Build Log
  

Build started: Project: client, Configuration: Release|Win32

Command Lines
  
Creating temporary file "g:\Game\Ryzom Source\code\ryzom\obj\Release\client\RSP00006045324892.rsp" with contents
[
/Ox /Ob2 /Oi /Ot /Oy /GT /I "../../common/src" /D "_WINDOWS" /D "WIN32" /D "NDEBUG" /D "CURL_STATICLIB" /D "LIBXML_STATIC" /D "_MBCS" /GF /FD /EHa /MD /GS- /Yu"stdpch.h" /Fp"..\..\obj\Release\client\client_ryzom_r.pch" /Fo"..\..\obj\Release\client\\" /Fd"..\..\obj\Release\client\vc90.pdb" /W3 /c /Zi /TP ".\zone_util.cpp"

".\world_database_manager.cpp"

".\weather_setup_client.cpp"

".\weather_manager_client.cpp"

".\weather.cpp"

".\water_map.cpp"

".\water_env_map_rdr.cpp"

".\village.cpp"

".\view.cpp"

".\user_entity.cpp"

".\motion\user_controls.cpp"

".\timed_fx_manager.cpp"

".\time_client.cpp"

".\text_manager.cpp"

".\teleport.cpp"

".\string_manager_client.cpp"

".\stremable_ig.cpp"

".\streamable_ig.cpp"

".\streamable_entity_composite.cpp"

".\streamable_entity.cpp"

".\starting_roles.cpp"

".\stage.cpp"

".\sound_manager.cpp"

".\sky_render.cpp"

".\sky_object.cpp"

".\sky_material_setup.cpp"

".\sky.cpp"

".\sheet_manager.cpp"

".\session_browser_impl.cpp"

".\session_browser.cpp"

".\scalable_time.cpp"

".\rosace.cpp"

".\release.cpp"

".\r2\r2_lua.cpp"

".\property_decoder.cpp"

".\projectile_manager.cpp"

".\progress.cpp"

".\prim_file.cpp"

".\precipitation_clip_grid.cpp"

".\precipitation.cpp"

".\player_r2_cl.cpp"

".\player_cl.cpp"

".\permanent_ban.cpp"

".\pacs_client.cpp"

".\outpost_manager.cpp"

".\outpost.cpp"

".\npc_icon.cpp"

".\network_connection.cpp"

".\net_manager.cpp"

".\movie_shooter.cpp"

".\misc.cpp"

".\micro_life_manager.cpp"

".\mesh_camera_col_manager.cpp"

".\main_loop.cpp"

".\login_xdelta.cpp"

".\login_progress_post_thread.cpp"

".\login_patch.cpp"

".\login.cpp"

".\lod_character_user_manager.cpp"

".\light_cycle_manager.cpp"

".\libwww.cpp"

".\landscape_poly_drawer.cpp"

".\item_cl.cpp"

".\input.cpp"

".\init_main_loop.cpp"

".\init.cpp"

".\ingame_database_manager.cpp"

".\impulse_decoder.cpp"

".\ig_season_callback.cpp"

".\ig_enum.cpp"

".\ig_client.cpp"

".\ig_callback.cpp"

".\http_client_curl.cpp"

".\http_client.cpp"

".\hair_set.cpp"

".\ground_fx_manager.cpp"

".\graphic.cpp"

".\graph.cpp"

".\global.cpp"

".\gateway_fec_transport.cpp"

".\game_context_menu.cpp"

".\gabarit.cpp"

".\fx_manager.cpp"

".\fx_cl.cpp"

".\forage_source_cl.cpp"

".\fog_map.cpp"

".\fix_season_data.cpp"

".\far_tp.cpp"

".\faction_war_manager.cpp"

".\events_listener.cpp"

".\entity_fx.cpp"

".\entity_cl.cpp"

".\entity_animation_manager.cpp"

".\entities.cpp"

".\door_manager.cpp"

".\demo.cpp"

".\decal_anim.cpp"

".\decal.cpp"

".\debug_client.cpp"

".\custom_matrix.cpp"

".\cursor_functions.cpp"

".\continent_manager_build.cpp"

".\continent_manager.cpp"

".\continent.cpp"

".\contextual_cursor.cpp"

".\connection.cpp"

".\commands.cpp"

".\color_slot_manager.cpp"

".\client_chat_manager.cpp"

".\client_cfg.cpp"

".\client.cpp"

".\character_cl.cpp"

".\cdb_synchronised.cpp"

".\cdb_leaf.cpp"

".\cdb_check_sum.cpp"

".\cdb_branch.cpp"

".\cdb.cpp"

".\camera_recorder.cpp"

".\browse_faq.cpp"

".\bg_downloader_access.cpp"

".\behaviour_context.cpp"

".\auto_anim.cpp"

".\attack_list.cpp"

".\attached_fx.cpp"

".\animation_state.cpp"

".\animation_set.cpp"

".\animation_misc.cpp"

".\animation_fx_misc.cpp"

".\animation_fx_id_array.cpp"

".\animation_fx.cpp"

".\animation.cpp"

".\actions_client.cpp"

".\actions.cpp"

".\motion\modes\third_mode.cpp"

".\motion\modes\mount_mode.cpp"

".\motion\modes\interface_mode.cpp"

".\motion\modes\death_mode.cpp"

".\motion\modes\ai_mode.cpp"

".\r2\verbose_clock.cpp"

".\r2\tool_select_rotate.cpp"

".\r2\tool_select_move.cpp"

".\r2\tool_pick.cpp"

".\r2\tool_new_vertex.cpp"

".\r2\tool_maintained_action.cpp"

".\r2\tool_draw_road.cpp"

".\r2\tool_draw_prim.cpp"

".\r2\tool_create_entity.cpp"

".\r2\tool_choose_pos_lua.cpp"

".\r2\tool_choose_pos.cpp"

".\r2\tool.cpp"

".\r2\r2_config.cpp"

".\r2\dmc\property_accessor.cpp"

".\r2\prim_render.cpp"

".\r2\palette_node.cpp"

".\r2\dmc\palette.cpp"

".\r2\object_factory_client.cpp"

".\r2\npc_editor.cpp"

".\r2\mesh_array.cpp"

".\r2\lua_event_forwarder.cpp"

".\r2\island_collision.cpp"

