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x40 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x41 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x42 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x43 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x44 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x45 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x46 24 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x47 24 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x48 24 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x49 24 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x4a 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x4b 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x4c 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x4d 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x4e 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x4f 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x50 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x51 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x52 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x53 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x54 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x55 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x56 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x57 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x58 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x59 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x23 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x5a 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x5b 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x5c 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x5d 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x5e 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x5f 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x60 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x61 32 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x62 32 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x63 32 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x64 32 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x65 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x66 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x67 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x68 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x69 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x6a 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x6b 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x6c 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x6d 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x6e 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x6f 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x70 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x71 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x72 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x73 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x74 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
167 GLXFBConfigs:
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x75 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x76 0 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x77 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x78 0 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x79 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x7a 0 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x7b 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x7c 0 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x7d 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x7e 0 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x7f 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x80 0 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x81 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x82 0 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x83 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x84 0 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x85 0 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x86 0 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x87 0 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x88 0 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x89 0 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x8a 0 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x8b 0 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x8c 0 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x8d 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x8e 0 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x8f 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x90 0 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x91 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x92 0 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x93 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x94 0 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x95 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x96 0 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x97 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x98 0 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x99 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x9a 0 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x9b 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x9c 0 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x9d 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x9e 0 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x9f 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa0 0 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa1 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xa2 0 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xa3 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xa4 0 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xa5 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xa6 0 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xa7 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa8 0 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa9 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xaa 0 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xab 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xac 0 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xad 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0xae 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0xaf 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0xb0 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0xb1 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0xb2 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0xb3 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0xb4 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0xb5 0 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0xb6 0 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0xb7 0 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0xb8 0 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0xb9 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0xba 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0xbb 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0xbc 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0xbd 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0xbe 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0xbf 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0xc0 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0xc1 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xc2 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xc3 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xc4 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xc5 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xc6 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xc7 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xc8 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xc9 0 sg 0 16 0 r y . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0xca 0 sg 0 16 0 r . . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0xcb 0 sg 0 16 0 r y . 5 6 5 0 4 24 0 16 16 16 16 0 0 None
0xcc 0 sg 0 16 0 r . . 5 6 5 0 4 24 0 16 16 16 16 0 0 None
0xcd 0 sg 0 16 0 r y . 5 6 5 0 4 24 8 16 16 16 16 0 0 None
0xce 0 sg 0 16 0 r . . 5 6 5 0 4 24 8 16 16 16 16 0 0 None
0xcf 0 sg 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0xd0 0 sg 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0xd1 0 sg 0 0 0 r . . 0 0 0 0 4 16 0 16 16 16 16 0 0 None
0xd2 0 sg 0 0 0 r . . 0 0 0 0 4 24 0 16 16 16 16 0 0 None
0xd3 0 sg 0 0 0 r . . 0 0 0 0 4 24 8 16 16 16 16 0 0 None
0xd4 0 sg 0 32 0 r . . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd5 0 sg 0 32 0 . . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd6 0 sg 0 32 0 r y . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd7 0 sg 0 32 0 y . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd8 0 sg 0 32 0 r . . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xd9 0 sg 0 32 0 . . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xda 0 sg 0 32 0 r y . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xdb 0 sg 0 32 0 y . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xdc 0 sg 0 64 0 r . . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xdd 0 sg 0 64 0 . . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xde 0 sg 0 64 0 r y . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xdf 0 sg 0 64 0 y . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xe0 0 sg 0 128 0 r . . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe1 0 sg 0 128 0 . . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe2 0 sg 0 128 0 r y . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe3 0 sg 0 128 0 y . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe4 0 sg 0 32 0 r . . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe5 0 sg 0 32 0 . . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe6 0 sg 0 32 0 r y . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe7 0 sg 0 32 0 y . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe8 0 sg 0 32 0 r . . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xe9 0 sg 0 32 0 . . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xea 0 sg 0 32 0 r y . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xeb 0 sg 0 32 0 y . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xec 0 sg 0 32 0 r . . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xed 0 sg 0 32 0 . . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xee 0 sg 0 32 0 r y . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xef 0 sg 0 32 0 y . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xf0 0 sg 0 32 0 r . . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf1 0 sg 0 32 0 . . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf2 0 sg 0 32 0 r y . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf3 0 sg 0 32 0 y . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf4 0 sg 0 64 0 r . . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf5 0 sg 0 64 0 . . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf6 0 sg 0 64 0 r y . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf7 0 sg 0 64 0 y . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf8 0 sg 0 64 0 r . . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xf9 0 sg 0 64 0 . . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xfa 0 sg 0 64 0 r y . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xfb 0 sg 0 64 0 y . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xfc 0 sg 0 128 0 r . . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0xfd 0 sg 0 128 0 . . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0xfe 0 sg 0 128 0 r y . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0xff 0 sg 0 128 0 y . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0x100 0 sg 0 128 0 r . . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x101 0 sg 0 128 0 . . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x102 0 sg 0 128 0 r y . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x103 0 sg 0 128 0 y . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x104 0 sg 0 16 0 r . . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x105 0 sg 0 16 0 . . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x106 0 sg 0 16 0 r y . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x107 0 sg 0 16 0 y . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x108 0 sg 0 64 0 r . . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x109 0 sg 0 64 0 . . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x10a 0 sg 0 64 0 r y . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x10b 0 sg 0 64 0 y . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x10c 0 sg 0 16 0 r . . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x10d 0 sg 0 16 0 . . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x10e 0 sg 0 16 0 r y . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x10f 0 sg 0 16 0 y . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x110 0 sg 0 16 0 r . . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x111 0 sg 0 16 0 . . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x112 0 sg 0 16 0 r y . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x113 0 sg 0 16 0 y . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x114 0 sg 0 64 0 r . . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x115 0 sg 0 64 0 . . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x116 0 sg 0 64 0 r y . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x117 0 sg 0 64 0 y . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x118 0 sg 0 64 0 r . . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
0x119 0 sg 0 64 0 . . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
0x11a 0 sg 0 64 0 r y . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
0x11b 0 sg 0 64 0 y . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
</pre>
h1. MacOS
http://homepage.mac.com/arekkusu/bugs/GLInfo.html
h2. ATI
(empty)
h2. Intel
(empty)
h2. NVidia
h3. NVIDIA GeForce GT 330M (MacBookPro6,2)
<pre>
Renderer: NVIDIA GeForce GT 330M OpenGL Engine
Vendor: NVIDIA Corporation
Memory: 512 MB
Version: 2.1 NVIDIA-1.6.18
Shading language version: 1.20
Max texture size: 8192 x 8192
Max texture coordinates: 8
Max vertex texture image units: 16
Max texture image units: 16
Max geometry texture units: 16
Max anisotropic filtering value: 16
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max uniform vertex components: 4096
Max uniform fragment components: 4096
Max geometry uniform components: 2048
Max varying floats: 60
Max samples: 0
Max draw buffers: 8
Extensions: 122
GL_APPLE_aux_depth_stencil
GL_APPLE_client_storage
GL_APPLE_element_array
GL_APPLE_fence
GL_APPLE_float_pixels
GL_APPLE_flush_buffer_range
GL_APPLE_flush_render
GL_APPLE_object_purgeable
GL_APPLE_packed_pixels
GL_APPLE_pixel_buffer
GL_APPLE_rgb_422
GL_APPLE_specular_vector
GL_APPLE_texture_range
GL_APPLE_transform_hint
GL_APPLE_vertex_array_object
GL_APPLE_vertex_array_range
GL_APPLE_vertex_program_evaluators
GL_APPLE_ycbcr_422
GL_ARB_color_buffer_float
GL_ARB_depth_buffer_float
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_separate_stencil
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_array
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_IBM_rasterpos_clip
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_depth_clamp
GL_NV_fog_distance
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_light_max_exponent
GL_NV_multisample_filter_hint
GL_NV_point_sprite
GL_NV_texgen_reflection
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (95 % - 22/23)
v3.1 (12 % - 1/8)
v3.2 (33 % - 3/9)
v3.3 (0 % - 0/9)
v4.0 (0 % - 0/13)
v4.1 (0 % - 0/8)
OpenGL driver version check (Current: 2.1 NVIDIA-1.6.18, Latest known: 2.1 NVIDIA-1.6.16): Latest version of display drivers found According the database, you are running the latest display drivers for your video card.
Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices.
Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping.
Secondary color support This feature provides an alternate method of coloring specular highlights on polygons.
S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression.
Vertex array range support This feature improves performance in some applications by using AGP for dynamic vertex transformation.
Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering.
Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)
Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)
Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces.
Occlusion test support This feature provides hardware accelerated culling for objects.
Point sprite support This feature improves performance in some particle systems.
OpenGL Shading Language support This feature enables high level shading language for shaders.
Frame buffer object support This feature enables render to texture functionality.
</pre>
h1. Windows
h2. ATI
h3. Radeon HD5670 G512P Sapphire (LRT) 512MB HDMI/DVI | Catalyst 10.10
<pre>
Renderer: ATI Radeon HD 5600 Series
Vendor: ATI Technologies Inc.
Memory: 512 MB
Version: 4.0.10243 Core Profile Forward-Compatible Context
Shading language version: 4.00
Max texture size: 16384 x 16384
Max texture coordinates: 0
Max vertex texture image units: 16
Max texture image units: 16
Max geometry texture units: 16
Max anisotropic filtering value: 16
Max viewport size: 16384 x 16384
Max uniform vertex components: 16384
Max uniform fragment components: 16384
Max geometry uniform components: 16384
Max varying floats: 64
Max samples: 8
Max draw buffers: 8
Extensions: 192
GL_AMD_conservative_depth
GL_AMD_debug_output
GL_AMD_draw_buffers_blend
GL_AMD_name_gen_delete
GL_AMD_performance_monitor
GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4
GL_AMD_transform_feedback3_lines_triangles
GL_AMD_vertex_shader_tessellator
GL_AMDX_debug_output
GL_AMDX_vertex_shader_tessellator
GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_snorm
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_provoking_vertex
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_buffer_object_rgb32
GL_EXT_texture_compression_bptc
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_explicit_multisample
GL_NV_float_buffer
GL_NV_half_float
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_AMD_gpu_association
WGL_AMDX_gpu_association
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_I3D_genlock
WGL_NV_float_buffer
WGL_NV_swap_group
Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (100 % - 9/9)
v3.3 (100 % - 9/9)
v4.0 (100 % - 13/13)
v4.1 (0 % - 0/8)
</pre>
h3. Radeon HD4890 | Catalyst 10.10 Win7
<pre>
Rendereur: ATI Radeon HD 4800 Series
Fournisseur: ATI Technologies Inc.
Mémoire: 1024 MO
Version: 3.3.10243 Core Profile Forward-Compatible Context
Version GLSL: 3.30
Max. taille texture 8192 x 8192
Max. texture coords 0
Max. vertex tex. image units: 16
Max. texture image unités 16
Max Geometry Texture Units: 16
Max. anisotropie 16
Taille Max. Vue 8192 x 8192
Max. uniform vertex composantes: 16384
Max. uniform fragment composantes: 16384
Max Geometry Uniform Components: 16384
Max. variante virgule flottantes: 64
Max. échantillons 8
Max. draw buffers: 8
Extensions: 183
GL_AMD_conservative_depth
GL_AMD_debug_output
GL_AMD_draw_buffers_blend
GL_AMD_name_gen_delete
GL_AMD_performance_monitor
GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator
GL_AMDX_debug_output
GL_AMDX_vertex_shader_tessellator
GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_snorm
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_provoking_vertex
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_buffer_object_rgb32
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_explicit_multisample
GL_NV_float_buffer
GL_NV_half_float
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_AMD_gpu_association
WGL_AMDX_gpu_association
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_I3D_genlock
WGL_NV_float_buffer
WGL_NV_swap_group
Extensions du noyau OpenGL
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (100 % - 9/9)
v3.3 (100 % - 9/9)
v4.0 (46 % - 6/13)
v4.1 (0 % - 0/8)
</pre>
h3. Radeon HD3470 | Catalyst 8.477
<pre>
Renderer: ATI Mobility Radeon HD 3470
Vendor: ATI Technologies Inc.
Memory: 256 MB
Version: 2.1.7415 Release
Shading language version: 1.20
Max texture size: 8192 x 8192
Max texture coordinates: 8
Max vertex texture image units: 0
Max texture image units: 16
Max geometry texture units: 0
Max anisotropic filtering value: 16
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max uniform vertex components: 512
Max uniform fragment components: 512
Max geometry uniform components: 0
Max varying floats: 68
Max samples: 4
Max draw buffers: 4
Extensions: 96
GL_AMD_performance_monitor
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_texture
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB
GL_EXT_vertex_array
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_swap_control
Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (17 % - 4/23)
v3.1 (12 % - 1/8)
v3.2 (0 % - 0/9)
v3.3 (0 % - 0/9)
v4.0 (0 % - 0/13)
v4.1 (0 % - 0/8)
</pre>
h2. Intel
(empty)
h2. NVidia
h3. GeForce 8400M GS | "260.99":http://www.nvidia.com/object/notebook-winxp-260.99-whql-driver.html
<pre>
Rendereur: GeForce 8400M GS/PCI/SSE2
Fournisseur: NVIDIA Corporation
Mémoire: 256 MO
Version: 3.3.0
Version GLSL: 3.30 NVIDIA via Cg compiler
Max. taille texture 8192 x 8192
Max. texture coords 8
Max. vertex tex. image units: 32
Max. texture image unités 32
Max Geometry Texture Units: 32
Max. anisotropie 16
Taille Max. Vue 8192 x 8192
Max. uniform vertex composantes: 4096
Max. uniform fragment composantes: 4096
Max Geometry Uniform Components: 2048
Max. variante virgule flottantes: 0
Max. échantillons 16
Max. draw buffers: 8
Extensions: 216
GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_ES2_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_robustness
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_swizzle
GL_ARB_timer_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_Cg_shader
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXTX_framebuffer_mixed_formats
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_explicit_multisample
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_gpu_program4
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_shader_buffer_load
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_create_context_robustness
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_EXT_create_context_es2_profile
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_NV_float_buffer
WGL_NV_multisample_coverage
WGL_NV_render_depth_texture
WGL_NV_render_texture_rectangle
WGL_NVX_DX_interop
Extensions du noyau OpenGL
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (100 % - 9/9)
v3.3 (100 % - 9/9)
v4.0 (0 % - 0/13)
v4.1 (50 % - 4/8)
</pre>
*List of supported OpenGL extensions by System/Driver/Card*
Anyone can contribute by copying result
* Android : glInfo application on Android market.
