Pipeline 3dsMax
Version 1 (kaetemi, 02/25/2012 03:19 pm)
1 | 1 | kaetemi | h1. Pipeline 3dsMax |
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2 | 1 | kaetemi | |
3 | 1 | kaetemi | > +This article is part of the work in progress Pipeline V3. Documentation is written as it is being developed. It does *not* apply to the current build pipeline.+ |
4 | 1 | kaetemi | |
5 | 1 | kaetemi | h2. Configuration |
6 | 1 | kaetemi | |
7 | 1 | kaetemi | h3. Registering the COM Server |
8 | 1 | kaetemi | |
9 | 1 | kaetemi | In order to call the 3dsMax application from the pipeline service, you must first register the COM Server of the 3dsMax version you wish to use. |
10 | 1 | kaetemi | |
11 | 1 | kaetemi | To do this you must launch the needed version of 3dsMax as Administrator, go to COM/DCOM Server Control, and click Register if it doesn't say Unregister. Once it says Unregister the COM Server is properly registered. |
12 | 1 | kaetemi | |
13 | 1 | kaetemi | The 3dsMax application does not need to be running for the pipeline service to make use of the COM Server. |
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15 | 1 | kaetemi | h2. Commands |
16 | 1 | kaetemi | |
17 | 1 | kaetemi | There are several commands available to test the functionality of the pipeline for 3dsMax. These MUST NOT be used in production for building your assets. |
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19 | 1 | kaetemi | Commands may be called from the pipeline client application as well. Refer to the respective client manual for further information. |
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21 | 1 | kaetemi | h3. Export shape |
22 | 1 | kaetemi | |
23 | 1 | kaetemi | You can export shapes from a .max file manually by running the following command from the pipeline service: |
24 | 1 | kaetemi | |
25 | 1 | kaetemi | @maxExportShape <filePath> <outDirectory>@ |
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27 | 1 | kaetemi | Where @filePath@ is the full path to your .max file, and @outDirectory@ is an existing directory where the shapes will be exported to. |
28 | 1 | kaetemi | |
29 | 1 | kaetemi | For example: |
30 | 1 | kaetemi | |
31 | 1 | kaetemi | @maxExportShape "W:\database\stuff\generique\agents\accessories\GE_Mission_Barriere.max" "W:\test"@ |