Ability to adapt to another format on the engine Rysom
Added by n02 over 7 years ago
Hello, I have full.blend And .Obj files, and I wonder if from this, I can create a Rysom universe, simply by changing the file format. (If it's possible please,tell me what format to use)
I apologize if this is not perfect English, and this because of Google Translation.
Replies (1)
RE: Ability to adapt to another format on the engine Rysom - Added by molator over 7 years ago
So far you can only use 3ds max models.
It will be a tough task to add blender support:
- create a blender plugin to export the data,
- clone the pipeline scripts to use that plugin.
(1-1/1)