".\r2\instance_map_deco.cpp"

".\r2\instance.cpp"

".\r2\entity_sorter.cpp"

".\r2\entity_custom_select_box.cpp"

".\r2\editor.cpp"

".\r2\dmc\dmc.cpp"

".\r2\displayer_visual_shape.cpp"

".\r2\displayer_visual_road.cpp"

".\r2\displayer_visual_group.cpp"

".\r2\displayer_visual_entity.cpp"

".\r2\displayer_visual_activity_sequence.cpp"

".\r2\displayer_visual.cpp"

".\r2\displayer_lua.cpp"

".\r2\displayer_base.cpp"

".\r2\config_var.cpp"

".\r2\dmc\com_lua_module.cpp"

".\r2\dmc\client_edition_module.cpp"

".\r2\auto_group.cpp"

".\r2\dmc\action_historic.cpp"

".\interface_v3\yubo_chat.cpp"

".\interface_v3\view_text_id_formated.cpp"

".\interface_v3\view_text_id.cpp"

".\interface_v3\view_text_formated.cpp"

".\interface_v3\view_text.cpp"

".\interface_v3\view_renderer.cpp"

".\interface_v3\view_radar.cpp"

".\interface_v3\view_quad.cpp"

".\interface_v3\view_polygon.cpp"

".\interface_v3\view_pointer.cpp"

".\interface_v3\view_link.cpp"

".\interface_v3\view_bitmap_faber_mp.cpp"

".\interface_v3\view_bitmap_combo.cpp"

".\interface_v3\view_bitmap.cpp"

".\interface_v3\view_base.cpp"

".\interface_v3\trade_common.cpp"

".\interface_v3\task_bar_manager.cpp"

".\interface_v3\sphrase_manager.cpp"

".\interface_v3\skill_manager.cpp"

".\interface_v3\skill_change_callback.cpp"

".\interface_v3\sbrick_manager.cpp"

".\interface_v3\req_skill_formula.cpp"

".\interface_v3\register_interface_elements.cpp"

".\interface_v3\reflect.cpp"

".\interface_v3\player_trade.cpp"

".\interface_v3\people_list.cpp"

".\interface_v3\people_interraction.cpp"

".\interface_v3\obs_huge_list.cpp"

".\interface_v3\music_player.cpp"

".\interface_v3\macrocmd_manager.cpp"

".\interface_v3\macrocmd_key.cpp"

".\interface_v3\lua_object.cpp"

".\interface_v3\lua_ihm.cpp"

".\interface_v3\lua_helper.cpp"

".\interface_v3\list_sheet_base.cpp"

".\interface_v3\libwww_nel_stream.cpp"

".\interface_v3\item_special_effect.cpp"

".\interface_v3\item_consumable_effect.cpp"

".\interface_v3\inventory_manager.cpp"

".\interface_v3\interface_property.cpp"

".\interface_v3\interface_parser.cpp"

".\interface_v3\interface_options.cpp"

".\interface_v3\interface_observer.cpp"

".\interface_v3\interface_manager.cpp"

".\interface_v3\interface_link.cpp"

".\interface_v3\interface_group.cpp"

".\interface_v3\interface_expr_user_fct_items.cpp"

".\interface_v3\interface_expr_user_fct_game.cpp"

".\interface_v3\interface_expr_user_fct.cpp"

".\interface_v3\interface_expr_node.cpp"

".\interface_v3\interface_expr.cpp"

".\interface_v3\interface_element.cpp"

".\interface_v3\interface_ddx.cpp"

".\interface_v3\interface_config.cpp"

".\interface_v3\interface_anim.cpp"

".\interface_v3\interface_3d_scene.cpp"

".\interface_v3\input_handler_manager.cpp"

".\interface_v3\guild_manager.cpp"

".\interface_v3\group_wheel.cpp"

".\interface_v3\group_tree.cpp"

".\interface_v3\group_table.cpp"

".\interface_v3\group_tab.cpp"

".\interface_v3\group_skills.cpp"

".\interface_v3\group_scrolltext.cpp"

".\interface_v3\group_quick_help.cpp"

".\interface_v3\group_phrase_skill_filter.cpp"

".\interface_v3\group_paragraph.cpp"

".\interface_v3\group_modal_get_key.cpp"

".\interface_v3\group_modal.cpp"

".\interface_v3\group_menu.cpp"

".\interface_v3\group_map.cpp"

".\interface_v3\group_list.cpp"

".\interface_v3\group_in_scene_user_info.cpp"

".\interface_v3\group_in_scene_bubble.cpp"

".\interface_v3\group_in_scene.cpp"

".\interface_v3\group_html_webig.cpp"

".\interface_v3\group_html_qcm.cpp"

".\interface_v3\group_html_mail.cpp"

".\interface_v3\group_html_forum.cpp"

".\interface_v3\group_html_cs.cpp"

".\interface_v3\group_html.cpp"

".\interface_v3\group_header.cpp"

".\interface_v3\group_frame.cpp"

".\interface_v3\group_editbox.cpp"

".\interface_v3\group_container.cpp"

".\interface_v3\group_compas.cpp"

".\interface_v3\group_career.cpp"

".\interface_v3\flying_text_manager.cpp"

".\interface_v3\filtered_chat_summary.cpp"

".\interface_v3\event_descriptor.cpp"

".\interface_v3\encyclopedia_manager.cpp"

".\interface_v3\dbview_quantity.cpp"

".\interface_v3\dbview_number.cpp"

".\interface_v3\dbview_digit.cpp"

".\interface_v3\dbview_bar3.cpp"

".\interface_v3\dbview_bar.cpp"

".\interface_v3\dbgroup_select_number.cpp"

".\interface_v3\dbgroup_list_sheet_trade.cpp"

".\interface_v3\dbgroup_list_sheet_text_share.cpp"

".\interface_v3\dbgroup_list_sheet_text_phrase_id.cpp"

".\interface_v3\dbgroup_list_sheet_text_phrase.cpp"

".\interface_v3\dbgroup_list_sheet_text_brick_composition.cpp"

".\interface_v3\dbgroup_list_sheet_text.cpp"

".\interface_v3\dbgroup_list_sheet_mission.cpp"

".\interface_v3\dbgroup_list_sheet_icon_phrase.cpp"

