TileBankChart
Version 5 (kervala, 09/29/2010 10:05 pm) → Version 6/7 (molator, 06/20/2011 05:34 pm)
h1. TileBank Chart
> Note> Some info taken from opennel.org
> Note> See also http://dev.ryzom.com/projects/ryzom/wiki/LandscapeTextureConstraints http://dev.ryzom.com/wiki/ryzom/LandscapeTextureConstraints
> http://dev.ryzom.com/wiki/ryzom/AddingANewContinent
h2. Introduction
A NeL TileBank is a binary file in which is stored bitmap filenames that are used to map the landscape.
Here is an overview of the TileBank:
>!tile_bank_html_70d0f5c5.png!
A TileBank is composed by several [[TileSet]].
See also [[CreatingATileBank]].
> Note> Some info taken from opennel.org
> Note> See also http://dev.ryzom.com/projects/ryzom/wiki/LandscapeTextureConstraints http://dev.ryzom.com/wiki/ryzom/LandscapeTextureConstraints
> http://dev.ryzom.com/wiki/ryzom/AddingANewContinent
h2. Introduction
A NeL TileBank is a binary file in which is stored bitmap filenames that are used to map the landscape.
Here is an overview of the TileBank:
>!tile_bank_html_70d0f5c5.png!
A TileBank is composed by several [[TileSet]].
See also [[CreatingATileBank]].