Build Log
  

Build started: Project: client, Configuration: Release|Win32

Command Lines
  
Creating temporary file "r:\ryzom\code\ryzom\obj\Release\client\RSP00001760483652.rsp" with contents
[
/OUT:"..\..\bin\client_ryzom_r.exe" /INCREMENTAL:NO /MANIFEST /MANIFESTFILE:"..\..\obj\Release\client\client_ryzom_r.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"r:\ryzom\code\ryzom\bin\client_ryzom_r.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /DYNAMICBASE /NXCOMPAT /MACHINE:X86 gnu_regex.lib libcurl.lib libjpeg.lib lua.lib luabind.lib wwwapp.lib wwwcache.lib wwwcore.lib wwwfile.lib wwwhtml.lib wwwhttp.lib wwwmime.lib wwwmux.lib wwwstream.lib wwwtrans.lib wwwutils.lib libeay32.lib ssleay32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "..\..\..\nel\lib\nel_drv_opengl_win_r.lib" "..\..\..\nel\lib\nlligo_r.lib" "..\..\lib\client_sheets_r.lib" "..\..\..\nel\lib\nlsound_r.lib" "..\..\..\nel\lib\nlnet_r.lib" "..\..\..\nel\lib\nlsound_lowlevel_r.lib" "..\..\..\nel\lib\nl3d_r.lib" "..\..\..\nel\lib\nllogic_r.lib" "..\..\..\nel\lib\nlpacs_r.lib" "..\..\..\nel\lib\nlgeorges_r.lib" "..\..\lib\game_share_r.lib" "..\..\lib\seven_zip_r.lib" "..\..\..\nel\lib\nel_drv_fmod_win_r.lib" "..\..\..\nel\lib\nlmisc_r.lib" "..\..\..\nel\lib\nel_drv_direct3d_win_r.lib"

"..\..\obj\Release\client\action_handler.obj"

"..\..\obj\Release\client\action_handler_debug.obj"

"..\..\obj\Release\client\action_handler_edit.obj"

"..\..\obj\Release\client\action_handler_game.obj"

"..\..\obj\Release\client\action_handler_help.obj"

"..\..\obj\Release\client\action_handler_item.obj"

"..\..\obj\Release\client\action_handler_misc.obj"

"..\..\obj\Release\client\action_handler_move.obj"

"..\..\obj\Release\client\action_handler_outpost.obj"

"..\..\obj\Release\client\action_handler_phrase.obj"

"..\..\obj\Release\client\action_handler_tools.obj"

"..\..\obj\Release\client\action_handler_ui.obj"

"..\..\obj\Release\client\action_phrase_faber.obj"

"..\..\obj\Release\client\add_on_manager.obj"

"..\..\obj\Release\client\animal_position_state.obj"

"..\..\obj\Release\client\bar_manager.obj"

"..\..\obj\Release\client\bonus_malus.obj"

"..\..\obj\Release\client\bot_chat_manager.obj"

"..\..\obj\Release\client\bot_chat_page.obj"

"..\..\obj\Release\client\bot_chat_page_all.obj"

"..\..\obj\Release\client\bot_chat_page_create_guild.obj"

"..\..\obj\Release\client\bot_chat_page_dynamic_mission.obj"

"..\..\obj\Release\client\bot_chat_page_mission.obj"

"..\..\obj\Release\client\bot_chat_page_mission_end.obj"

"..\..\obj\Release\client\bot_chat_page_news.obj"

"..\..\obj\Release\client\bot_chat_page_player_gift.obj"

"..\..\obj\Release\client\bot_chat_page_ring_sessions.obj"

"..\..\obj\Release\client\bot_chat_page_trade.obj"

"..\..\obj\Release\client\brick_learned_callback.obj"

"..\..\obj\Release\client\character_3d.obj"

"..\..\obj\Release\client\chat_displayer.obj"

"..\..\obj\Release\client\chat_filter.obj"

"..\..\obj\Release\client\chat_text_manager.obj"

"..\..\obj\Release\client\chat_window.obj"

"..\..\obj\Release\client\ctrl_base.obj"

"..\..\obj\Release\client\ctrl_base_button.obj"

"..\..\obj\Release\client\ctrl_button.obj"

"..\..\obj\Release\client\ctrl_col_pick.obj"