".\interface_v3\dbgroup_list_sheet_bonus_malus.cpp"

".\interface_v3\dbgroup_list_sheet.cpp"

".\interface_v3\dbgroup_combo_box.cpp"

".\interface_v3\dbgroup_build_phrase.cpp"

".\interface_v3\dbctrl_sheet.cpp"

".\interface_v3\custom_mouse.cpp"

".\interface_v3\ctrl_tooltip.cpp"

".\interface_v3\ctrl_text_button.cpp"

".\interface_v3\ctrl_sheet_selection.cpp"

".\interface_v3\ctrl_scroll.cpp"

".\interface_v3\ctrl_quad.cpp"

".\interface_v3\ctrl_polygon.cpp"

".\interface_v3\ctrl_col_pick.cpp"

".\interface_v3\ctrl_button.cpp"

".\interface_v3\ctrl_base_button.cpp"

".\interface_v3\ctrl_base.cpp"

".\interface_v3\chat_window.cpp"

".\interface_v3\chat_text_manager.cpp"

".\interface_v3\chat_filter.cpp"

".\interface_v3\chat_displayer.cpp"

".\interface_v3\character_3d.cpp"

".\interface_v3\brick_learned_callback.cpp"

".\interface_v3\bot_chat_page_trade.cpp"

".\interface_v3\bot_chat_page_ring_sessions.cpp"

".\interface_v3\bot_chat_page_player_gift.cpp"

".\interface_v3\bot_chat_page_news.cpp"

".\interface_v3\bot_chat_page_mission_end.cpp"

".\interface_v3\bot_chat_page_mission.cpp"

".\interface_v3\bot_chat_page_dynamic_mission.cpp"

".\interface_v3\bot_chat_page_create_guild.cpp"

".\interface_v3\bot_chat_page_all.cpp"

".\interface_v3\bot_chat_page.cpp"

".\interface_v3\bot_chat_manager.cpp"

".\interface_v3\bonus_malus.cpp"

".\interface_v3\bar_manager.cpp"

".\interface_v3\animal_position_state.cpp"

".\interface_v3\add_on_manager.cpp"

".\interface_v3\action_phrase_faber.cpp"

".\interface_v3\action_handler_ui.cpp"

".\interface_v3\action_handler_tools.cpp"

".\interface_v3\action_handler_phrase.cpp"

".\interface_v3\action_handler_outpost.cpp"

".\interface_v3\action_handler_move.cpp"

".\interface_v3\action_handler_misc.cpp"

".\interface_v3\action_handler_item.cpp"

".\interface_v3\action_handler_help.cpp"

".\interface_v3\action_handler_game.cpp"

".\interface_v3\action_handler_edit.cpp"

".\interface_v3\action_handler_debug.cpp"

".\interface_v3\action_handler.cpp"
]
Creating command line "cl.exe @"g:\Game\Ryzom Source\code\ryzom\obj\Release\client\RSP00006045324892.rsp" /nologo /errorReport:prompt"
Creating temporary file "g:\Game\Ryzom Source\code\ryzom\obj\Release\client\RSP00006145324892.rsp" with contents
[
/Ox /Ob2 /Oi /Ot /Oy /GT /I "../../common/src" /D "_WINDOWS" /D "WIN32" /D "NDEBUG" /D "CURL_STATICLIB" /D "LIBXML_STATIC" /D "_MBCS" /GF /FD /EHa /MD /GS- /Yc"stdpch.h" /Fp"..\..\obj\Release\client\client_ryzom_r.pch" /Fo"..\..\obj\Release\client\\" /Fd"..\..\obj\Release\client\vc90.pdb" /W3 /c /Zi /TP ".\stdpch.cpp"
]
Creating command line "cl.exe @"g:\Game\Ryzom Source\code\ryzom\obj\Release\client\RSP00006145324892.rsp" /nologo /errorReport:prompt"
Creating command line "rc.exe /fo"..\..\obj\Release\client/client.res" ".\client.rc""
Creating temporary file "g:\Game\Ryzom Source\code\ryzom\obj\Release\client\RSP00006C45324892.rsp" with contents
[
/OUT:"..\..\bin\client_ryzom_r.exe" /INCREMENTAL:NO /MANIFEST /MANIFESTFILE:"..\..\obj\Release\client\client_ryzom_r.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"g:\Game\Ryzom Source\code\ryzom\bin\client_ryzom_r.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /DYNAMICBASE /NXCOMPAT /MACHINE:X86 gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "..\..\..\nel\lib\nlligo_r.lib" "..\..\lib\client_sheets_r.lib" "..\..\..\nel\lib\nlsound_r.lib" "..\..\..\nel\lib\nlnet_r.lib" "..\..\..\nel\lib\nlsound_lowlevel_r.lib" "..\..\..\nel\lib\nl3d_r.lib" "..\..\..\nel\lib\nlpacs_r.lib" "..\..\..\nel\lib\nlgeorges_r.lib" "..\..\lib\game_share_r.lib" "..\..\lib\seven_zip_r.lib" "..\..\..\nel\lib\nlmisc_r.lib"

"..\..\obj\Release\client\action_handler.obj"

"..\..\obj\Release\client\action_handler_debug.obj"

"..\..\obj\Release\client\action_handler_edit.obj"

"..\..\obj\Release\client\action_handler_game.obj"

"..\..\obj\Release\client\action_handler_help.obj"

"..\..\obj\Release\client\action_handler_item.obj"

"..\..\obj\Release\client\action_handler_misc.obj"

"..\..\obj\Release\client\action_handler_move.obj"

"..\..\obj\Release\client\action_handler_outpost.obj"

"..\..\obj\Release\client\action_handler_phrase.obj"

"..\..\obj\Release\client\action_handler_tools.obj"

"..\..\obj\Release\client\action_handler_ui.obj"

"..\..\obj\Release\client\action_phrase_faber.obj"

"..\..\obj\Release\client\add_on_manager.obj"

"..\..\obj\Release\client\animal_position_state.obj"

"..\..\obj\Release\client\bar_manager.obj"

"..\..\obj\Release\client\bonus_malus.obj"

"..\..\obj\Release\client\bot_chat_manager.obj"

"..\..\obj\Release\client\bot_chat_page.obj"

"..\..\obj\Release\client\bot_chat_page_all.obj"