* Linux : *glxinfo -l* (mesa-utils) or *fglrxinfo* (ati proprietary)
* Windows, MacOS and IOS user can try the "OpenGL Extension Viewer":http://www.realtech-vr.com/glview/index.html .
h1. Android
h2. "Power VR SGX540":http://en.wikipedia.org/wiki/List_of_PowerVR_products#Series5_.28SGX.29 - Samsung Galaxy S (I9000)
<pre>
Android Device
samsung / GT-I9000 / GT-I9000
2.1-update1 / armeabi-v7a
OpenGL Version
OpenGL ES-CM 1.1
OpenGL Vendor
Imagination Technologies
OpenGL Renderer
PowerVR SGX 540
OpenGL Extensions
EXT_multi_draw_arrays
EXT_texture_format_BGRA8888
IMG_read_format
IMG_texture_compression_pvrtc
IMG_texture_format_BGRA8888
IMG_texture_stream
IMG_vertex_program
OES_EGL_image
OES_blend_equation_separate
OES_blend_func_separate
OES_blend_subtract
OES_byte_coordinates
OES_compressed_ETC1_RGB8_texture
OES_compressed_paletted_texture
OES_depth24
OES_draw_texture
OES_extended_matrix_palette
OES_fixed_point
OES_framebuffer_object
OES_mapbuffer
OES_matrix_get
OES_matrix_palette
OES_point_size_array
OES_point_sprite
OES_query_matrix
OES_read_format
OES_required_internalformat
OES_rgb8_rgba8
OES_single_precision
OES_stencil8
OES_stencil_wrap
OES_texture_cube_map
OES_texture_env_crossbar
OES_texture_mirrored_repeat
Limits OpenGL 1.0
ALIASED_LINE_WIDTH_RANGE = 1,16
ALIASED_POINT_SIZE_RANGE = 1,32
MAX_ELEMENTS_INDICES = 0
MAX_ELEMENTS_VERTICES = 0
MAX_LIGHTS = 8
MAX_MODELVIEW_STACK_DEPTH = 16
MAX_PROJECTION_STACK_DEPTH = 2
MAX_TEXTURE_SIZE = 2048
MAX_TEXTURE_STACK_DEPTH = 4
MAX_TEXTURE_UNITS = 4
MAX_VIEWPORT_DIMS = 2048,2048
SMOOTH_LINE_WIDTH_RANGE = 1,1
SMOOTH_POINT_SIZE_RANGE = 1,1
SUBPIXEL_BITS = 4
Limits OpenGL 1.1
MAX_CLIP_PLANES = 6
Limits OpenGL 1.1 Ext
MAX_COLOR_ATTACHMENTS_OES = 0
MAX_CUBE_MAP_TEXTURE_SIZE = 2048
MAX_PALETTE_MATRICES_OES = 32
MAX_RENDERBUFFER_SIZE_OES = 2048
MAX_VERTEX_UNITS_OES = 4
Display Resolution
Pixels = 480 x 800
DPIs = 234.46153 x 236.27907
Display Configurations
Standard
07: R5G6B5
06: R5G6B5 D24 S8
08: R5G6B5 D24 S8 MSAAx4
01: R8G8B8A8
04: R8G8B8A8
00: R8G8B8A8 D24 S8
03: R8G8B8A8 D24 S8
02: R8G8B8A8 D24 S8 MSAAx4
05: R8G8B8A8 D24 S8 MSAAx4
Compressed Texture Formats
Reported
8b90: PALETTE4_RGB8_OES
8b91: PALETTE4_RGBA8_OES
8b92: PALETTE4_R5_G6_B5_OES
8b93: PALETTE4_RGBA4_OES
8b94: PALETTE4_RGB5_A1_OES
8b95: PALETTE8_RGB8_OES
8b96: PALETTE8_RGBA8_OES
8b97: PALETTE8_R5_G6_B5_OES
8b98: PALETTE8_RGBA4_OES
8b99: PALETTE8_RGB5_A1_OES
8c01: ???
8c03: ???
8c00: ???
8c02: ???