"..\..\obj\Release\client\ctrl_polygon.obj"

"..\..\obj\Release\client\ctrl_quad.obj"

"..\..\obj\Release\client\ctrl_scroll.obj"

"..\..\obj\Release\client\ctrl_sheet_selection.obj"

"..\..\obj\Release\client\ctrl_text_button.obj"

"..\..\obj\Release\client\ctrl_tooltip.obj"

"..\..\obj\Release\client\custom_mouse.obj"

"..\..\obj\Release\client\dbctrl_sheet.obj"

"..\..\obj\Release\client\dbgroup_build_phrase.obj"

"..\..\obj\Release\client\dbgroup_combo_box.obj"

"..\..\obj\Release\client\dbgroup_list_sheet.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_bonus_malus.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_icon_phrase.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_mission.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_text.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_text_brick_composition.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_text_phrase.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_text_phrase_id.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_text_share.obj"

"..\..\obj\Release\client\dbgroup_list_sheet_trade.obj"

"..\..\obj\Release\client\dbgroup_select_number.obj"

"..\..\obj\Release\client\dbview_bar.obj"

"..\..\obj\Release\client\dbview_bar3.obj"

"..\..\obj\Release\client\dbview_digit.obj"

"..\..\obj\Release\client\dbview_number.obj"

"..\..\obj\Release\client\dbview_quantity.obj"

"..\..\obj\Release\client\encyclopedia_manager.obj"

"..\..\obj\Release\client\event_descriptor.obj"

"..\..\obj\Release\client\filtered_chat_summary.obj"

"..\..\obj\Release\client\flying_text_manager.obj"

"..\..\obj\Release\client\group_career.obj"

"..\..\obj\Release\client\group_compas.obj"

"..\..\obj\Release\client\group_container.obj"

"..\..\obj\Release\client\group_editbox.obj"

"..\..\obj\Release\client\group_frame.obj"

"..\..\obj\Release\client\group_header.obj"

"..\..\obj\Release\client\group_html.obj"

"..\..\obj\Release\client\group_html_cs.obj"

"..\..\obj\Release\client\group_html_forum.obj"

"..\..\obj\Release\client\group_html_mail.obj"

"..\..\obj\Release\client\group_html_qcm.obj"

"..\..\obj\Release\client\group_html_webig.obj"

"..\..\obj\Release\client\group_in_scene.obj"

"..\..\obj\Release\client\group_in_scene_bubble.obj"

"..\..\obj\Release\client\group_in_scene_user_info.obj"

"..\..\obj\Release\client\group_list.obj"

"..\..\obj\Release\client\group_map.obj"

"..\..\obj\Release\client\group_menu.obj"

"..\..\obj\Release\client\group_modal.obj"

"..\..\obj\Release\client\group_modal_get_key.obj"

"..\..\obj\Release\client\group_paragraph.obj"

"..\..\obj\Release\client\group_phrase_skill_filter.obj"

"..\..\obj\Release\client\group_quick_help.obj"

"..\..\obj\Release\client\group_scrolltext.obj"

"..\..\obj\Release\client\group_skills.obj"

"..\..\obj\Release\client\group_tab.obj"

"..\..\obj\Release\client\group_table.obj"

"..\..\obj\Release\client\group_tree.obj"

"..\..\obj\Release\client\group_wheel.obj"

"..\..\obj\Release\client\guild_manager.obj"

"..\..\obj\Release\client\input_handler_manager.obj"

"..\..\obj\Release\client\interface_3d_scene.obj"

"..\..\obj\Release\client\interface_anim.obj"

"..\..\obj\Release\client\interface_config.obj"

"..\..\obj\Release\client\interface_ddx.obj"

"..\..\obj\Release\client\interface_element.obj"

"..\..\obj\Release\client\interface_expr.obj"

"..\..\obj\Release\client\interface_expr_node.obj"

"..\..\obj\Release\client\interface_expr_user_fct.obj"

"..\..\obj\Release\client\interface_expr_user_fct_game.obj"

"..\..\obj\Release\client\interface_expr_user_fct_items.obj"

"..\..\obj\Release\client\interface_group.obj"

"..\..\obj\Release\client\interface_link.obj"

"..\..\obj\Release\client\interface_manager.obj"

"..\..\obj\Release\client\interface_observer.obj"

