C# port attempt of Client
Added by Speedz almost 6 years ago
I am currently working on a different type of game than Ryzom is currently but based off this source.
I don't want to clone it in any way. All in the spirit of the rules, make something new.
To that end I am restructuring the code, stripping out and adding in code and ultimately porting it to C#.
I am thinking of porting it before adding/removing code so as to actually have a working port for Ryzom itself as well.
This will be slow and on my end I know it will be riddled with failure as I am learning through this process.
But my goal is to get to a language I know more of and like.
My idea is to do one lib at a time instead of the entire code base.
If there is any interest in this I would love to hear from you here.
Any help would be welcomed.