How do you not export your maps but Import the tiles? from 3dsmax

Added by Kane over 8 years ago

So as far as I know no one has really been able to export maps yet from World Editor. But has anyone figured out how to import all the tiles into the world editor?

I could be wrong but this what I think I know. We have the start island tiles right now in the world editor. We have all the tiles already cut up for 3dsmax. I don't know or think any of them are converted yet to import into the world editor yet?

I also don't know how to import them into the world editor yet.

What I would like to do or it could be a group project since this would help everyone is get all the tilesets into the World Editor and package it with the world Editor or better yet make it a addon package for the world editor and post it here http://dev.ryzom.com/wiki/ryzom/WindowsBinaries

Anyone have suggestions on how we can even start that be amazing.


Replies (1)

RE: How do you not export your maps but Import the tiles? from 3dsmax - Added by kaetemi about 8 years ago

Also part of the gamedata build pipeline.

(1-1/1)