"..\..\obj\Release\client\interface_options.obj"

"..\..\obj\Release\client\interface_parser.obj"

"..\..\obj\Release\client\interface_property.obj"

"..\..\obj\Release\client\inventory_manager.obj"

"..\..\obj\Release\client\item_consumable_effect.obj"

"..\..\obj\Release\client\item_special_effect.obj"

"..\..\obj\Release\client\libwww_nel_stream.obj"

"..\..\obj\Release\client\list_sheet_base.obj"

"..\..\obj\Release\client\lua_helper.obj"

"..\..\obj\Release\client\lua_ihm.obj"

"..\..\obj\Release\client\lua_object.obj"

"..\..\obj\Release\client\macrocmd_key.obj"

"..\..\obj\Release\client\macrocmd_manager.obj"

"..\..\obj\Release\client\music_player.obj"

"..\..\obj\Release\client\obs_huge_list.obj"

"..\..\obj\Release\client\people_interraction.obj"

"..\..\obj\Release\client\people_list.obj"

"..\..\obj\Release\client\player_trade.obj"

"..\..\obj\Release\client\reflect.obj"

"..\..\obj\Release\client\register_interface_elements.obj"

"..\..\obj\Release\client\req_skill_formula.obj"

"..\..\obj\Release\client\sbrick_manager.obj"

"..\..\obj\Release\client\skill_change_callback.obj"

"..\..\obj\Release\client\skill_manager.obj"

"..\..\obj\Release\client\sphrase_manager.obj"

"..\..\obj\Release\client\task_bar_manager.obj"

"..\..\obj\Release\client\trade_common.obj"

"..\..\obj\Release\client\view_base.obj"

"..\..\obj\Release\client\view_bitmap.obj"

"..\..\obj\Release\client\view_bitmap_combo.obj"

"..\..\obj\Release\client\view_bitmap_faber_mp.obj"

"..\..\obj\Release\client\view_link.obj"

"..\..\obj\Release\client\view_pointer.obj"

"..\..\obj\Release\client\view_polygon.obj"

"..\..\obj\Release\client\view_quad.obj"

"..\..\obj\Release\client\view_radar.obj"

"..\..\obj\Release\client\view_renderer.obj"

"..\..\obj\Release\client\view_text.obj"

"..\..\obj\Release\client\view_text_formated.obj"

"..\..\obj\Release\client\view_text_id.obj"

"..\..\obj\Release\client\view_text_id_formated.obj"

"..\..\obj\Release\client\yubo_chat.obj"

"..\..\obj\Release\client\action_historic.obj"

"..\..\obj\Release\client\auto_group.obj"

"..\..\obj\Release\client\client_edition_module.obj"

"..\..\obj\Release\client\com_lua_module.obj"

"..\..\obj\Release\client\config_var.obj"

"..\..\obj\Release\client\displayer_base.obj"

"..\..\obj\Release\client\displayer_lua.obj"

"..\..\obj\Release\client\displayer_visual.obj"

"..\..\obj\Release\client\displayer_visual_activity_sequence.obj"

"..\..\obj\Release\client\displayer_visual_entity.obj"

"..\..\obj\Release\client\displayer_visual_group.obj"

"..\..\obj\Release\client\displayer_visual_road.obj"

"..\..\obj\Release\client\displayer_visual_shape.obj"

"..\..\obj\Release\client\dmc.obj"

"..\..\obj\Release\client\editor.obj"

"..\..\obj\Release\client\entity_custom_select_box.obj"

"..\..\obj\Release\client\entity_sorter.obj"

"..\..\obj\Release\client\instance.obj"

"..\..\obj\Release\client\instance_map_deco.obj"

"..\..\obj\Release\client\island_collision.obj"

"..\..\obj\Release\client\lua_event_forwarder.obj"

"..\..\obj\Release\client\mesh_array.obj"

"..\..\obj\Release\client\npc_editor.obj"

"..\..\obj\Release\client\object_factory_client.obj"

"..\..\obj\Release\client\palette.obj"

"..\..\obj\Release\client\palette_node.obj"

"..\..\obj\Release\client\prim_render.obj"

"..\..\obj\Release\client\property_accessor.obj"

"..\..\obj\Release\client\r2_config.obj"

"..\..\obj\Release\client\tool.obj"