8d64: ETC1_RGB8_OES
EGL Vendor & Version
Imagination Technologies
1.4 build 1.5.15.3070
EGL Extensions
ANDROID_image_native_buffer
IMG_context_priority
KHR_gl_renderbuffer_image
KHR_gl_texture_2D_image
KHR_gl_texture_cubemap_image
KHR_image
KHR_image_base
KHR_vg_parent_image
</pre>
h2. NVidia Tegra 250
<pre>
Android Device
TOSHIBA / passion / Folio 100
2.2 / armeabi-v7a
OpenGL Version
OpenGL ES-CM 1.1
OpenGL Vendor
NVIDIA Corporation
OpenGL Renderer
NVIDIA AP
OpenGL Extensions
ARB_texture_non_power_of_two
EXT_bgra
EXT_texture_compression_dxt1
EXT_texture_compression_s3tc
EXT_texture_format_BGRA8888
OES_EGL_image
OES_byte_coordinates
OES_compressed_ETC1_RGB8_texture
OES_compressed_paletted_texture
OES_draw_texture
OES_extended_matrix_palette
OES_fbo_render_mipmap
OES_fixed_point
OES_framebuffer_object
OES_matrix_get
OES_matrix_palette
OES_point_size_array
OES_point_sprite
OES_query_matrix
OES_read_format
OES_rgb8_rgba8
OES_single_precision
OES_stencil8
OES_texture_cube_map
OES_vertex_half_float
Limits OpenGL 1.0
ALIASED_LINE_WIDTH_RANGE = 1,256
ALIASED_POINT_SIZE_RANGE = 1,256
MAX_ELEMENTS_INDICES = 65536
MAX_ELEMENTS_VERTICES = 65536
MAX_LIGHTS = 8
MAX_MODELVIEW_STACK_DEPTH = 16
MAX_PROJECTION_STACK_DEPTH = 2
MAX_TEXTURE_SIZE = 2048
MAX_TEXTURE_STACK_DEPTH = 2
MAX_TEXTURE_UNITS = 2
MAX_VIEWPORT_DIMS = 3839,3839
SMOOTH_LINE_WIDTH_RANGE = 1,1
SMOOTH_POINT_SIZE_RANGE = 0,1
SUBPIXEL_BITS = 4
Limits OpenGL 1.1
MAX_CLIP_PLANES = 1
Limits OpenGL 1.1 Ext
MAX_COLOR_ATTACHMENTS_OES = 0
MAX_CUBE_MAP_TEXTURE_SIZE = 2048
MAX_PALETTE_MATRICES_OES = 32
MAX_RENDERBUFFER_SIZE_OES = 0
MAX_VERTEX_UNITS_OES = 4
Display Resolution
Pixels = 1024 x 600
DPIs = 160.0 x 160.0
Display Configurations
Standard
09: R5G6B5
08: R5G6B5 S8
07: R5G6B5 D16
06: R5G6B5 D16 S8
03: R8G8B8A8
02: R8G8B8A8 S8
01: R8G8B8A8 D16
00: R8G8B8A8 D16 S8
Slow
48: R5G6B5 Native
49: R5G6B5 D16 Native
50: R8G8B8 Native
51: R8G8B8 D16 Native
52: R8G8B8A8 Native
53: R8G8B8A8 D16 Native
54: A8 Native
55: A8 D16 Native
Compressed Texture Formats
Reported
8b90: PALETTE4_RGB8_OES
8b91: PALETTE4_RGBA8_OES
8b92: PALETTE4_R5_G6_B5_OES
8b93: PALETTE4_RGBA4_OES
8b94: PALETTE4_RGB5_A1_OES
8b95: PALETTE8_RGB8_OES
8b96: PALETTE8_RGBA8_OES
8b97: PALETTE8_R5_G6_B5_OES
8b98: PALETTE8_RGBA4_OES
8b99: PALETTE8_RGB5_A1_OES
8d64: ETC1_RGB8_OES
EGL Vendor & Version
Android
1.4 Android META-EGL
EGL Extensions
ANDROID_get_render_buffer
ANDROID_image_native_buffer
ANDROID_swap_rectangle
KHR_gl_renderbuffer_image
KHR_gl_texture_2D_image
KHR_gl_texture_cubemap_image
KHR_image
KHR_image_base
KHR_image_pixmap
</pre>
<pre>
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA Tegra
OpenGL version string: OpenGL ES 2.0
OpenGL extensions:
GL_NV_platform_binary
GL_OES_rgb8_rgba8
GL_OES_fbo_render_mipmap
GL_NV_depth_nonlinear
GL_NV_draw_path
GL_OES_EGL_image
GL_OES_vertex_half_float
GL_NV_framebuffer_vertex_attrib_array
GL_NV_coverage_sample
GL_OES_mapbuffer
GL_ARB_draw_buffers
GL_EXT_Cg_shader
GL_EXT_packed_float
GL_OES_texture_half_float
GL_OES_texture_float
GL_EXT_texture_array
GL_OES_compressed_ETC1_RGB8_texture
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_filter_anisotropic
GL_NV_get_tex_image
GL_NV_read_buffer
GL_NV_shader_framebuffer_fetch
GL_NV_fbo_color_attachments
GL_EXT_bgra
GL_EXT_texture_format_BGRA8888
GL_EXT_unpack_subimage
</pre>
h1. IOS
h2. Power VR SGX535 - IPhone 4 (empty)
<pre>
GLView version="3.33"
Vendor : Imagination Technologies
Version : OpenGL ES-CM 1.1 IMGSGX535-48.14.1
Renderer : PowerVR SGX 535
Extensions :
GL_APPLE_framebuffer_multisample
GL_APPLE_texture_2D_limited_npot
GL_APPLE_texture_format_BGRA8888
GL_APPLE_texture_max_level
GL_EXT_blend_minmax
GL_EXT_discard_framebuffer
GL_EXT_read_format_bgra
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_IMG_read_format
GL_IMG_texture_compression_pvrtc
GL_OES_blend_equation_separate
GL_OES_blend_func_separate
GL_OES_blend_subtract
GL_OES_compressed_paletted_texture
GL_OES_depth24
GL_OES_draw_texture
GL_OES_fbo_render_mipmap
GL_OES_framebuffer_object
GL_OES_mapbuffer
GL_OES_matrix_palette
GL_OES_packed_depth_stencil
GL_OES_point_size_array
GL_OES_point_sprite
GL_OES_read_format
GL_OES_rgb8_rgba8
GL_OES_stencil8
GL_OES_stencil_wrap
GL_OES_texture_mirrored_repeat
GL_OES_vertex_array_object
ViewportMaxWidth : 2048
ViewportMaxHeight : 2048
SubPixelBits : 4
AttribStackDepth : 0
NameStackDepth : 0
MaxModelViewStackDepth : 16
MaxProjectionStackDepth : 2
MaxClientAttribStackDepth : 0
MaxTextureStackDepth : 4
LineSizeMin : 0
LineSizeMax : 0
LineSizeGran : 0
PointSizeMin : 0
PointSizeMax : 0
PointSizeGran : 0
AliasedLineWidthMin : 0
AliasedLineWidthMax : 0
AliasedPointSizeMin : 0
AliasedPointSizeMax : 0
NumClipPlanes : 6
NumLights : 8
PixelMapTable : 0
TextureSize : 2048
EvalOrder : 0
MaxTextureAnisotropy : 2
MaxTextureUnits : 8
MaxTextureCubeSize : 0
NumCompressedTextureFormats : 14
MaxVertexBlend : 0
MaxTexture3DSize : 0
MaxOcclusionQueryBits : 0
MaxPaletteMatrices : 11
MaxPaletteVertexUnits : 4
</pre>
h1. Linux
h2. ATI / "Proprietary":http://feeds.amd.com/catalystlinux/
h3. Radeon HD4890 (RV790) | fglrx 8.78.3 Catalyst 10.10 fglrx 8.78.3
<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: ATI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
client glx vendor string: ATI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_NV_swap_group,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_swap_barrier, GLX_SGIX_swap_group,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_EXT_framebuffer_sRGB, GLX_ARB_fbconfig_float, GLX_AMD_gpu_association
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_swap_control,
GLX_NV_swap_group, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_swap_barrier,
GLX_SGIX_swap_group, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4800 Series
OpenGL version string: 3.3.10237 Compatibility Profile Context
OpenGL shading language version string: 3.30
OpenGL extensions:
GL_AMDX_debug_output, GL_AMDX_vertex_shader_tessellator,
GL_AMD_conservative_depth, GL_AMD_debug_output, GL_AMD_draw_buffers_blend,
GL_AMD_name_gen_delete, GL_AMD_performance_monitor,
GL_AMD_sample_positions, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_stencil_export, GL_AMD_texture_cube_map_array,
GL_AMD_texture_texture4, GL_AMD_vertex_shader_tessellator,
GL_ARB_blend_func_extended, GL_ARB_color_buffer_float, GL_ARB_copy_buffer,
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays,
GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_shader_bit_encoding,
GL_ARB_shader_objects, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_snorm, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_meminfo,
GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters,
GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_buffer_object_rgb32, GL_EXT_texture_compression_latc,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_copy_depth_to_color,
GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_SGIS_generate_mipmap,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays,
GL_WIN_swap_hint, WGL_EXT_swap_control
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 8
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 10
GL_MAX_ELEMENTS_VERTICES = 2147483647
GL_MAX_ELEMENTS_INDICES = 16777215
GL_MAX_EVAL_ORDER = 40
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 64
GL_MAX_PIXEL_MAP_TABLE = 256
GL_MAX_PROJECTION_STACK_DEPTH = 10
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_3D_TEXTURE_SIZE = 8192
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_ALIASED_LINE_WIDTH_RANGE = 1, 128
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 63
GL_ALIASED_POINT_SIZE_RANGE = 1, 8192
GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 8192
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0
GL_MAX_TEXTURE_UNITS_ARB = 8
GL_MAX_TEXTURE_LOD_BIAS_EXT = 16
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEMPORARIES_ARB = 320
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEMPORARIES_ARB = 320
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ATTRIBS_ARB = 18
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 18
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 2147483647
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 2147483647
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 16384
GL_MAX_VARYING_FLOATS_ARB = 64
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 16
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 16384
GL_MAX_TEXTURE_COORDS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
</pre>
h2. ATI / "Radeon":http://wiki.x.org/wiki/radeon
(empty)
h2. Intel
(empty)
h2. "MESA":http://www.mesa3d.org/ Software Rasterizer
h3. GeForce 7300 Go
<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_INTEL_swap_event
OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer
OpenGL version string: 2.1 Mesa 7.9-devel
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_texture_swizzle, GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture,
GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2,
GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_histogram,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_provoking_vertex,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_3DFX_texture_compression_FXT1, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_APPLE_object_purgeable,
GL_ATI_blend_equation_separate, GL_ATI_envmap_bumpmap,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATI_fragment_shader, GL_ATI_separate_stencil,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_resize_buffers, GL_MESA_texture_array,
GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_light_max_exponent,
GL_NV_packed_depth_stencil, GL_NV_point_sprite, GL_NV_texgen_reflection,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_OES_read_format, GL_SGI_color_matrix,
GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 4
GL_MAX_ELEMENTS_VERTICES = 3000
GL_MAX_ELEMENTS_INDICES = 3000
GL_MAX_EVAL_ORDER = 30
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 64
GL_MAX_PIXEL_MAP_TABLE = 256
GL_MAX_PROJECTION_STACK_DEPTH = 32
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 4096
GL_MAX_3D_TEXTURE_SIZE = 256
GL_MAX_VIEWPORT_DIMS = 4096, 4096
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 60
GL_SMOOTH_POINT_SIZE_RANGE = 1, 60
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 4096
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 6
GL_MAX_TEXTURE_UNITS_ARB = 8
GL_MAX_TEXTURE_LOD_BIAS_EXT = 12
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 9, 9
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0
GL_MAX_PROGRAM_PARAMETERS_ARB = 64
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0
GL_MAX_PROGRAM_ATTRIBS_ARB = 12
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 64
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
</pre>
h2. NVidia / "Nouveau":http://nouveau.freedesktop.org/wiki/
h3. GeForce 9800 GT
<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_INTEL_swap_event
GLX version: 1.4
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_video_sync, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL version string: 2.1 Mesa 7.9-devel
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_ARB_copy_buffer, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_map_buffer_range, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex,
GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_draw_buffers2,
GL_EXT_draw_range_elements, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object,
GL_EXT_fog_coord, GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_ATI_blend_equation_separate,
GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_window_pos,
GL_NV_blend_square, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle, GL_OES_read_format, GL_SGI_color_matrix,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays,
GL_OES_EGL_image, GL_OES_draw_texture
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 4
GL_MAX_ELEMENTS_VERTICES = 3000
GL_MAX_ELEMENTS_INDICES = 3000
GL_MAX_EVAL_ORDER = 30
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 64
GL_MAX_PIXEL_MAP_TABLE = 256
GL_MAX_PROJECTION_STACK_DEPTH = 32
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 4096
GL_MAX_3D_TEXTURE_SIZE = 256
GL_MAX_VIEWPORT_DIMS = 4096, 4096
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 64
GL_SMOOTH_POINT_SIZE_RANGE = 0, 64
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 4096
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 4
GL_MAX_TEXTURE_UNITS_ARB = 8
GL_MAX_TEXTURE_LOD_BIAS_EXT = 4
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 9, 9
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 32
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 4096
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 256
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 32
GL_MAX_PROGRAM_PARAMETERS_ARB = 64
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 4096
GL_MAX_PROGRAM_ATTRIBS_ARB = 12
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 16384
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 56
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 16
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 16
</pre>
h2. NVidia / "Proprietary":http://www.nvidia.com/object/unix.html
h3. GeForce GTX 470 | 256.35
<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,
GLX_NV_video_capture
GLX version: 1.4
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 470/PCI/SSE2
OpenGL version string: 4.0.0 NVIDIA 256.35
OpenGL shading language version string: 4.00 NVIDIA via Cg compiler
OpenGL extensions:
GL_ARB_blend_func_extended, GL_ARB_color_buffer_float,
GL_ARB_compatibility, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_indirect,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_gpu_shader5,
GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_imaging, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_provoking_vertex,
GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
GL_ARB_shader_subroutine, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_border_clamp,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_S3_s3tc,
GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_shader_objects,
GL_EXT_separate_specular_color, GL_EXT_shader_image_load_store,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_conditional_render,
GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float,
GL_NV_depth_clamp, GL_NV_explicit_multisample, GL_NV_fence,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_fragment_program2,
GL_NV_framebuffer_multisample_coverage, GL_NV_geometry_shader4,
GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5,
GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float,
GL_NV_light_max_exponent, GL_NV_multisample_coverage,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
GL_NV_parameter_buffer_object2, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_shader_buffer_load,
GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_multisample,
GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
GL_NV_texture_shader3, GL_NV_transform_feedback,
GL_NV_transform_feedback2, GL_NV_vdpau_interop, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit,
GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SUN_slice_accum
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 2
GL_MAX_ELEMENTS_VERTICES = 1048576
GL_MAX_ELEMENTS_INDICES = 1048576
GL_MAX_EVAL_ORDER = 8
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 128
GL_MAX_PIXEL_MAP_TABLE = 65536
GL_MAX_PROJECTION_STACK_DEPTH = 4
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 16384
GL_MAX_3D_TEXTURE_SIZE = 2048
GL_MAX_VIEWPORT_DIMS = 16384, 16384
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 63
GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 16384
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 3
GL_MAX_TEXTURE_UNITS_ARB = 4
GL_MAX_TEXTURE_LOD_BIAS_EXT = 15
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 512
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 16384
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 60
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 2048
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
</pre>
h3. ION | 195.36
<pre>
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,
GLX_NV_video_capture
GLX version: 1.4
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: ION/PCI/SSE2
OpenGL version string: 3.2.0 NVIDIA 195.36.15
OpenGL shading language version string: 1.50 NVIDIA via Cg compiler
OpenGL extensions:
GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_copy_buffer,
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_instanced, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_seamless_cube_map, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync,
GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_texture_rg, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_shader_objects,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_explicit_multisample,
GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
GL_NV_fragment_program, GL_NV_fragment_program_option,
GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage,
GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_half_float,
GL_NV_light_max_exponent, GL_NV_multisample_coverage,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
GL_NV_parameter_buffer_object2, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_shader_buffer_load,
GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_transform_feedback, GL_NV_transform_feedback2,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2,
GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info,
GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SUN_slice_accum
OpenGL limits:
GL_MAX_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
GL_MAX_CLIP_PLANES = 6
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 2
GL_MAX_ELEMENTS_VERTICES = 1048576
GL_MAX_ELEMENTS_INDICES = 1048576
GL_MAX_EVAL_ORDER = 8
GL_MAX_LIGHTS = 8
GL_MAX_LIST_NESTING = 64
GL_MAX_MODELVIEW_STACK_DEPTH = 32
GL_MAX_NAME_STACK_DEPTH = 128
GL_MAX_PIXEL_MAP_TABLE = 65536
GL_MAX_PROJECTION_STACK_DEPTH = 4
GL_MAX_TEXTURE_STACK_DEPTH = 10
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_3D_TEXTURE_SIZE = 2048
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
GL_SMOOTH_LINE_WIDTH_RANGE = 1, 10
GL_ALIASED_POINT_SIZE_RANGE = 1, 63
GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 8192
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 3
GL_MAX_TEXTURE_UNITS_ARB = 4
GL_MAX_TEXTURE_LOD_BIAS_EXT = 15
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
GL_MAX_DRAW_BUFFERS_ARB = 8
GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
GL_VERTEX_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 2
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_FRAGMENT_PROGRAM_ARB:
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 4096
GL_MAX_PROGRAM_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 1024
