How do you not export your maps but Import the tiles? from 3dsmax
Added by Kane over 8 years ago
So as far as I know no one has really been able to export maps yet from World Editor. But has anyone figured out how to import all the tiles into the world editor?
I could be wrong but this what I think I know. We have the start island tiles right now in the world editor. We have all the tiles already cut up for 3dsmax. I don't know or think any of them are converted yet to import into the world editor yet?
I also don't know how to import them into the world editor yet.
What I would like to do or it could be a group project since this would help everyone is get all the tilesets into the World Editor and package it with the world Editor or better yet make it a addon package for the world editor and post it here http://dev.ryzom.com/wiki/ryzom/WindowsBinaries
Anyone have suggestions on how we can even start that be amazing.
Replies (1)
RE: How do you not export your maps but Import the tiles? from 3dsmax - Added by kaetemi about 8 years ago
Also part of the gamedata build pipeline.
(1-1/1)