"..\..\obj\Release\client\tool_choose_pos.obj"

"..\..\obj\Release\client\tool_choose_pos_lua.obj"

"..\..\obj\Release\client\tool_create_entity.obj"

"..\..\obj\Release\client\tool_draw_prim.obj"

"..\..\obj\Release\client\tool_draw_road.obj"

"..\..\obj\Release\client\tool_maintained_action.obj"

"..\..\obj\Release\client\tool_new_vertex.obj"

"..\..\obj\Release\client\tool_pick.obj"

"..\..\obj\Release\client\tool_select_move.obj"

"..\..\obj\Release\client\tool_select_rotate.obj"

"..\..\obj\Release\client\verbose_clock.obj"

"..\..\obj\Release\client\ai_mode.obj"

"..\..\obj\Release\client\death_mode.obj"

"..\..\obj\Release\client\interface_mode.obj"

"..\..\obj\Release\client\mount_mode.obj"

"..\..\obj\Release\client\third_mode.obj"

"..\..\obj\Release\client\actions.obj"

"..\..\obj\Release\client\actions_client.obj"

"..\..\obj\Release\client\animation.obj"

"..\..\obj\Release\client\animation_fx.obj"

"..\..\obj\Release\client\animation_fx_id_array.obj"

"..\..\obj\Release\client\animation_fx_misc.obj"

"..\..\obj\Release\client\animation_misc.obj"

"..\..\obj\Release\client\animation_set.obj"

"..\..\obj\Release\client\animation_state.obj"

"..\..\obj\Release\client\attached_fx.obj"

"..\..\obj\Release\client\attack_list.obj"

"..\..\obj\Release\client\auto_anim.obj"

"..\..\obj\Release\client\behaviour_context.obj"

"..\..\obj\Release\client\bg_downloader_access.obj"

"..\..\obj\Release\client\browse_faq.obj"

"..\..\obj\Release\client\camera_recorder.obj"

"..\..\obj\Release\client\cdb.obj"

"..\..\obj\Release\client\cdb_branch.obj"

"..\..\obj\Release\client\cdb_check_sum.obj"

"..\..\obj\Release\client\cdb_leaf.obj"

"..\..\obj\Release\client\cdb_synchronised.obj"

"..\..\obj\Release\client\character_cl.obj"

"..\..\obj\Release\client\client.obj"

"..\..\obj\Release\client\client.res"

"..\..\obj\Release\client\client_cfg.obj"

"..\..\obj\Release\client\client_chat_manager.obj"

"..\..\obj\Release\client\color_slot_manager.obj"

"..\..\obj\Release\client\commands.obj"

"..\..\obj\Release\client\connection.obj"

"..\..\obj\Release\client\contextual_cursor.obj"

"..\..\obj\Release\client\continent.obj"

"..\..\obj\Release\client\continent_manager.obj"

"..\..\obj\Release\client\continent_manager_build.obj"

"..\..\obj\Release\client\cursor_functions.obj"

"..\..\obj\Release\client\custom_matrix.obj"

"..\..\obj\Release\client\debug_client.obj"

"..\..\obj\Release\client\decal.obj"

"..\..\obj\Release\client\decal_anim.obj"

"..\..\obj\Release\client\demo.obj"

"..\..\obj\Release\client\door_manager.obj"

"..\..\obj\Release\client\entities.obj"

"..\..\obj\Release\client\entity_animation_manager.obj"

"..\..\obj\Release\client\entity_cl.obj"

"..\..\obj\Release\client\entity_fx.obj"

"..\..\obj\Release\client\events_listener.obj"

"..\..\obj\Release\client\faction_war_manager.obj"

"..\..\obj\Release\client\far_tp.obj"

"..\..\obj\Release\client\fix_season_data.obj"

"..\..\obj\Release\client\fog_map.obj"

"..\..\obj\Release\client\forage_source_cl.obj"

"..\..\obj\Release\client\fx_cl.obj"

"..\..\obj\Release\client\fx_manager.obj"

"..\..\obj\Release\client\gabarit.obj"

"..\..\obj\Release\client\game_context_menu.obj"

"..\..\obj\Release\client\gateway_fec_transport.obj"

"..\..\obj\Release\client\global.obj"

"..\..\obj\Release\client\graph.obj"

