Home
Version 47 (molator, 02/07/2012 12:40 pm)
1 | 26 | vl | " !http://dev.ryzom.com/attachments/download/466/ryzom_logo.png! ":http://dev.ryzom.com |
---|---|---|---|
2 | 26 | vl | |
3 | 16 | vl | h1. Ryzom Core |
4 | 1 | vl | |
5 | 41 | sfb | *Ryzom Core* is the open-source project related to "*Ryzom Game*":http://www.ryzom.com. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial "MMORPG Ryzom":http://www.ryzom.com. Ryzom Core is a toolkit for the development of massively multiplayer online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code. |
6 | 3 | sfb | |
7 | 24 | vl | Ryzom Core is open source and released under the terms of the "GNU Affero General Public License 3.0":http://www.fsf.org/licensing/licenses/agpl-3.0.html (GNU/AGPLv3) for the source code and the "Creative Commons Attributions-ShareAlike 3.0":http://creativecommons.org/licenses/by-sa/3.0/ (CC-BY-SA) for the art assets. |
8 | 1 | vl | |
9 | 1 | vl | h2. Overview |
10 | 1 | vl | |
11 | 17 | vl | * Adaptive 3D engine |
12 | 32 | katriell | * Supports large open terrains and detailed interiors |
13 | 17 | vl | * Fully skinnable user interface |
14 | 17 | vl | * Highly optimized and proven cloud-based networking architecture |
15 | 17 | vl | * Efficient client/server communication based on UDP |
16 | 17 | vl | * Cross-platform |
17 | 17 | vl | * Multilanguage support with Unicode |
18 | 32 | katriell | * Adaptive sound engine |
19 | 17 | vl | * Full suite of tools to create a complete commercial MMORPG |
20 | 16 | vl | |
21 | 32 | katriell | [[RyzomFeatures|Read more about Ryzom Core features...]] |
22 | 16 | vl | |
23 | 17 | vl | h2. Ryzom Core FAQs |
24 | 3 | sfb | |
25 | 32 | katriell | For questions about why Ryzom decided to open-source its code, concerns about the impact of open source and questions about the direction of the project please see the [[OpenSourceFAQ|Ryzom Open Source FAQ]]. |
26 | 8 | sfb | |
27 | 3 | sfb | If you're a developer interested in Ryzom please check out our [[DevelopersFAQ|Ryzom Developer FAQ]] |
28 | 3 | sfb | |
29 | 25 | vl | h2. Open Shard |
30 | 25 | vl | |
31 | 41 | sfb | If you want to test Ryzom Core, we have set up a shard where you can connect and see a basic version of Ryzom Core. [[OpenShard|More information...]] |
32 | 25 | vl | |
33 | 3 | sfb | h2. Getting Started |
34 | 6 | vl | |
35 | 1 | vl | * [[Contact the community]] |
36 | 41 | sfb | * Check out our manual on [[Getting Source|getting the Ryzom source]] for instructions on how to download the source code. After getting the source code you will want to check out [[BuildForLinux|Linux]] or [[BuildForWindowsCmake|Windows]] instructions on how to build the source code. |
37 | 1 | vl | |
38 | 1 | vl | h3. Ryzom Open Media Assets |
39 | 1 | vl | |
40 | 1 | vl | Please check out the "Ryzom Asset Repository":http://media.ryzom.com/. |
41 | 1 | vl | |
42 | 1 | vl | h2. Documentation |
43 | 1 | vl | |
44 | 33 | katriell | You can read the *[[Guide|Ryzom Core guide]]* (work in progress). |
45 | 17 | vl | |
46 | 17 | vl | Other resources: |
47 | 17 | vl | |
48 | 17 | vl | * [[OpenSourceFAQ|Ryzom Open Source FAQ]] |
49 | 17 | vl | * [[DevelopersFAQ|Ryzom Developer FAQ]] |
50 | 17 | vl | * "Roadmap":http://dev.ryzom.com/projects/ryzom/roadmap |
51 | 17 | vl | * [[HowTos]] |
52 | 18 | vl | * [[Licensing|Ryzom Licenses]] |
53 | 18 | vl | * [[CodingStandards]] |
54 | 31 | kervala | * "Browse Ryzom Source Code on Redmine":http://dev.ryzom.com/projects/ryzom/repository |
55 | 31 | kervala | * "Browse Ryzom Source Code on Sourceforge":http://ryzom.hg.sourceforge.net/hgweb/ryzom/ryzom/ |
56 | 46 | haitrinh1592 | |
57 | 46 | haitrinh1592 | |
58 | 21 | vl | |
59 | 21 | vl | h2. Ways to Contribute |
60 | 21 | vl | |
61 | 21 | vl | * [[HELP US]] |
62 | 21 | vl | * [[Contact the community]] |