World Editor issue - Can't open file
Added by DeVore almost 8 years ago
Using the world editor whenever I try and open newbieland.land I get the error "Can't open file ..\continents\newbieland\newbieland.land for reading. Continue reading?" any idea what I'm doing wrong?
I've downloaded the pre-compiled tools from the files menu on this site and tried the ones in the install directory from directory. I've also tested both the newbieland.land file from the precompiled download and the one from install, same problem.
p.s. only saw warmsuns post after this one, sorry for the duplication. I'll make sure the solution gets posted in one of these and then the other can get deleted.
Replies (3)
RE: World Editor issue - Can't open file - Added by molator almost 8 years ago
Did you follow the wiki ?
http://dev.ryzom.com/wiki/ryzom/UseWorldEditor
You will need the primitives (source repository), world editor binary and to set some virtual drive.
RE: World Editor issue - Can't open file - Added by DeVore almost 8 years ago
I hadn't, I wrongly assumed it was just to make the paths being used more manageable I now realise the config files reference L and R explicitly. I've now mapped both drives as stated in the Wiki but still receive the same error.
Any other ideas?
RE: World Editor issue - Can't open file - Added by DeVore almost 8 years ago
Finally got it working:
- The continent (newbieland.worldedit) and binaries from here work - http://dev.ryzom.com/wiki/ryzom/UseWorldEditor
- The binaries from here http://dev.ryzom.com/wiki/ryzom/WindowsBinaries (front page of the wiki) don't work with the continent supplied in the same package
- The binaries from default branch don't work with the continent supplied in the same package
- In the 2 cases above which were failing, fail with the same error - "Can't open file ..\continents\newbieland\newbieland.land for reading. Continue reading?"
- The two binaries that aren't working will both open the newbieland.worldedit from here http://dev.ryzom.com/wiki/ryzom/UseWorldEditor but don't display anything once loading is complete (white screen)
Hope the above makes sense and that it helps other people out in future. So in the end my fault for not following the wiki article to the letter I'd assumed the binaries in trunk would be the correct ones to use.
DeVore
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