"..\..\obj\Release\client\graphic.obj"

"..\..\obj\Release\client\ground_fx_manager.obj"

"..\..\obj\Release\client\hair_set.obj"

"..\..\obj\Release\client\http_client.obj"

"..\..\obj\Release\client\http_client_curl.obj"

"..\..\obj\Release\client\ig_callback.obj"

"..\..\obj\Release\client\ig_client.obj"

"..\..\obj\Release\client\ig_enum.obj"

"..\..\obj\Release\client\ig_season_callback.obj"

"..\..\obj\Release\client\impulse_decoder.obj"

"..\..\obj\Release\client\ingame_database_manager.obj"

"..\..\obj\Release\client\init.obj"

"..\..\obj\Release\client\init_main_loop.obj"

"..\..\obj\Release\client\input.obj"

"..\..\obj\Release\client\item_cl.obj"

"..\..\obj\Release\client\landscape_poly_drawer.obj"

"..\..\obj\Release\client\libwww.obj"

"..\..\obj\Release\client\light_cycle_manager.obj"

"..\..\obj\Release\client\lod_character_user_manager.obj"

"..\..\obj\Release\client\login.obj"

"..\..\obj\Release\client\login_patch.obj"

"..\..\obj\Release\client\login_progress_post_thread.obj"

"..\..\obj\Release\client\login_xdelta.obj"

"..\..\obj\Release\client\main_loop.obj"

"..\..\obj\Release\client\mesh_camera_col_manager.obj"

"..\..\obj\Release\client\micro_life_manager.obj"

"..\..\obj\Release\client\misc.obj"

"..\..\obj\Release\client\movie_shooter.obj"

"..\..\obj\Release\client\net_manager.obj"

"..\..\obj\Release\client\network_connection.obj"

"..\..\obj\Release\client\npc_icon.obj"

"..\..\obj\Release\client\outpost.obj"

"..\..\obj\Release\client\outpost_manager.obj"

"..\..\obj\Release\client\pacs_client.obj"

"..\..\obj\Release\client\permanent_ban.obj"

"..\..\obj\Release\client\player_cl.obj"

"..\..\obj\Release\client\player_r2_cl.obj"

"..\..\obj\Release\client\precipitation.obj"

"..\..\obj\Release\client\precipitation_clip_grid.obj"

"..\..\obj\Release\client\prim_file.obj"

"..\..\obj\Release\client\progress.obj"

"..\..\obj\Release\client\projectile_manager.obj"

"..\..\obj\Release\client\property_decoder.obj"

"..\..\obj\Release\client\r2_lua.obj"

"..\..\obj\Release\client\release.obj"

"..\..\obj\Release\client\rosace.obj"

"..\..\obj\Release\client\scalable_time.obj"

"..\..\obj\Release\client\session_browser.obj"

"..\..\obj\Release\client\session_browser_impl.obj"

"..\..\obj\Release\client\sheet_manager.obj"

"..\..\obj\Release\client\sky.obj"

"..\..\obj\Release\client\sky_material_setup.obj"

"..\..\obj\Release\client\sky_object.obj"

"..\..\obj\Release\client\sky_render.obj"

"..\..\obj\Release\client\sound_manager.obj"

"..\..\obj\Release\client\stage.obj"

"..\..\obj\Release\client\starting_roles.obj"

"..\..\obj\Release\client\stdpch.obj"

"..\..\obj\Release\client\streamable_entity.obj"

"..\..\obj\Release\client\streamable_entity_composite.obj"

"..\..\obj\Release\client\streamable_ig.obj"

"..\..\obj\Release\client\stremable_ig.obj"

"..\..\obj\Release\client\string_manager_client.obj"

"..\..\obj\Release\client\teleport.obj"

"..\..\obj\Release\client\text_manager.obj"

"..\..\obj\Release\client\time_client.obj"

"..\..\obj\Release\client\timed_fx_manager.obj"

"..\..\obj\Release\client\user_controls.obj"

"..\..\obj\Release\client\user_entity.obj"

"..\..\obj\Release\client\view.obj"

"..\..\obj\Release\client\village.obj"

"..\..\obj\Release\client\water_env_map_rdr.obj"

"..\..\obj\Release\client\water_map.obj"

"..\..\obj\Release\client\weather.obj"

