Pipeline 3D Export Tool Requirements

Version 1 (kaetemi, 02/25/2012 07:34 pm) → Version 2/18 (kaetemi, 02/25/2012 07:42 pm)

h1. Pipeline 3D Export Tool Requirements

This page lists the requirements for creating export tools for 3D data which can be used by the pipeline.

h3. Export modes

|shape|
|ig|
|pacs_prim|
|clod|
|cmb|
|skel|
|swt|
|veget|
|zone|

h2. shape

Exports:
* All shape nodes with lod (shape_with_coarse_mesh/nodename.shape)
* All shape nodes without lod (shape_not_optimized/nodename.shape)
* Animations per shape if any (shape_anim/nodename.anim)
* Generates lightmaps if required per shape per lightgroup (shape_lightmap_not_optimized/filename_nodename_lightgroupid.tga & filename_nodename.txt (log))

Does not export:
* Accelerator
* Zone quad patch
* Particle system
* PACS Primitive
* Node properties checked DONOTEXPORT checked
* Node properties checked COLLISION checked
* Node properties checked COLLISION_EXTERIOR checked

h2. ig

Exports:
* Instance group for all IGNAME used in node properties (igname.ig)

Instance groups contain:
* All shapes (by name)
* All lights
* All helpers