"..\..\obj\Release\client\bot_chat_page_create_guild.obj"

"..\..\obj\Release\client\bot_chat_page_dynamic_mission.obj"

"..\..\obj\Release\client\bot_chat_page_mission.obj"

"..\..\obj\Release\client\bot_chat_page_mission_end.obj"

"..\..\obj\Release\client\bot_chat_page_news.obj"

"..\..\obj\Release\client\bot_chat_page_player_gift.obj"

"..\..\obj\Release\client\bot_chat_page_ring_sessions.obj"

"..\..\obj\Release\client\bot_chat_page_trade.obj"

"..\..\obj\Release\client\brick_learned_callback.obj"

"..\..\obj\Release\client\character_3d.obj"

"..\..\obj\Release\client\chat_displayer.obj"

"..\..\obj\Release\client\chat_filter.obj"

"..\..\obj\Release\client\chat_text_manager.obj"

"..\..\obj\Release\client\chat_window.obj"

"..\..\obj\Release\client\ctrl_base.obj"

"..\..\obj\Release\client\ctrl_base_button.obj"

"..\..\obj\Release\client\ctrl_button.obj"

"..\..\obj\Release\client\ctrl_col_pick.obj"

"..\..\obj\Release\client\ctrl_polygon.obj"

"..\..\obj\Release\client\ctrl_quad.obj"

"..\..\obj\Release\client\ctrl_scroll.obj"

"..\..\obj\Release\client\ctrl_sheet_selection.obj"

"..\..\obj\Release\client\ctrl_text_button.obj"

"..\..\obj\Release\client\ctrl_tooltip.obj"

"..\..\obj\Release\client\custom_mouse.obj"

"..\..\obj\Release\client\dbctrl_sheet.obj"

"..\..\obj\Release\client\dbgroup_build_phrase.obj"

"..\..\obj\Release\client\dbgroup_combo_box.obj"

"..\..\obj\Release\client\dbgroup_list_sheet.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_bonus_malus.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_icon_phrase.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_mission.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_text.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_text_brick_composition.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_text_phrase.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_text_phrase_id.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_text_share.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_trade.obj"

"..\..\obj\Release\client\dbgroup_select_number.obj"

"..\..\obj\Release\client\dbview_bar.obj"

"..\..\obj\Release\client\dbview_bar3.obj"

"..\..\obj\Release\client\dbview_digit.obj"

"..\..\obj\Release\client\dbview_number.obj"

"..\..\obj\Release\client\dbview_quantity.obj"

"..\..\obj\Release\client\encyclopedia_manager.obj"

"..\..\obj\Release\client\event_descriptor.obj"

"..\..\obj\Release\client\filtered_chat_summary.obj"

"..\..\obj\Release\client\flying_text_manager.obj"

"..\..\obj\Release\client\group_career.obj"

"..\..\obj\Release\client\group_compas.obj"

"..\..\obj\Release\client\group_container.obj"

"..\..\obj\Release\client\group_editbox.obj"

"..\..\obj\Release\client\group_frame.obj"

"..\..\obj\Release\client\group_header.obj"

"..\..\obj\Release\client\group_html.obj"

"..\..\obj\Release\client\group_html_cs.obj"

"..\..\obj\Release\client\group_html_forum.obj"

"..\..\obj\Release\client\group_html_mail.obj"

"..\..\obj\Release\client\group_html_qcm.obj"

"..\..\obj\Release\client\group_html_webig.obj"

"..\..\obj\Release\client\group_in_scene.obj"

"..\..\obj\Release\client\group_in_scene_bubble.obj"

"..\..\obj\Release\client\group_in_scene_user_info.obj"

"..\..\obj\Release\client\group_list.obj"

"..\..\obj\Release\client\group_map.obj"

"..\..\obj\Release\client\group_menu.obj"

"..\..\obj\Release\client\group_modal.obj"

"..\..\obj\Release\client\group_modal_get_key.obj"

"..\..\obj\Release\client\group_paragraph.obj"

"..\..\obj\Release\client\group_phrase_skill_filter.obj"

"..\..\obj\Release\client\group_quick_help.obj"

"..\..\obj\Release\client\group_scrolltext.obj"

"..\..\obj\Release\client\group_skills.obj"

"..\..\obj\Release\client\group_tab.obj"

"..\..\obj\Release\client\group_table.obj"

"..\..\obj\Release\client\group_tree.obj"

"..\..\obj\Release\client\group_wheel.obj"

"..\..\obj\Release\client\guild_manager.obj"

"..\..\obj\Release\client\input_handler_manager.obj"

"..\..\obj\Release\client\interface_3d_scene.obj"

"..\..\obj\Release\client\interface_anim.obj"

"..\..\obj\Release\client\interface_config.obj"

"..\..\obj\Release\client\interface_ddx.obj"

"..\..\obj\Release\client\interface_element.obj"

"..\..\obj\Release\client\interface_expr.obj"

"..\..\obj\Release\client\interface_expr_node.obj"

"..\..\obj\Release\client\interface_expr_user_fct.obj"

"..\..\obj\Release\client\interface_expr_user_fct_game.obj"

"..\..\obj\Release\client\interface_expr_user_fct_items.obj"

"..\..\obj\Release\client\interface_group.obj"

"..\..\obj\Release\client\interface_link.obj"

"..\..\obj\Release\client\interface_manager.obj"

"..\..\obj\Release\client\interface_observer.obj"

"..\..\obj\Release\client\interface_options.obj"

"..\..\obj\Release\client\interface_parser.obj"

"..\..\obj\Release\client\interface_property.obj"

"..\..\obj\Release\client\inventory_manager.obj"

"..\..\obj\Release\client\item_consumable_effect.obj"

"..\..\obj\Release\client\item_special_effect.obj"

"..\..\obj\Release\client\libwww_nel_stream.obj"

"..\..\obj\Release\client\list_sheet_base.obj"

"..\..\obj\Release\client\lua_helper.obj"

"..\..\obj\Release\client\lua_ihm.obj"

"..\..\obj\Release\client\lua_object.obj"

"..\..\obj\Release\client\macrocmd_key.obj"

"..\..\obj\Release\client\macrocmd_manager.obj"

"..\..\obj\Release\client\music_player.obj"