"..\..\obj\Release\client\weather_manager_client.obj"

"..\..\obj\Release\client\weather_setup_client.obj"

"..\..\obj\Release\client\world_database_manager.obj"

"..\..\obj\Release\client\zone_util.obj"
]
Creating command line "link.exe @r:\ryzom\code\ryzom\obj\Release\client\RSP00001760483652.rsp /NOLOGO /ERRORREPORT:PROMPT"
Output Window
  
Linking...
luabind.lib(class_registry.obj) : error LNK2005: "public: static struct luabind::detail::class_registry * __cdecl luabind::detail::class_registry::get_registry(struct lua_State *)" (?get_registry@class_registry@detail@luabind@@SAPAU123@PAUlua_State@@@Z) already defined in lua_ihm.obj
   Creating library ..\..\bin\client_ryzom_r.lib and object ..\..\bin\client_ryzom_r.exp
session_browser_impl.obj : error LNK2001: unresolved external symbol _lua_tostring
dmc.obj : error LNK2001: unresolved external symbol _lua_tostring
editor.obj : error LNK2019: unresolved external symbol _lua_tostring referenced in function "public: static class CInputHandlerManager * __cdecl CInputHandlerManager::getInstance(void)" (?getInstance@CInputHandlerManager@@SAPAV1@XZ)
tool.obj : error LNK2001: unresolved external symbol _lua_tostring
tool_create_entity.obj : error LNK2001: unresolved external symbol _lua_tostring
lua_object.obj : error LNK2001: unresolved external symbol _lua_tostring
auto_group.obj : error LNK2001: unresolved external symbol _lua_tostring
com_lua_module.obj : error LNK2001: unresolved external symbol _lua_tostring
displayer_visual_entity.obj : error LNK2001: unresolved external symbol _lua_tostring
interface_group.obj : error LNK2001: unresolved external symbol _lua_tostring
interface_manager.obj : error LNK2001: unresolved external symbol _lua_tostring
lua_helper.obj : error LNK2001: unresolved external symbol _lua_tostring
lua_ihm.obj : error LNK2001: unresolved external symbol _lua_tostring
group_list.obj : error LNK2001: unresolved external symbol _lua_tostring
group_menu.obj : error LNK2001: unresolved external symbol _lua_tostring
group_tree.obj : error LNK2001: unresolved external symbol _lua_tostring
interface_element.obj : error LNK2001: unresolved external symbol _lua_tostring
ctrl_scroll.obj : error LNK2001: unresolved external symbol _lua_tostring
dbgroup_combo_box.obj : error LNK2001: unresolved external symbol _lua_tostring
group_container.obj : error LNK2001: unresolved external symbol _lua_tostring
group_html.obj : error LNK2001: unresolved external symbol _lua_tostring
lua_helper.obj : error LNK2019: unresolved external symbol _lua_newtable referenced in function "public: void __thiscall CLuaState::newTable(void)" (?newTable@CLuaState@@QAEXXZ)
lua_ihm.obj : error LNK2001: unresolved external symbol _lua_newtable
com_lua_module.obj : error LNK2001: unresolved external symbol _lua_newtable
lua_helper.obj : error LNK2019: unresolved external symbol _lua_getgccount referenced in function "public: int __thiscall CLuaState::getGCCount(void)" (?getGCCount@CLuaState@@QAEHXZ)
lua_helper.obj : error LNK2019: unresolved external symbol _lua_getgcthreshold referenced in function "public: int __thiscall CLuaState::getGCThreshold(void)" (?getGCThreshold@CLuaState@@QAEHXZ)
lua_helper.obj : error LNK2019: unresolved external symbol _lua_setgcthreshold referenced in function "public: void __thiscall CLuaState::setGCThreshold(int)" (?setGCThreshold@CLuaState@@QAEXH@Z)
lua_helper.obj : error LNK2019: unresolved external symbol _lua_open referenced in function "public: __thiscall CLuaState::CLuaState(void)" (??0CLuaState@@QAE@XZ)
com_lua_module.obj : error LNK2001: unresolved external symbol _lua_open
