TileBankChart
Version 4 (ChrisNewman, 09/17/2010 06:44 pm) → Version 5/7 (kervala, 09/29/2010 10:05 pm)
h1. TileBank Chart
> Note> Some info taken from opennel.org
> Note> See also http://dev.ryzom.com/wiki/ryzom/LandscapeTextureConstraints
> http://dev.ryzom.com/wiki/ryzom/AddingANewContinent
h2. Introduction
A NeL TileBank is a binary file in which is stored bitmap filenames that are used to map the landscape.
Here is an overview of the TileBank:
>!tile_bank_html_70d0f5c5.png!
A TileBank is composed by several [[TileSet]].
See also [[CreatingATileBank]]. >!http://dev.ryzom.com/attachments/992/tile_bank_html_70d0f5c5.png!
> Note> Some info taken from opennel.org
> Note> See also http://dev.ryzom.com/wiki/ryzom/LandscapeTextureConstraints
> http://dev.ryzom.com/wiki/ryzom/AddingANewContinent
h2. Introduction
A NeL TileBank is a binary file in which is stored bitmap filenames that are used to map the landscape.
Here is an overview of the TileBank:
>!tile_bank_html_70d0f5c5.png!
A TileBank is composed by several [[TileSet]].
See also [[CreatingATileBank]]. >!http://dev.ryzom.com/attachments/992/tile_bank_html_70d0f5c5.png!