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Version 53 (shackra, 04/24/2012 09:03 pm)
| 1 | 52 | kaetemi | !http://dev.ryzom.com/attachments/download/1505/ryzomcore1_logo.png!  | 
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| 3 | 51 | kaetemi | *Ryzom Core* is the open-source project related to "*Ryzom Game*":http://www.ryzom.com. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial "MMORPG Ryzom":http://www.ryzom.com. Ryzom Core is a toolkit for the development of *massively multiplayer online universes*. It provides the base technologies and a set of development methodologies for the development of both client and server code.  | 
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| 6 | 51 | kaetemi | !screenshot013_ui.jpg! !screenshot008_environment.jpg!  | 
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| 8 | 51 | kaetemi | |
| 9 | 51 | kaetemi | Ryzom Core is *open source* and released under the terms of the "GNU Affero General Public License 3.0":http://www.fsf.org/licensing/licenses/agpl-3.0.html (GNU/AGPLv3) for the *source code* and the "Creative Commons Attributions-ShareAlike 3.0":http://creativecommons.org/licenses/by-sa/3.0/ (CC-BY-SA) for the *art assets*.  | 
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| 11 | 1 | vl | h2. Overview  | 
| 12 | 1 | vl | |
| 13 | 17 | vl | * Adaptive 3D engine  | 
| 14 | 32 | katriell | * Supports large open terrains and detailed interiors  | 
| 15 | 17 | vl | * Fully skinnable user interface  | 
| 16 | 17 | vl | * Highly optimized and proven cloud-based networking architecture  | 
| 17 | 17 | vl | * Efficient client/server communication based on UDP  | 
| 18 | 17 | vl | * Cross-platform  | 
| 19 | 1 | vl | * Multilanguage support with Unicode  | 
| 20 | 1 | vl | * Adaptive sound engine  | 
| 21 | 17 | vl | * Full suite of tools to create a complete commercial MMORPG  | 
| 22 | 51 | kaetemi | |
| 23 | 51 | kaetemi | !screenshot004_sound_debug.jpg! !screenshot013_perf_debug.jpg! !screenshot010_pacs_debug.jpg!  | 
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| 25 | 32 | katriell | [[RyzomFeatures|Read more about Ryzom Core features...]]  | 
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| 27 | 17 | vl | h2. Ryzom Core FAQs  | 
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| 29 | 32 | katriell | For questions about why Ryzom decided to open-source its code, concerns about the impact of open source and questions about the direction of the project please see the [[OpenSourceFAQ|Ryzom Open Source FAQ]].  | 
| 30 | 8 | sfb | |
| 31 | 3 | sfb | If you're a developer interested in Ryzom please check out our [[DevelopersFAQ|Ryzom Developer FAQ]]  | 
| 32 | 3 | sfb | |
| 33 | 25 | vl | h2. Open Shard  | 
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| 35 | 41 | sfb | If you want to test Ryzom Core, we have set up a shard where you can connect and see a basic version of Ryzom Core. [[OpenShard|More information...]]  | 
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| 37 | 3 | sfb | h2. Getting Started  | 
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| 39 | 1 | vl | * [[Contact the community]]  | 
| 40 | 53 | shackra | * Check out our manual on [[Getting Source|getting the Ryzom source]] for instructions on how to download the source code. After getting the source code you will want to check out [[BuildForLinux|GNU/Linux]] or [[BuildForWindowsCmake|Windows]] instructions on how to build the source code.  | 
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| 42 | 1 | vl | h3. Ryzom Open Media Assets  | 
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| 44 | 1 | vl | Please check out the "Ryzom Asset Repository":http://media.ryzom.com/.  | 
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| 46 | 1 | vl | h2. Documentation  | 
| 47 | 1 | vl | |
| 48 | 33 | katriell | You can read the *[[Guide|Ryzom Core guide]]* (work in progress).  | 
| 49 | 17 | vl | |
| 50 | 17 | vl | Other resources:  | 
| 51 | 17 | vl | |
| 52 | 17 | vl | * [[OpenSourceFAQ|Ryzom Open Source FAQ]]  | 
| 53 | 17 | vl | * [[DevelopersFAQ|Ryzom Developer FAQ]]  | 
| 54 | 17 | vl | * "Roadmap":http://dev.ryzom.com/projects/ryzom/roadmap  | 
| 55 | 17 | vl | * [[HowTos]]  | 
| 56 | 18 | vl | * [[Licensing|Ryzom Licenses]]  | 
| 57 | 18 | vl | * [[CodingStandards]]  | 
| 58 | 31 | kervala | * "Browse Ryzom Source Code on Redmine":http://dev.ryzom.com/projects/ryzom/repository  | 
| 59 | 31 | kervala | * "Browse Ryzom Source Code on Sourceforge":http://ryzom.hg.sourceforge.net/hgweb/ryzom/ryzom/  | 
| 60 | 46 | haitrinh1592 | |
| 61 | 46 | haitrinh1592 | |
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| 63 | 21 | vl | h2. Ways to Contribute  | 
| 64 | 21 | vl | |
| 65 | 21 | vl | * [[HELP US]]  | 
| 66 | 21 | vl | * [[Contact the community]]  |