Blender Importer
Added by NeoSpark314 over 6 years ago
I'm working on a Blender import script for Ryzom data assets. The goal is to be able to import the (already exported) data files like .shape, .skel, .anim, ... in a batch-process into a usable Blender scene. It is still in a very early stage but can import some .shape files with textures so it might already be useful to somebody. The script can be found at [[https://github.com/NeoSpark314/blenderNel3dImport]].
Feedback is welcome. I'm currently working on .anim import but haven't yet figured out the correct coordinate system for the transform matrices.
blender_import_example.png - example of imported .shape files in Blender (403 kB)
Replies (6)
RE: Blender Importer - Added by sfb over 6 years ago
Wow, this is pretty cool stuff!
Any chance you'd be interested in writing code to go the other way too? Being able to export from Blender to NeL/Ryzom would be huge! (=
Thanks,
sfb
/s
RE: Blender Importer - Added by aquatic over 6 years ago
HI ! Very good news, I search for this type of importer (/exporter ? :)) for long month.
For information I have found one importer/exporter Max scene into blender (for the max ryzom assets), but Max is needed. If you're interested to this one here it is :
http://www.rendering3d.net/
into download section, the first one script.
I think your script is better NeoSpark314, but I have a problem to install it. I have the good version of blender (2.62), and I use the normal script installation addons in user preference but nothing happen.
The script don't appear in the list, and so I can't activate it
Have you got idea ?
(I use Seven for the moment, yes I know...)
aqua
RE: Blender Importer - Added by NeoSpark314 over 6 years ago
You need to copy the file 'import_nel3d.py' into your Blender script add-on directory (blender/2.62/scripts/addons); then it should be available in the user preferences to activate. I have not yet tested/implemented the user preferences script installation.
RE: Blender Importer - Added by aquatic over 6 years ago
Thank you for answer, but I've forgot to tell, I have tried this way you also explain in your "readme", and it's not work too. the script don't appear in the list.
RE: Blender Importer - Added by aquatic over 6 years ago
My apologies, I found my mistake, it was a bad save of the python file from the web site... So It's work great !!!
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