erdongchen
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- Registered on: 08/15/2011
- Last connection: 10/21/2011
Activity
Reported issues: 0
09/30/2011
- have any ones know about the efficiency of ryzom game?
First thought is that one shard contains one mainland,and a m...
09/28/2011
- 10:44 am Ryzom Help: RE: about scripts using
- scenario editor use ring shard to generate a primitive for real game in Mainland shard (the primitive with some edit...
- 06:27 am Ryzom Help: RE: about scripts using
- r2 lua scripts generate ai scripts just for UI,and story are to edit in *.primitive.I can understand these.But if t...
09/27/2011
- 09:54 am Ryzom Help: RE: about scripts using
- ok.Oh,I maybe begin to understand somethings . World Editor works for mission edition and somethings like that.I hear...
- 05:20 am Ryzom Help: RE: about scripts using
- There are class CComLuaModule for lua interface in both code\ryzom\server\src\simulation_service\com_lua_module.h a...
- AIS got its compiler,but where are its own language scripts (not sure which files are )?
Here is just a thought of...
08/26/2011
- Should I add FSHost = "localhost"; to the client_default.cfg? If I do ,client can login without inputting the name a...
08/22/2011
- 04:54 pm Ryzom Help: RE: snowballs project building problem
- vs
- 04:53 pm Ryzom Help: RE: snowballs project building problem
- here:
- 04:27 pm Ryzom Help: RE: snowballs project building problem
- screenshot as follow:
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