full_patch.diff

Nille02, 05/11/2010 11:41 am

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b/code/nel/src/sound/driver/dsound/buffer_dsound.cpp Tue May 11 11:37:48 2010 +0200
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#include "stddsound.h"
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#include "buffer_dsound.h"
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#include "nel/sound/driver/dsound/buffer_dsound.h"
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#include "nel/misc/path.h"
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#include "nel/misc/file.h"
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#include "sound_driver_dsound.h"
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#include "nel/sound/driver/dsound/sound_driver_dsound.h"
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#define NOMINMAX
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#include <windows.h>
b/code/nel/src/sound/driver/dsound/driver_dsound.vcproj Tue May 11 11:37:48 2010 +0200
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			>
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		</File>
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		<File
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			RelativePath="buffer_dsound.h"
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			RelativePath="..\..\..\..\include\nel\sound\driver\dsound\buffer_dsound.h"
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			>
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		</File>
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		<File
......
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			>
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		</File>
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		<File
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			RelativePath="listener_dsound.h"
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			RelativePath="..\..\..\..\include\nel\sound\driver\dsound\listener_dsound.h"
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			>
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		</File>
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		<File
......
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			>
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		</File>
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		<File
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			RelativePath="sound_driver_dsound.h"
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			RelativePath="..\..\..\..\include\nel\sound\driver\dsound\sound_driver_dsound.h"
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			>
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		</File>
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		<File
......
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			>
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		</File>
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		<File
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			RelativePath="source_dsound.h"
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			RelativePath="..\..\..\..\include\nel\sound\driver\dsound\source_dsound.h"
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			>
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		</File>
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		<File
b/code/nel/src/sound/driver/dsound/listener_dsound.cpp Tue May 11 11:37:48 2010 +0200
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#include "stddsound.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "listener_dsound.h"
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#include "sound_driver_dsound.h"
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#include "nel/sound/driver/dsound/listener_dsound.h"
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#include "nel/sound/driver/dsound/sound_driver_dsound.h"
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using namespace NLMISC;
b/code/nel/src/sound/driver/dsound/sound_driver_dsound.cpp Tue May 11 11:37:48 2010 +0200
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/dynloadlib.h"
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#include "sound_driver_dsound.h"
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#include "listener_dsound.h"
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#include "nel/sound/driver/dsound/sound_driver_dsound.h"
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#include "nel/sound/driver/dsound/listener_dsound.h"
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using namespace std;
b/code/nel/src/sound/driver/dsound/source_dsound.cpp Tue May 11 11:37:48 2010 +0200
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#include "stddsound.h"
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#include "nel/misc/hierarchical_timer.h"
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#include "source_dsound.h"
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#include "sound_driver_dsound.h"
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#include "buffer_dsound.h"
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#include "listener_dsound.h"
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#include "nel/sound/driver/dsound/source_dsound.h"
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#include "nel/sound/driver/dsound/sound_driver_dsound.h"
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#include "nel/sound/driver/dsound/buffer_dsound.h"
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#include "nel/sound/driver/dsound/listener_dsound.h"
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#include "nel/sound/driver/sound_driver.h"
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#include <algorithm>
b/code/ryzom/tools/leveldesign/georges_plugin_sound/PagePosition.cpp Tue May 11 11:37:48 2010 +0200
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#include "nel/georges/u_form_elm.h"
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#include "sound_document_plugin.h"
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#include "nel/sound/u_audio_mixer.h"
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#include "sound/sound.h"
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#include "sound/simple_sound.h"
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#include "nel/sound/sound.h"
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#include "nel/sound/simple_sound.h"
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#include "PagePosition.h"
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b/code/ryzom/tools/leveldesign/georges_plugin_sound/sound_plugin.cpp Tue May 11 11:37:48 2010 +0200
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#include "loading_dialog.h"
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#include "nel/ligo/primitive.h"
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#include "nel/../../src/sound/sound.h"
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#include "nel/../../src/sound/simple_sound.h"
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#include "nel/sound/sound.h"
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#include "nel/sound/simple_sound.h"
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#include <afxcmn.h>
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using namespace std;
b/code/ryzom/tools/leveldesign/georges_plugin_sound/sound_plugin.h Tue May 11 11:37:48 2010 +0200
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#include "nel/misc/vector.h"
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#include "sound/driver/sound_driver.h"
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#include "sound/driver/source.h"
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#include "sound/driver/listener.h"
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#include "sound/driver/dsound/source_dsound.h"
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#include "nel/sound/driver/sound_driver.h"
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#include "nel/sound/driver/source.h"
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#include "nel/sound/driver/listener.h"
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#include "nel/sound/driver/dsound/source_dsound.h"
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#include "nel/sound/u_audio_mixer.h"
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#include "nel/sound/u_listener.h"
b/code/ryzom/tools/leveldesign/world_editor/world_editor/action.cpp Tue May 11 11:37:48 2010 +0200
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#include "main_frm.h"
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#include "world_editor_doc.h"
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#include "editor_primitive.h"
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#include "sound/background_sound_manager.h"
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#include "nel/sound/background_sound_manager.h"
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using namespace std;
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using namespace NLMISC;