GL_MAX_PROGRAM_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 16
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 1
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 512
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 256
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 16384
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 16384
GL_VERTEX_SHADER_ARB:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 4096
GL_MAX_VARYING_FLOATS_ARB = 60
GL_MAX_VERTEX_ATTRIBS_ARB = 16
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 32
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_FRAGMENT_SHADER_ARB:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 2048
GL_MAX_TEXTURE_COORDS_ARB = 8
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 32
84 GLX Visuals
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x22 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x24 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x25 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x28 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x29 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x2b 24 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x2c 24 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x2d 24 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x2e 24 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x2f 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x30 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x31 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x32 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x33 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x34 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x35 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x36 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x37 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x38 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x39 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x3a 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x3b 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x3c 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x3d 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x3e 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x3f 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x40 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x41 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x42 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x43 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x44 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x45 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x46 24 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x47 24 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x48 24 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x49 24 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x4a 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x4b 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x4c 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x4d 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x4e 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x4f 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x50 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x51 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x52 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x53 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x54 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x55 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x56 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x57 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x58 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x59 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x23 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x5a 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x5b 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x5c 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x5d 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x5e 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x5f 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x60 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x61 32 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x62 32 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x63 32 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x64 32 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x65 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x66 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x67 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x68 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x69 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x6a 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x6b 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x6c 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x6d 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x6e 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x6f 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x70 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0x71 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x72 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0x73 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0x74 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
167 GLXFBConfigs:
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x75 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x76 0 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x77 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x78 0 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x79 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x7a 0 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x7b 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x7c 0 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x7d 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x7e 0 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x7f 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x80 0 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x81 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x82 0 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x83 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x84 0 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x85 0 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x86 0 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x87 0 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x88 0 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x89 0 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x8a 0 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x8b 0 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x8c 0 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x8d 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x8e 0 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x8f 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x90 0 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x91 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x92 0 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x93 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x94 0 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x95 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x96 0 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0x97 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x98 0 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0x99 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x9a 0 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0x9b 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x9c 0 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0x9d 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x9e 0 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0x9f 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa0 0 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa1 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xa2 0 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xa3 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xa4 0 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xa5 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xa6 0 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xa7 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa8 0 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xa9 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xaa 0 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xab 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xac 0 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xad 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0xae 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0xaf 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0xb0 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0xb1 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0xb2 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0xb3 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0xb4 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0xb5 0 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0xb6 0 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0xb7 0 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0xb8 0 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0xb9 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0xba 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0xbb 0 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0xbc 0 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0xbd 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