lua_ihm.obj : error LNK2019: unresolved external symbol "int __cdecl luabind::detail::implicit_cast(class luabind::detail::class_rep const *,class type_info const * const &,int &)" (?implicit_cast@detail@luabind@@YAHPBVclass_rep@12@ABQBVtype_info@@AAH@Z) referenced in function "public: static int __cdecl luabind::detail::value_converter::match(struct lua_State *,struct luabind::detail::by_value,int)" (??$match@VCRGBA@NLMISC@@@?$value_converter@Ulua_to_cpp@detail@luabind@@@detail@luabind@@SAHPAUlua_State@@U?$by_value@VCRGBA@NLMISC@@@12@H@Z)
lua_ihm.obj : error LNK2019: unresolved external symbol "public: void * __thiscall luabind::detail::class_rep::convert_to(class type_info const *,class luabind::detail::object_rep const *,void *)const " (?convert_to@class_rep@detail@luabind@@QBEPAXPBVtype_info@@PBVobject_rep@23@PAX@Z) referenced in function "public: class ucstring * __thiscall luabind::detail::pointer_converter::apply(struct lua_State *,struct luabind::detail::by_pointer,int)" (??$apply@Vucstring@@@?$pointer_converter@Ulua_to_cpp@detail@luabind@@@detail@luabind@@QAEPAVucstring@@PAUlua_State@@U?$by_pointer@Vucstring@@@12@H@Z)
lua_ihm.obj : error LNK2019: unresolved external symbol _lua_strlen referenced in function "private: static int __cdecl CLuaIHM::tableToString(class CLuaState &)" (?tableToString@CLuaIHM@@CAHAAVCLuaState@@@Z)
editor.obj : error LNK2001: unresolved external symbol _lua_strlen
lua_ihm.obj : error LNK2019: unresolved external symbol "public: __thiscall luabind::detail::class_rep::class_rep(class type_info const *,char const *,struct lua_State *,void (__cdecl*)(void *),void (__cdecl*)(void *),class type_info const *,class type_info const *,void * (__cdecl*)(void *),void const * (__cdecl*)(void *),void (__cdecl*)(void *,void *),void (__cdecl*)(void *,void *),void (__cdecl*)(void *,void *),int,int)" (??0class_rep@detail@luabind@@QAE@PBVtype_info@@PBDPAUlua_State@@P6AXPAX@Z400P6APAX3@ZP6APBX3@ZP6AX33@Z77HH@Z) referenced in function "public: virtual void __thiscall luabind::class_base::commit(struct lua_State *)" (?commit@class_base@luabind@@UAEXPAUlua_State@@@Z)
lua_ihm.obj : error LNK2019: unresolved external symbol "int __cdecl luabind::detail::free_functions::function_dispatcher(struct lua_State *)" (?function_dispatcher@free_functions@detail@luabind@@YAHPAUlua_State@@@Z) referenced in function "public: virtual void __thiscall luabind::detail::function_commiter::commit(struct lua_State *)" (?commit@?$function_commiter@P6AXH@ZUnull_type@detail@luabind@@@detail@luabind@@UAEXPAUlua_State@@@Z)
com_lua_module.obj : error LNK2019: unresolved external symbol _lua_dofile referenced in function "public: class R2::CObject * __thiscall R2::CComLuaModule::loadLocal(class stlpx_std::basic_string,class stlpx_std::allocator > const &,class stlpx_std::vector,class stlpx_std::allocator >,class stlpx_std::basic_string,class stlpx_std::allocator > >,class stlpx_std::allocator,class stlpx_std::allocator >,class stlpx_std::basic_string,class stlpx_std::allocator > > > > const &)" (?loadLocal@CComLuaModule@R2@@QAEPAVCObject@2@ABV?$basic_string@DV?$char_traits@D@stlpx_std@@V?$allocator@D@2@@stlpx_std@@ABV?$vector@U?$pair@V?$basic_string@DV?$char_traits@D@stlpx_std@@V?$allocator@D@2@@stlpx_std@@V12@@stlpx_std@@V?$allocator@U?$pair@V?$basic_string@DV?$char_traits@D@stlpx_std@@V?$allocator@D@2@@stlpx_std@@V12@@stlpx_std@@@2@@5@@Z)
..\..\bin\client_ryzom_r.exe : fatal error LNK1120: 12 unresolved externals
Results
  
Build log was saved at "file://r:\ryzom\code\ryzom\obj\Release\client\BuildLog.htm"
client - 38 error(s), 0 warning(s)