29.clean_comments_7.patch

namine, 05/19/2009 03:44 pm

Download (6.5 kB)

nel/src/3d/driver/opengl/driver_opengl.cpp (working copy)
240 240
      // Process the message by the emitter
241 241
      pDriver->_EventEmitter.processMessage();
242 242
    }
243
  // TODO i'don t know what to return exactly
243
  // TODO i don't know what to return exactly
244 244
  return (e->type == MapNotify) && (e->xmap.window == (Window) arg);
245 245
}
246 246
*/
......
389 389

390 390
	_CurrentMaterialSupportedShader= CMaterial::Normal;
391 391

392
	// to avoid any problem if light0 never setted up, and ligthmap rendered
392
	// to avoid any problem if light0 never setted up, and lightmap rendered
393 393
	_UserLight0.setupDirectional(CRGBA::Black, CRGBA::White, CRGBA::White, CVector::K);
394 394

395 395
	_TextureTargetCubeFace = 0;
......
445 445
		nlwarning ("(CDriverGL::init): can't create DC");
446 446
	}
447 447

448
	// ati specific : try to retrieve driver version
448
	// ATI specific : try to retrieve driver version
449 449
	retrieveATIDriverVersion();
450 450
#else
451 451

......
588 588
		AdjustWindowRectEx (&rc, GetWindowStyle (_hWnd), GetMenu (_hWnd) != NULL, GetWindowExStyle (_hWnd));
589 589
		SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE );
590 590

591
		// Get the
591
		// Get the device context
592 592
		HDC tempHDC = GetDC(tmpHWND);
593 593

594 594
		_Depth=uint8(GetDeviceCaps(tempHDC,BITSPIXEL));
......
777 777
		_WindowHeight = height;
778 778

779 779
		/* The next step is to create a device context for the newly created pbuffer. To do this,
780
			call the the function: */
780
			call the function: */
781 781
		_hDC = nwglGetPbufferDCARB( _PBuffer );
782 782
		if (_hDC == NULL)
783 783
		{
......
1868 1868
	//resetTextureShaders();
1869 1869
	activeVertexProgram(NULL);
1870 1870

1871
	/* Yoyo: must do this (GeForce bug ??) esle weird results if end render with a VBHard.
1871
	/* Yoyo: must do this (GeForce bug ??) else weird results if end render with a VBHard.
1872 1872
		Setup a std vertex buffer to ensure NVidia synchronisation.
1873 1873
	*/
1874 1874
	if (_Extensions.NVVertexArrayRange)
......
1957 1957

1958 1958

1959 1959

1960
	// Activate the default texture environnments for all stages.
1960
	// Activate the default texture environments for all stages.
1961 1961
	//===========================================================
1962 1962
	// This is not a requirement, but it ensure a more stable state each frame.
1963 1963
	// (well, maybe the good reason is "it hides much more the bugs"  :o) ).
......
2220 2220
	float height;
2221 2221
	viewport.getValues (x, y, width, height);
2222 2222

2223
	// Render to texture : adjuste the viewport
2223
	// Render to texture : adjust the viewport
2224 2224
	if (_TextureTarget)
2225 2225
	{
2226 2226
		float factorX = 1;
......
2291 2291
	float width= scissor.Width;
2292 2292
	float height= scissor.Height;
2293 2293

2294
	// Render to texture : adjuste the scissor
2294
	// Render to texture : adjust the scissor
2295 2295
	if (_TextureTarget)
2296 2296
	{
2297 2297
		float factorX = 1;
......
2443 2443
{
2444 2444
	H_AUTO_OGL(CDriverGL_getWindowPos)
2445 2445
#ifdef NL_OS_WINDOWS
2446
	// Off-srceen rendering ?
2446
	// Off-screen rendering ?
2447 2447
	if (_OffScreen)
2448 2448
	{
2449 2449
		if (_PBuffer)
nel/src/3d/driver/opengl/driver_opengl.h (working copy)
225 225

226 226

227 227
// ***************************************************************************
228
/// Info for the last VertexBuffer setuped (iether normal or hard).
228
/// Info for the last VertexBuffer setuped (either normal or hard).
229 229
class	CVertexBufferInfo
230 230
{
231 231
public:
......
235 235
	CVertexBuffer::TType	Type[CVertexBuffer::NumValue];
236 236
	uint8					UVRouting[CVertexBuffer::MaxStage];
237 237

238
	// NB: ptrs are invalid if VertexFormat does not support the compoennt. must test VertexFormat, not the ptr.
238
	// NB: ptrs are invalid if VertexFormat does not support the component. must test VertexFormat, not the ptr.
239 239
	void					*ValuePtr[CVertexBuffer::NumValue];
240 240

241 241

......
258 258

259 259

260 260
// ***************************************************************************
261
/// Info for the last IndexBuffer setuped (iether normal or hard).
261
/// Info for the last IndexBuffer setuped (either normal or hard).
262 262
class	CIndexBufferInfo
263 263
{
264 264
public:
nel/src/sound/background_source.h (working copy)
1 1
/** \file background_source.h
2
 * CSimpleSource: implementation of USource
2
 * CBackgroundSource: implementation of USource
3 3
 */
4 4

5 5
/* Copyright, 2001 Nevrax Ltd.
nel/src/sound/clustered_sound.h (working copy)
74 74
		sint32			Occlusion;
75 75
		/// The occlusion LF factor (see EAX spec)
76 76
		float			OcclusionLFFactor;
77
		/// The occlusion romm ration
77
		/// The occlusion room ratio
78 78
		float			OcclusionRoomRatio;
79
		/// The obsctruction att db
79
		/// The obstruction att db
80 80
		sint32			Obstruction;
81 81
	};
82 82

nel/src/sound/complex_source.h (working copy)
1 1
/** \file complex_source.h
2
 * CSourceUSer: implementation of USource
2
 * CComplexSource: implementation of USource
3 3
 */
4 4

5 5
/* Copyright, 2001 Nevrax Ltd.
nel/src/sound/sample_bank.cpp (working copy)
39 39

40 40
namespace NLSOUND {
41 41

42
/// Constante for the number of file to load asynchronously at a time.
42
/// Constant for the number of file to load asynchronously at a time.
43 43
uint32		ASYNC_LOADING_SPLIT = 10;		// 10 file by 10 file
44 44

45 45
CSampleBank::TSampleBankContainer	CSampleBank::_Banks;
nel/src/sound/source_common.h (working copy)
50 50
	~CSourceCommon();
51 51

52 52

53
	/// Get the type the the source.
53
	/// Get the type of the source.
54 54
	virtual TSOURCE_TYPE	getType() const = 0;
55 55

56 56
	void					setPriority( TSoundPriority pr);