0xbe 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
0xbf 0 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
0xc0 0 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
0xc1 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xc2 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xc3 0 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xc4 0 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xc5 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
0xc6 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
0xc7 0 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
0xc8 0 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
0xc9 0 sg 0 16 0 r y . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0xca 0 sg 0 16 0 r . . 5 6 5 0 4 16 0 16 16 16 16 0 0 None
0xcb 0 sg 0 16 0 r y . 5 6 5 0 4 24 0 16 16 16 16 0 0 None
0xcc 0 sg 0 16 0 r . . 5 6 5 0 4 24 0 16 16 16 16 0 0 None
0xcd 0 sg 0 16 0 r y . 5 6 5 0 4 24 8 16 16 16 16 0 0 None
0xce 0 sg 0 16 0 r . . 5 6 5 0 4 24 8 16 16 16 16 0 0 None
0xcf 0 sg 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0xd0 0 sg 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0xd1 0 sg 0 0 0 r . . 0 0 0 0 4 16 0 16 16 16 16 0 0 None
0xd2 0 sg 0 0 0 r . . 0 0 0 0 4 24 0 16 16 16 16 0 0 None
0xd3 0 sg 0 0 0 r . . 0 0 0 0 4 24 8 16 16 16 16 0 0 None
0xd4 0 sg 0 32 0 r . . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd5 0 sg 0 32 0 . . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd6 0 sg 0 32 0 r y . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd7 0 sg 0 32 0 y . 16 16 0 0 4 0 0 16 16 16 16 0 0 None
0xd8 0 sg 0 32 0 r . . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xd9 0 sg 0 32 0 . . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xda 0 sg 0 32 0 r y . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xdb 0 sg 0 32 0 y . 32 0 0 0 4 0 0 16 16 16 16 0 0 None
0xdc 0 sg 0 64 0 r . . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xdd 0 sg 0 64 0 . . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xde 0 sg 0 64 0 r y . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xdf 0 sg 0 64 0 y . 16 16 16 16 4 0 0 16 16 16 16 0 0 None
0xe0 0 sg 0 128 0 r . . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe1 0 sg 0 128 0 . . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe2 0 sg 0 128 0 r y . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe3 0 sg 0 128 0 y . 32 32 32 32 4 0 0 16 16 16 16 0 0 None
0xe4 0 sg 0 32 0 r . . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe5 0 sg 0 32 0 . . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe6 0 sg 0 32 0 r y . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe7 0 sg 0 32 0 y . 16 16 0 0 4 24 0 16 16 16 16 0 0 None
0xe8 0 sg 0 32 0 r . . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xe9 0 sg 0 32 0 . . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xea 0 sg 0 32 0 r y . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xeb 0 sg 0 32 0 y . 16 16 0 0 4 24 8 16 16 16 16 0 0 None
0xec 0 sg 0 32 0 r . . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xed 0 sg 0 32 0 . . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xee 0 sg 0 32 0 r y . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xef 0 sg 0 32 0 y . 32 0 0 0 4 24 0 16 16 16 16 0 0 None
0xf0 0 sg 0 32 0 r . . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf1 0 sg 0 32 0 . . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf2 0 sg 0 32 0 r y . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf3 0 sg 0 32 0 y . 32 0 0 0 4 24 8 16 16 16 16 0 0 None
0xf4 0 sg 0 64 0 r . . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf5 0 sg 0 64 0 . . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf6 0 sg 0 64 0 r y . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf7 0 sg 0 64 0 y . 16 16 16 16 4 24 0 16 16 16 16 0 0 None
0xf8 0 sg 0 64 0 r . . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xf9 0 sg 0 64 0 . . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xfa 0 sg 0 64 0 r y . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xfb 0 sg 0 64 0 y . 16 16 16 16 4 24 8 16 16 16 16 0 0 None
0xfc 0 sg 0 128 0 r . . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0xfd 0 sg 0 128 0 . . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0xfe 0 sg 0 128 0 r y . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0xff 0 sg 0 128 0 y . 32 32 32 32 4 24 0 16 16 16 16 0 0 None
0x100 0 sg 0 128 0 r . . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x101 0 sg 0 128 0 . . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x102 0 sg 0 128 0 r y . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x103 0 sg 0 128 0 y . 32 32 32 32 4 24 8 16 16 16 16 0 0 None
0x104 0 sg 0 16 0 r . . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x105 0 sg 0 16 0 . . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x106 0 sg 0 16 0 r y . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x107 0 sg 0 16 0 y . 16 0 0 0 4 0 0 16 16 16 16 0 0 None
0x108 0 sg 0 64 0 r . . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x109 0 sg 0 64 0 . . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x10a 0 sg 0 64 0 r y . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x10b 0 sg 0 64 0 y . 32 32 0 0 4 0 0 16 16 16 16 0 0 None
0x10c 0 sg 0 16 0 r . . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x10d 0 sg 0 16 0 . . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x10e 0 sg 0 16 0 r y . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x10f 0 sg 0 16 0 y . 16 0 0 0 4 24 0 16 16 16 16 0 0 None
0x110 0 sg 0 16 0 r . . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x111 0 sg 0 16 0 . . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x112 0 sg 0 16 0 r y . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x113 0 sg 0 16 0 y . 16 0 0 0 4 24 8 16 16 16 16 0 0 None
0x114 0 sg 0 64 0 r . . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x115 0 sg 0 64 0 . . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x116 0 sg 0 64 0 r y . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x117 0 sg 0 64 0 y . 32 32 0 0 4 24 0 16 16 16 16 0 0 None
0x118 0 sg 0 64 0 r . . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
0x119 0 sg 0 64 0 . . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
0x11a 0 sg 0 64 0 r y . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
0x11b 0 sg 0 64 0 y . 32 32 0 0 4 24 8 16 16 16 16 0 0 None
</pre>
h1. MacOS
http://homepage.mac.com/arekkusu/bugs/GLInfo.html
h2. ATI
(empty)
h2. Intel
(empty)
h2. NVidia
h3. NVIDIA GeForce GT 330M (MacBookPro6,2)
<pre>
Renderer: NVIDIA GeForce GT 330M OpenGL Engine
Vendor: NVIDIA Corporation
Memory: 512 MB
Version: 2.1 NVIDIA-1.6.18
Shading language version: 1.20
Max texture size: 8192 x 8192
Max texture coordinates: 8
Max vertex texture image units: 16
Max texture image units: 16
Max geometry texture units: 16
Max anisotropic filtering value: 16
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max uniform vertex components: 4096
Max uniform fragment components: 4096
Max geometry uniform components: 2048
Max varying floats: 60
Max samples: 0
Max draw buffers: 8
Extensions: 122
GL_APPLE_aux_depth_stencil
GL_APPLE_client_storage
GL_APPLE_element_array
GL_APPLE_fence
GL_APPLE_float_pixels
GL_APPLE_flush_buffer_range
GL_APPLE_flush_render
GL_APPLE_object_purgeable
GL_APPLE_packed_pixels
GL_APPLE_pixel_buffer
GL_APPLE_rgb_422
GL_APPLE_specular_vector
GL_APPLE_texture_range
GL_APPLE_transform_hint
GL_APPLE_vertex_array_object
GL_APPLE_vertex_array_range
GL_APPLE_vertex_program_evaluators
GL_APPLE_ycbcr_422
GL_ARB_color_buffer_float
GL_ARB_depth_buffer_float
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_transpose_matrix
GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_separate_stencil
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_array
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_IBM_rasterpos_clip
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_depth_clamp
GL_NV_fog_distance
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_light_max_exponent
GL_NV_multisample_filter_hint
GL_NV_point_sprite
GL_NV_texgen_reflection
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (95 % - 22/23)
v3.1 (12 % - 1/8)
v3.2 (33 % - 3/9)
v3.3 (0 % - 0/9)
v4.0 (0 % - 0/13)
v4.1 (0 % - 0/8)
OpenGL driver version check (Current: 2.1 NVIDIA-1.6.18, Latest known: 2.1 NVIDIA-1.6.16): Latest version of display drivers found According the database, you are running the latest display drivers for your video card.
Compiled vertex array support This feature improves OpenGL performance by using video memory to cache transformed vertices.
Multitexture support This feature accelerates complex rendering such as lightmaps or environment mapping.
Secondary color support This feature provides an alternate method of coloring specular highlights on polygons.
S3TC compression support This feature improves texture mapping performance in some applications by using lossy compression.
Vertex array range support This feature improves performance in some applications by using AGP for dynamic vertex transformation.
Texture edge clamp support This feature improves texturing quality by adding clamping control to edge texel filtering.