"..\..\obj\Release\client\obs_huge_list.obj"

"..\..\obj\Release\client\people_interraction.obj"

"..\..\obj\Release\client\people_list.obj"

"..\..\obj\Release\client\player_trade.obj"

"..\..\obj\Release\client\reflect.obj"

"..\..\obj\Release\client\register_interface_elements.obj"

"..\..\obj\Release\client\req_skill_formula.obj"

"..\..\obj\Release\client\sbrick_manager.obj"

"..\..\obj\Release\client\skill_change_callback.obj"

"..\..\obj\Release\client\skill_manager.obj"

"..\..\obj\Release\client\sphrase_manager.obj"

"..\..\obj\Release\client\task_bar_manager.obj"

"..\..\obj\Release\client\trade_common.obj"

"..\..\obj\Release\client\view_base.obj"

"..\..\obj\Release\client\view_bitmap.obj"

"..\..\obj\Release\client\view_bitmap_combo.obj"

"..\..\obj\Release\client\view_bitmap_faber_mp.obj"

"..\..\obj\Release\client\view_link.obj"

"..\..\obj\Release\client\view_pointer.obj"

"..\..\obj\Release\client\view_polygon.obj"

"..\..\obj\Release\client\view_quad.obj"

"..\..\obj\Release\client\view_radar.obj"

"..\..\obj\Release\client\view_renderer.obj"

"..\..\obj\Release\client\view_text.obj"

"..\..\obj\Release\client\view_text_formated.obj"

"..\..\obj\Release\client\view_text_id.obj"

"..\..\obj\Release\client\view_text_id_formated.obj"

"..\..\obj\Release\client\yubo_chat.obj"

"..\..\obj\Release\client\action_historic.obj"

"..\..\obj\Release\client\auto_group.obj"

"..\..\obj\Release\client\client_edition_module.obj"

"..\..\obj\Release\client\com_lua_module.obj"

"..\..\obj\Release\client\config_var.obj"

"..\..\obj\Release\client\displayer_base.obj"

"..\..\obj\Release\client\displayer_lua.obj"

"..\..\obj\Release\client\displayer_visual.obj"

"..\..\obj\Release\client\displayer_visual_activity_sequence.obj"

"..\..\obj\Release\client\displayer_visual_entity.obj"

"..\..\obj\Release\client\displayer_visual_group.obj"

"..\..\obj\Release\client\displayer_visual_road.obj"

"..\..\obj\Release\client\displayer_visual_shape.obj"

"..\..\obj\Release\client\dmc.obj"

"..\..\obj\Release\client\editor.obj"

"..\..\obj\Release\client\entity_custom_select_box.obj"

"..\..\obj\Release\client\entity_sorter.obj"

"..\..\obj\Release\client\instance.obj"

"..\..\obj\Release\client\instance_map_deco.obj"

"..\..\obj\Release\client\island_collision.obj"

"..\..\obj\Release\client\lua_event_forwarder.obj"

"..\..\obj\Release\client\mesh_array.obj"

"..\..\obj\Release\client\npc_editor.obj"

"..\..\obj\Release\client\object_factory_client.obj"

"..\..\obj\Release\client\palette.obj"

"..\..\obj\Release\client\palette_node.obj"

"..\..\obj\Release\client\prim_render.obj"

"..\..\obj\Release\client\property_accessor.obj"

"..\..\obj\Release\client\r2_config.obj"

"..\..\obj\Release\client\tool.obj"

"..\..\obj\Release\client\tool_choose_pos.obj"

"..\..\obj\Release\client\tool_choose_pos_lua.obj"

"..\..\obj\Release\client\tool_create_entity.obj"

"..\..\obj\Release\client\tool_draw_prim.obj"

"..\..\obj\Release\client\tool_draw_road.obj"

"..\..\obj\Release\client\tool_maintained_action.obj"

"..\..\obj\Release\client\tool_new_vertex.obj"

"..\..\obj\Release\client\tool_pick.obj"

"..\..\obj\Release\client\tool_select_move.obj"

"..\..\obj\Release\client\tool_select_rotate.obj"

"..\..\obj\Release\client\verbose_clock.obj"

"..\..\obj\Release\client\ai_mode.obj"

"..\..\obj\Release\client\death_mode.obj"

"..\..\obj\Release\client\interface_mode.obj"

"..\..\obj\Release\client\mount_mode.obj"

"..\..\obj\Release\client\third_mode.obj"

"..\..\obj\Release\client\actions.obj"

"..\..\obj\Release\client\actions_client.obj"

"..\..\obj\Release\client\animation.obj"

"..\..\obj\Release\client\animation_fx.obj"

"..\..\obj\Release\client\animation_fx_id_array.obj"

"..\..\obj\Release\client\animation_fx_misc.obj"

"..\..\obj\Release\client\animation_misc.obj"

"..\..\obj\Release\client\animation_set.obj"

"..\..\obj\Release\client\animation_state.obj"

"..\..\obj\Release\client\attached_fx.obj"

"..\..\obj\Release\client\attack_list.obj"

"..\..\obj\Release\client\auto_anim.obj"

"..\..\obj\Release\client\behaviour_context.obj"

"..\..\obj\Release\client\bg_downloader_access.obj"

"..\..\obj\Release\client\browse_faq.obj"

"..\..\obj\Release\client\camera_recorder.obj"

"..\..\obj\Release\client\cdb.obj"

"..\..\obj\Release\client\cdb_branch.obj"

"..\..\obj\Release\client\cdb_check_sum.obj"

"..\..\obj\Release\client\cdb_leaf.obj"

"..\..\obj\Release\client\cdb_synchronised.obj"

"..\..\obj\Release\client\character_cl.obj"

"..\..\obj\Release\client\client.obj"

"..\..\obj\Release\client\client.res"

"..\..\obj\Release\client\client_cfg.obj"

"..\..\obj\Release\client\client_chat_manager.obj"

"..\..\obj\Release\client\color_slot_manager.obj"

"..\..\obj\Release\client\commands.obj"

"..\..\obj\Release\client\connection.obj"

"..\..\obj\Release\client\contextual_cursor.obj"

"..\..\obj\Release\client\continent.obj"

"..\..\obj\Release\client\continent_manager.obj"

"..\..\obj\Release\client\continent_manager_build.obj"

