TileBankChart
Version 7 (molator, 06/20/2011 05:35 pm)
| 1 | 1 | ChrisNewman | h1. TileBank Chart |
|---|---|---|---|
| 2 | 1 | ChrisNewman | |
| 3 | 3 | ChrisNewman | > Note> Some info taken from opennel.org |
| 4 | 3 | ChrisNewman | |
| 5 | 7 | molator | > Note> See also |
| 6 | 7 | molator | > http://dev.ryzom.com/projects/ryzom/wiki/LandscapeTextureConstraints |
| 7 | 7 | molator | > http://dev.ryzom.com/projects/ryzom/wiki/AddingANewContinent |
| 8 | 4 | ChrisNewman | |
| 9 | 1 | ChrisNewman | h2. Introduction |
| 10 | 1 | ChrisNewman | |
| 11 | 1 | ChrisNewman | A NeL TileBank is a binary file in which is stored bitmap filenames that are used to map the landscape. |
| 12 | 5 | kervala | |
| 13 | 1 | ChrisNewman | Here is an overview of the TileBank: |
| 14 | 1 | ChrisNewman | |
| 15 | 5 | kervala | >!tile_bank_html_70d0f5c5.png! |
| 16 | 5 | kervala | |
| 17 | 5 | kervala | A TileBank is composed by several [[TileSet]]. |
| 18 | 5 | kervala | |
| 19 | 5 | kervala | See also [[CreatingATileBank]]. |