TileBankChart
Version 7 (molator, 06/20/2011 05:35 pm)
1 | 1 | ChrisNewman | h1. TileBank Chart |
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2 | 1 | ChrisNewman | |
3 | 3 | ChrisNewman | > Note> Some info taken from opennel.org |
4 | 3 | ChrisNewman | |
5 | 7 | molator | > Note> See also |
6 | 7 | molator | > http://dev.ryzom.com/projects/ryzom/wiki/LandscapeTextureConstraints |
7 | 7 | molator | > http://dev.ryzom.com/projects/ryzom/wiki/AddingANewContinent |
8 | 4 | ChrisNewman | |
9 | 1 | ChrisNewman | h2. Introduction |
10 | 1 | ChrisNewman | |
11 | 1 | ChrisNewman | A NeL TileBank is a binary file in which is stored bitmap filenames that are used to map the landscape. |
12 | 5 | kervala | |
13 | 1 | ChrisNewman | Here is an overview of the TileBank: |
14 | 1 | ChrisNewman | |
15 | 5 | kervala | >!tile_bank_html_70d0f5c5.png! |
16 | 5 | kervala | |
17 | 5 | kervala | A TileBank is composed by several [[TileSet]]. |
18 | 5 | kervala | |
19 | 5 | kervala | See also [[CreatingATileBank]]. |