"..\..\obj\Release\client\cursor_functions.obj"

"..\..\obj\Release\client\custom_matrix.obj"

"..\..\obj\Release\client\debug_client.obj"

"..\..\obj\Release\client\decal.obj"

"..\..\obj\Release\client\decal_anim.obj"

"..\..\obj\Release\client\demo.obj"

"..\..\obj\Release\client\door_manager.obj"

"..\..\obj\Release\client\entities.obj"

"..\..\obj\Release\client\entity_animation_manager.obj"

"..\..\obj\Release\client\entity_cl.obj"

"..\..\obj\Release\client\entity_fx.obj"

"..\..\obj\Release\client\events_listener.obj"

"..\..\obj\Release\client\faction_war_manager.obj"

"..\..\obj\Release\client\far_tp.obj"

"..\..\obj\Release\client\fix_season_data.obj"

"..\..\obj\Release\client\fog_map.obj"

"..\..\obj\Release\client\forage_source_cl.obj"

"..\..\obj\Release\client\fx_cl.obj"

"..\..\obj\Release\client\fx_manager.obj"

"..\..\obj\Release\client\gabarit.obj"

"..\..\obj\Release\client\game_context_menu.obj"

"..\..\obj\Release\client\gateway_fec_transport.obj"

"..\..\obj\Release\client\global.obj"

"..\..\obj\Release\client\graph.obj"

"..\..\obj\Release\client\graphic.obj"

"..\..\obj\Release\client\ground_fx_manager.obj"

"..\..\obj\Release\client\hair_set.obj"

"..\..\obj\Release\client\http_client.obj"

"..\..\obj\Release\client\http_client_curl.obj"

"..\..\obj\Release\client\ig_callback.obj"

"..\..\obj\Release\client\ig_client.obj"

"..\..\obj\Release\client\ig_enum.obj"

"..\..\obj\Release\client\ig_season_callback.obj"

"..\..\obj\Release\client\impulse_decoder.obj"

"..\..\obj\Release\client\ingame_database_manager.obj"

"..\..\obj\Release\client\init.obj"

"..\..\obj\Release\client\init_main_loop.obj"

"..\..\obj\Release\client\input.obj"

"..\..\obj\Release\client\item_cl.obj"

"..\..\obj\Release\client\landscape_poly_drawer.obj"

"..\..\obj\Release\client\libwww.obj"

"..\..\obj\Release\client\light_cycle_manager.obj"

"..\..\obj\Release\client\lod_character_user_manager.obj"

"..\..\obj\Release\client\login.obj"

"..\..\obj\Release\client\login_patch.obj"

"..\..\obj\Release\client\login_progress_post_thread.obj"

"..\..\obj\Release\client\login_xdelta.obj"

"..\..\obj\Release\client\main_loop.obj"

"..\..\obj\Release\client\mesh_camera_col_manager.obj"

"..\..\obj\Release\client\micro_life_manager.obj"

"..\..\obj\Release\client\misc.obj"

"..\..\obj\Release\client\movie_shooter.obj"

"..\..\obj\Release\client\net_manager.obj"

"..\..\obj\Release\client\network_connection.obj"

"..\..\obj\Release\client\npc_icon.obj"

"..\..\obj\Release\client\outpost.obj"

"..\..\obj\Release\client\outpost_manager.obj"

"..\..\obj\Release\client\pacs_client.obj"

"..\..\obj\Release\client\permanent_ban.obj"

"..\..\obj\Release\client\player_cl.obj"

"..\..\obj\Release\client\player_r2_cl.obj"

"..\..\obj\Release\client\precipitation.obj"

"..\..\obj\Release\client\precipitation_clip_grid.obj"

"..\..\obj\Release\client\prim_file.obj"

"..\..\obj\Release\client\progress.obj"

"..\..\obj\Release\client\projectile_manager.obj"

"..\..\obj\Release\client\property_decoder.obj"

"..\..\obj\Release\client\r2_lua.obj"

"..\..\obj\Release\client\release.obj"

"..\..\obj\Release\client\rosace.obj"

"..\..\obj\Release\client\scalable_time.obj"

"..\..\obj\Release\client\session_browser.obj"

"..\..\obj\Release\client\session_browser_impl.obj"

"..\..\obj\Release\client\sheet_manager.obj"

"..\..\obj\Release\client\sky.obj"

"..\..\obj\Release\client\sky_material_setup.obj"

"..\..\obj\Release\client\sky_object.obj"

"..\..\obj\Release\client\sky_render.obj"

"..\..\obj\Release\client\sound_manager.obj"

"..\..\obj\Release\client\stage.obj"

"..\..\obj\Release\client\starting_roles.obj"

"..\..\obj\Release\client\stdpch.obj"

"..\..\obj\Release\client\streamable_entity.obj"

"..\..\obj\Release\client\streamable_entity_composite.obj"

"..\..\obj\Release\client\streamable_ig.obj"

"..\..\obj\Release\client\stremable_ig.obj"

"..\..\obj\Release\client\string_manager_client.obj"

"..\..\obj\Release\client\teleport.obj"

"..\..\obj\Release\client\text_manager.obj"

"..\..\obj\Release\client\time_client.obj"

"..\..\obj\Release\client\timed_fx_manager.obj"

"..\..\obj\Release\client\user_controls.obj"

"..\..\obj\Release\client\user_entity.obj"

"..\..\obj\Release\client\view.obj"

"..\..\obj\Release\client\village.obj"

"..\..\obj\Release\client\water_env_map_rdr.obj"

"..\..\obj\Release\client\water_map.obj"

"..\..\obj\Release\client\weather.obj"

"..\..\obj\Release\client\weather_manager_client.obj"

"..\..\obj\Release\client\weather_setup_client.obj"

"..\..\obj\Release\client\world_database_manager.obj"

"..\..\obj\Release\client\zone_util.obj"
]
Creating command line "link.exe @"g:\Game\Ryzom Source\code\ryzom\obj\Release\client\RSP00006C45324892.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "g:\Game\Ryzom Source\code\ryzom\obj\Release\client\RSP00006D45324892.rsp" with contents
[
/outputresource:"..\..\bin\client_ryzom_r.exe;#1" /manifest

