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Version 58 (babyeliasbomber, 10/25/2012 12:24 pm)
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2 | 52 | kaetemi | !http://dev.ryzom.com/attachments/download/1505/ryzomcore1_logo.png! |
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5 | 58 | babyeliasbomber | <pre> |
6 | 58 | babyeliasbomber | </pre> |
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8 | 26 | vl | |
9 | 51 | kaetemi | *Ryzom Core* is the open-source project related to "*Ryzom Game*":http://www.ryzom.com. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial "MMORPG Ryzom":http://www.ryzom.com. Ryzom Core is a toolkit for the development of *massively multiplayer online universes*. It provides the base technologies and a set of development methodologies for the development of both client and server code. |
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12 | 51 | kaetemi | !screenshot013_ui.jpg! !screenshot008_environment.jpg! |
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14 | 51 | kaetemi | |
15 | 56 | Botanic | Ryzom Core is *open source* and released under the terms of the "GNU Affero General Public License 3.0":http://www.fsf.org/licensing/licenses/agpl-3.0.html (GNU/AGPLv3) for the *source code* and the "Creative Commons Attributions-ShareAlike 3.0":http://creativecommons.org/licenses/by-sa/3.0/ (CC-BY-SA) for the *art assets*. Which means you can create your own game using Ryzom Core, for more information on doing so check out [[Creating_Your_Own_Game_Using_Ryzom_Core|Creating Your Own Game Using Ryzom Core]]. |
16 | 51 | kaetemi | |
17 | 1 | vl | h2. Overview |
18 | 1 | vl | |
19 | 17 | vl | * Adaptive 3D engine |
20 | 32 | katriell | * Supports large open terrains and detailed interiors |
21 | 17 | vl | * Fully skinnable user interface |
22 | 17 | vl | * Highly optimized and proven cloud-based networking architecture |
23 | 17 | vl | * Efficient client/server communication based on UDP |
24 | 17 | vl | * Cross-platform |
25 | 1 | vl | * Multilanguage support with Unicode |
26 | 1 | vl | * Adaptive sound engine |
27 | 17 | vl | * Full suite of tools to create a complete commercial MMORPG |
28 | 51 | kaetemi | |
29 | 51 | kaetemi | !screenshot004_sound_debug.jpg! !screenshot013_perf_debug.jpg! !screenshot010_pacs_debug.jpg! |
30 | 16 | vl | |
31 | 32 | katriell | [[RyzomFeatures|Read more about Ryzom Core features...]] |
32 | 16 | vl | |
33 | 17 | vl | h2. Ryzom Core FAQs |
34 | 3 | sfb | |
35 | 32 | katriell | For questions about why Ryzom decided to open-source its code, concerns about the impact of open source and questions about the direction of the project please see the [[OpenSourceFAQ|Ryzom Open Source FAQ]]. |
36 | 8 | sfb | |
37 | 3 | sfb | If you're a developer interested in Ryzom please check out our [[DevelopersFAQ|Ryzom Developer FAQ]] |
38 | 3 | sfb | |
39 | 25 | vl | h2. Open Shard |
40 | 25 | vl | |
41 | 41 | sfb | If you want to test Ryzom Core, we have set up a shard where you can connect and see a basic version of Ryzom Core. [[OpenShard|More information...]] |
42 | 25 | vl | |
43 | 3 | sfb | h2. Getting Started |
44 | 6 | vl | |
45 | 1 | vl | * [[Contact the community]] |
46 | 53 | shackra | * Check out our manual on [[Getting Source|getting the Ryzom source]] for instructions on how to download the source code. After getting the source code you will want to check out [[BuildForLinux|GNU/Linux]] or [[BuildForWindowsCmake|Windows]] instructions on how to build the source code. |
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48 | 1 | vl | h3. Ryzom Open Media Assets |
49 | 1 | vl | |
50 | 1 | vl | Please check out the "Ryzom Asset Repository":http://media.ryzom.com/. |
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52 | 1 | vl | h2. Documentation |
53 | 1 | vl | |
54 | 33 | katriell | You can read the *[[Guide|Ryzom Core guide]]* (work in progress). |
55 | 17 | vl | |
56 | 17 | vl | Other resources: |
57 | 17 | vl | |
58 | 17 | vl | * [[OpenSourceFAQ|Ryzom Open Source FAQ]] |
59 | 17 | vl | * [[DevelopersFAQ|Ryzom Developer FAQ]] |
60 | 17 | vl | * "Roadmap":http://dev.ryzom.com/projects/ryzom/roadmap |
61 | 17 | vl | * [[HowTos]] |
62 | 18 | vl | * [[Licensing|Ryzom Licenses]] |
63 | 18 | vl | * [[CodingStandards]] |
64 | 57 | kervala | * "Browse Ryzom Source Code on Bitbucket":https://bitbucket.org/ryzom/ryzomcore |
65 | 46 | haitrinh1592 | |
66 | 46 | haitrinh1592 | |
67 | 21 | vl | |
68 | 21 | vl | h2. Ways to Contribute |
69 | 21 | vl | |
70 | 21 | vl | * [[HELP US]] |
71 | 21 | vl | * [[Contact the community]] |