Vertex program support This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)
Fragment program support This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)
Texture anisotropic filtering support This feature improves the quality of texture mapping on oblique surfaces.
Occlusion test support This feature provides hardware accelerated culling for objects.
Point sprite support This feature improves performance in some particle systems.
OpenGL Shading Language support This feature enables high level shading language for shaders.
Frame buffer object support This feature enables render to texture functionality.
</pre>
h1. Windows
h2. ATI
h3. Radeon HD5670 G512P Sapphire (LRT) 512MB HDMI/DVI | Catalyst 10.10
<pre>
Renderer: ATI Radeon HD 5600 Series
Vendor: ATI Technologies Inc.
Memory: 512 MB
Version: 4.0.10243 Core Profile Forward-Compatible Context
Shading language version: 4.00
Max texture size: 16384 x 16384
Max texture coordinates: 0
Max vertex texture image units: 16
Max texture image units: 16
Max geometry texture units: 16
Max anisotropic filtering value: 16
Max viewport size: 16384 x 16384
Max uniform vertex components: 16384
Max uniform fragment components: 16384
Max geometry uniform components: 16384
Max varying floats: 64
Max samples: 8
Max draw buffers: 8
Extensions: 192
GL_AMD_conservative_depth
GL_AMD_debug_output
GL_AMD_draw_buffers_blend
GL_AMD_name_gen_delete
GL_AMD_performance_monitor
GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4
GL_AMD_transform_feedback3_lines_triangles
GL_AMD_vertex_shader_tessellator
GL_AMDX_debug_output
GL_AMDX_vertex_shader_tessellator
GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_snorm
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_provoking_vertex
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_buffer_object_rgb32
GL_EXT_texture_compression_bptc
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_explicit_multisample
GL_NV_float_buffer
GL_NV_half_float
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_AMD_gpu_association
WGL_AMDX_gpu_association
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_I3D_genlock
WGL_NV_float_buffer
WGL_NV_swap_group
Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (100 % - 9/9)
v3.3 (100 % - 9/9)
v4.0 (100 % - 13/13)
v4.1 (0 % - 0/8)
</pre>
h3. Radeon HD4890 | Catalyst 10.10 Win7
<pre>
Rendereur: ATI Radeon HD 4800 Series
Fournisseur: ATI Technologies Inc.
Mémoire: 1024 MO
Version: 3.3.10243 Core Profile Forward-Compatible Context
Version GLSL: 3.30
Max. taille texture 8192 x 8192
Max. texture coords 0
Max. vertex tex. image units: 16
Max. texture image unités 16
Max Geometry Texture Units: 16
Max. anisotropie 16
Taille Max. Vue 8192 x 8192
Max. uniform vertex composantes: 16384
Max. uniform fragment composantes: 16384
Max Geometry Uniform Components: 16384
Max. variante virgule flottantes: 64
Max. échantillons 8
Max. draw buffers: 8
Extensions: 183
GL_AMD_conservative_depth
GL_AMD_debug_output
GL_AMD_draw_buffers_blend
GL_AMD_name_gen_delete
GL_AMD_performance_monitor
GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture
GL_AMD_shader_stencil_export
GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4
GL_AMD_vertex_shader_tessellator
GL_AMDX_debug_output
GL_AMDX_vertex_shader_tessellator
GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_compatibility
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_snorm
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_copy_buffer
GL_EXT_copy_texture
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_provoking_vertex
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_buffer_object_rgb32
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback
GL_EXT_vertex_array_bgra
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_explicit_multisample
GL_NV_float_buffer
GL_NV_half_float
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays
GL_WIN_swap_hint
WGL_AMD_gpu_association
WGL_AMDX_gpu_association
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_I3D_genlock
WGL_NV_float_buffer
WGL_NV_swap_group
Extensions du noyau OpenGL
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (100 % - 9/9)
v3.3 (100 % - 9/9)
v4.0 (46 % - 6/13)
v4.1 (0 % - 0/8)
</pre>
h3. Radeon HD3470 | Catalyst 8.477
<pre>
Renderer: ATI Mobility Radeon HD 3470
Vendor: ATI Technologies Inc.
Memory: 256 MB
Version: 2.1.7415 Release
Shading language version: 1.20
Max texture size: 8192 x 8192
Max texture coordinates: 8
Max vertex texture image units: 0
Max texture image units: 16
Max geometry texture units: 0
Max anisotropic filtering value: 16
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max uniform vertex components: 512
Max uniform fragment components: 512
Max geometry uniform components: 0
Max varying floats: 68
Max samples: 4
Max draw buffers: 4
Extensions: 96
GL_AMD_performance_monitor
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_texture
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB
GL_EXT_vertex_array
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_swap_control
Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (17 % - 4/23)
v3.1 (12 % - 1/8)
v3.2 (0 % - 0/9)
v3.3 (0 % - 0/9)
v4.0 (0 % - 0/13)
v4.1 (0 % - 0/8)
</pre>
h2. Intel
(empty)
h2. NVidia
h3. GeForce 8400M GS | "260.99":http://www.nvidia.com/object/notebook-winxp-260.99-whql-driver.html
<pre>
Rendereur: GeForce 8400M GS/PCI/SSE2
Fournisseur: NVIDIA Corporation
Mémoire: 256 MO
Version: 3.3.0
Version GLSL: 3.30 NVIDIA via Cg compiler
Max. taille texture 8192 x 8192
Max. texture coords 8
Max. vertex tex. image units: 32
Max. texture image unités 32
Max Geometry Texture Units: 32
Max. anisotropie 16
Taille Max. Vue 8192 x 8192
Max. uniform vertex composantes: 4096
Max. uniform fragment composantes: 4096
Max Geometry Uniform Components: 2048
Max. variante virgule flottantes: 0
Max. échantillons 16
Max. draw buffers: 8
Extensions: 216
GL_ARB_blend_func_extended
GL_ARB_color_buffer_float
GL_ARB_copy_buffer
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_ES2_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_map_buffer_range
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_provoking_vertex
GL_ARB_robustness
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_bit_encoding
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_sync
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_compression
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_swizzle
GL_ARB_timer_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_Cg_shader
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXTX_framebuffer_mixed_formats
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_explicit_multisample
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_gpu_program4
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_shader_buffer_load
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_create_context
WGL_ARB_create_context_profile
WGL_ARB_create_context_robustness
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_EXT_create_context_es2_profile
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_NV_float_buffer
WGL_NV_multisample_coverage
WGL_NV_render_depth_texture
WGL_NV_render_texture_rectangle
WGL_NVX_DX_interop
Extensions du noyau OpenGL
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (100 % - 23/23)
v3.1 (100 % - 8/8)
v3.2 (100 % - 9/9)
v3.3 (100 % - 9/9)
v4.0 (0 % - 0/13)
v4.1 (50 % - 4/8)
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