"..\..\obj\Release\client\client_ryzom_r.exe.intermediate.manifest"
]
Creating command line "mt.exe @"g:\Game\Ryzom Source\code\ryzom\obj\Release\client\RSP00006D45324892.rsp" /nologo"
Creating temporary file "g:\Game\Ryzom Source\code\ryzom\obj\Release\client\BAT00006E45324892.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > "..\..\obj\Release\client\mt.dep"
]
Creating command line """g:\Game\Ryzom Source\code\ryzom\obj\Release\client\BAT00006E45324892.bat"""
Creating temporary file "g:\Game\Ryzom Source\code\ryzom\obj\Release\client\BAT00006F45324892.bat" with contents
[
@echo off

g:\Game\Ryzom Source\code\ryzom\client\src\\..\..\tools\scripts\windows\tools\replace_vista_icon.exe g:\Game\Ryzom Source\code\ryzom\bin\client_ryzom_r.exe g:\Game\Ryzom Source\code\ryzom\client\src\\ryzom.ico 101

if errorlevel 1 goto VCReportError

goto VCEnd

:VCReportError

echo Project : error PRJ0019: A tool returned an error code from "insert the hi res icon"

exit 1

:VCEnd
]
Creating command line """g:\Game\Ryzom Source\code\ryzom\obj\Release\client\BAT00006F45324892.bat"""
Output Window
  
Compiling...
stdpch.cpp
Compiling...
zone_util.cpp
world_database_manager.cpp
weather_setup_client.cpp
weather_manager_client.cpp
weather.cpp
water_map.cpp
water_env_map_rdr.cpp
village.cpp
view.cpp
user_entity.cpp
user_controls.cpp
timed_fx_manager.cpp
time_client.cpp
text_manager.cpp
teleport.cpp
string_manager_client.cpp
stremable_ig.cpp
streamable_ig.cpp
streamable_entity_composite.cpp
streamable_entity.cpp
Generating Code...
Compiling...
starting_roles.cpp
stage.cpp
sound_manager.cpp
sky_render.cpp
sky_object.cpp
sky_material_setup.cpp
sky.cpp
sheet_manager.cpp
session_browser_impl.cpp
session_browser.cpp
scalable_time.cpp
rosace.cpp
release.cpp
r2_lua.cpp
property_decoder.cpp
projectile_manager.cpp
progress.cpp
prim_file.cpp
precipitation_clip_grid.cpp
precipitation.cpp
Generating Code...
Compiling...
player_r2_cl.cpp
player_cl.cpp
permanent_ban.cpp
pacs_client.cpp
outpost_manager.cpp
outpost.cpp
npc_icon.cpp
network_connection.cpp
HALF_FREQUENCY_SENDING_TO_CLIENT
net_manager.cpp
movie_shooter.cpp
misc.cpp
micro_life_manager.cpp
mesh_camera_col_manager.cpp
main_loop.cpp
login_xdelta.cpp
login_progress_post_thread.cpp
login_patch.cpp
login.cpp
lod_character_user_manager.cpp
light_cycle_manager.cpp
Generating Code...
Compiling...
libwww.cpp
landscape_poly_drawer.cpp
item_cl.cpp
input.cpp
init_main_loop.cpp
init.cpp
ingame_database_manager.cpp
impulse_decoder.cpp
ig_season_callback.cpp
ig_enum.cpp
ig_client.cpp
ig_callback.cpp
http_client_curl.cpp
http_client.cpp
hair_set.cpp
ground_fx_manager.cpp
graphic.cpp
graph.cpp
global.cpp
gateway_fec_transport.cpp
Generating Code...
Compiling...
game_context_menu.cpp
gabarit.cpp
fx_manager.cpp
fx_cl.cpp
forage_source_cl.cpp
fog_map.cpp
fix_season_data.cpp
far_tp.cpp
.\far_tp.cpp(750) : Warning Msg: inform the player that he is banned from the ring
faction_war_manager.cpp
events_listener.cpp
entity_fx.cpp
entity_cl.cpp
entity_animation_manager.cpp
entities.cpp
door_manager.cpp
demo.cpp
decal_anim.cpp
decal.cpp
debug_client.cpp
custom_matrix.cpp
Generating Code...
Compiling...
cursor_functions.cpp
continent_manager_build.cpp
continent_manager.cpp
continent.cpp
contextual_cursor.cpp
connection.cpp
commands.cpp
color_slot_manager.cpp
client_chat_manager.cpp
client_cfg.cpp
client.cpp
character_cl.cpp
cdb_synchronised.cpp
cdb_leaf.cpp
cdb_check_sum.cpp
cdb_branch.cpp
cdb.cpp
camera_recorder.cpp
browse_faq.cpp
bg_downloader_access.cpp
Generating Code...
Compiling...
behaviour_context.cpp
auto_anim.cpp
attack_list.cpp
attached_fx.cpp
animation_state.cpp
animation_set.cpp
animation_misc.cpp
animation_fx_misc.cpp
animation_fx_id_array.cpp
animation_fx.cpp
animation.cpp
actions_client.cpp
actions.cpp
third_mode.cpp
mount_mode.cpp
interface_mode.cpp
death_mode.cpp
ai_mode.cpp
verbose_clock.cpp
tool_select_rotate.cpp
Generating Code...
Compiling...
tool_select_move.cpp
tool_pick.cpp
tool_new_vertex.cpp
tool_maintained_action.cpp
tool_draw_road.cpp
tool_draw_prim.cpp
tool_create_entity.cpp
tool_choose_pos_lua.cpp
tool_choose_pos.cpp
tool.cpp
r2_config.cpp
property_accessor.cpp
prim_render.cpp
palette_node.cpp
palette.cpp
object_factory_client.cpp
npc_editor.cpp
mesh_array.cpp
lua_event_forwarder.cpp
island_collision.cpp
Generating Code...
Compiling...
instance_map_deco.cpp
instance.cpp
entity_sorter.cpp
entity_custom_select_box.cpp
editor.cpp
dmc.cpp
displayer_visual_shape.cpp
displayer_visual_road.cpp
displayer_visual_group.cpp
displayer_visual_entity.cpp
displayer_visual_activity_sequence.cpp
displayer_visual.cpp
displayer_lua.cpp
displayer_base.cpp
config_var.cpp
com_lua_module.cpp
client_edition_module.cpp
auto_group.cpp
action_historic.cpp
yubo_chat.cpp
Generating Code...
Compiling...
view_text_id_formated.cpp
view_text_id.cpp
view_text_formated.cpp
view_text.cpp
view_renderer.cpp
view_radar.cpp
view_quad.cpp
view_polygon.cpp
view_pointer.cpp
view_link.cpp
view_bitmap_faber_mp.cpp
view_bitmap_combo.cpp
view_bitmap.cpp
view_base.cpp
trade_common.cpp
task_bar_manager.cpp
sphrase_manager.cpp
skill_manager.cpp
skill_change_callback.cpp
sbrick_manager.cpp
Generating Code...
Compiling...
req_skill_formula.cpp
register_interface_elements.cpp
reflect.cpp
player_trade.cpp
people_list.cpp
people_interraction.cpp
obs_huge_list.cpp
music_player.cpp
macrocmd_manager.cpp
macrocmd_key.cpp
lua_object.cpp
lua_ihm.cpp
lua_helper.cpp
list_sheet_base.cpp
libwww_nel_stream.cpp
item_special_effect.cpp
item_consumable_effect.cpp
inventory_manager.cpp
interface_property.cpp
interface_parser.cpp
Generating Code...
Compiling...
interface_options.cpp
interface_observer.cpp
interface_manager.cpp
interface_link.cpp
interface_group.cpp
interface_expr_user_fct_items.cpp
interface_expr_user_fct_game.cpp
interface_expr_user_fct.cpp
interface_expr_node.cpp
interface_expr.cpp
interface_element.cpp
interface_ddx.cpp
interface_config.cpp
interface_anim.cpp
interface_3d_scene.cpp
input_handler_manager.cpp
guild_manager.cpp
group_wheel.cpp
group_tree.cpp
group_table.cpp
Generating Code...
Compiling...
group_tab.cpp
group_skills.cpp
group_scrolltext.cpp
group_quick_help.cpp
group_phrase_skill_filter.cpp
group_paragraph.cpp
group_modal_get_key.cpp
group_modal.cpp
group_menu.cpp
group_map.cpp
group_list.cpp
group_in_scene_user_info.cpp
group_in_scene_bubble.cpp
group_in_scene.cpp
group_html_webig.cpp
group_html_qcm.cpp
group_html_mail.cpp
group_html_forum.cpp
group_html_cs.cpp
group_html.cpp
Generating Code...
Compiling...
group_header.cpp
group_frame.cpp
group_editbox.cpp
group_container.cpp
group_compas.cpp
group_career.cpp
flying_text_manager.cpp
filtered_chat_summary.cpp
event_descriptor.cpp
encyclopedia_manager.cpp
dbview_quantity.cpp
dbview_number.cpp
dbview_digit.cpp
dbview_bar3.cpp
dbview_bar.cpp
dbgroup_select_number.cpp
dbgroup_list_sheet_trade.cpp
dbgroup_list_sheet_text_share.cpp
dbgroup_list_sheet_text_phrase_id.cpp
dbgroup_list_sheet_text_phrase.cpp
Generating Code...
Compiling...
dbgroup_list_sheet_text_brick_composition.cpp
dbgroup_list_sheet_text.cpp
dbgroup_list_sheet_mission.cpp
dbgroup_list_sheet_icon_phrase.cpp
dbgroup_list_sheet_bonus_malus.cpp
dbgroup_list_sheet.cpp
dbgroup_combo_box.cpp
dbgroup_build_phrase.cpp
dbctrl_sheet.cpp
custom_mouse.cpp
ctrl_tooltip.cpp
ctrl_text_button.cpp
ctrl_sheet_selection.cpp
ctrl_scroll.cpp
ctrl_quad.cpp
ctrl_polygon.cpp
ctrl_col_pick.cpp
ctrl_button.cpp
ctrl_base_button.cpp
ctrl_base.cpp
Generating Code...
Compiling...
chat_window.cpp
chat_text_manager.cpp
chat_filter.cpp
chat_displayer.cpp
character_3d.cpp
brick_learned_callback.cpp
bot_chat_page_trade.cpp
bot_chat_page_ring_sessions.cpp
bot_chat_page_player_gift.cpp
bot_chat_page_news.cpp
bot_chat_page_mission_end.cpp
bot_chat_page_mission.cpp
bot_chat_page_dynamic_mission.cpp
bot_chat_page_create_guild.cpp
bot_chat_page_all.cpp
bot_chat_page.cpp
bot_chat_manager.cpp
bonus_malus.cpp
bar_manager.cpp
animal_position_state.cpp
Generating Code...
Compiling...
add_on_manager.cpp
action_phrase_faber.cpp
action_handler_ui.cpp
action_handler_tools.cpp
action_handler_phrase.cpp
action_handler_outpost.cpp
action_handler_move.cpp
action_handler_misc.cpp
action_handler_item.cpp
action_handler_help.cpp
action_handler_game.cpp
action_handler_edit.cpp
action_handler_debug.cpp
action_handler.cpp
Generating Code...
Compiling resources...
Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
Copyright (C) Microsoft Corporation.  All rights reserved.
Linking...
   Creating library ..\..\bin\client_ryzom_r.lib and object ..\..\bin\client_ryzom_r.exp
stlport_statix.lib(dll_main.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(fstream.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(ios.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(stdio_streambuf.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(iostream.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(codecvt.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(collate.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(ctype.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(monetary.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(num_get.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(num_put.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(num_get_float.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(num_put_float.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(numpunct.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(time_facets.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(messages.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(locale.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(locale_impl.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(locale_catalog.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(facets_byname.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(allocators.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
stlport_statix.lib(c_locale.o) : warning LNK4099: PDB 'stlport_statix.pdb' was not found with 'G:\Game\Test\lib\stlport_statix.lib' or at 'g:\Game\Ryzom Source\code\ryzom\bin\stlport_statix.pdb'; linking object as if no debug info
Embedding manifest...
insert the hi res icon
'g:\Game\Ryzom' is not recognized as an internal or external command,
operable program or batch file.
Project : error PRJ0019: A tool returned an error code from "insert the hi res icon"
Results
  
Build log was saved at "file://g:\Game\Ryzom Source\code\ryzom\obj\Release\client\BuildLog.htm"
client - 1 error(s), 22 warning(s)