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Version 59 (kervala, 10/25/2012 04:33 pm)

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!http://dev.ryzom.com/attachments/download/1505/ryzomcore1_logo.png!
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*Ryzom Core* is the open-source project related to "*Ryzom Game*":http://www.ryzom.com. Written in C++, Ryzom Core contains the whole code (client, server, tools) used to make the commercial "MMORPG Ryzom":http://www.ryzom.com. Ryzom Core is a toolkit for the development of *massively multiplayer online universes*. It provides the base technologies and a set of development methodologies for the development of both client and server code.
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!screenshot013_ui.jpg! !screenshot008_environment.jpg!
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Ryzom Core is *open source* and released under the terms of the "GNU Affero General Public License 3.0":http://www.fsf.org/licensing/licenses/agpl-3.0.html (GNU/AGPLv3) for the *source code* and the "Creative Commons Attributions-ShareAlike 3.0":http://creativecommons.org/licenses/by-sa/3.0/ (CC-BY-SA) for the *art assets*. Which means you can create your own game using Ryzom Core, for more information on doing so check out [[Creating_Your_Own_Game_Using_Ryzom_Core|Creating Your Own Game Using Ryzom Core]].
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h2. Overview
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* Adaptive 3D engine
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* Supports large open terrains and detailed interiors
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* Fully skinnable user interface
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* Highly optimized and proven cloud-based networking architecture
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* Efficient client/server communication based on UDP
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* Cross-platform
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* Multilanguage support with Unicode
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* Adaptive sound engine
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* Full suite of tools to create a complete commercial MMORPG
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!screenshot004_sound_debug.jpg! !screenshot013_perf_debug.jpg! !screenshot010_pacs_debug.jpg!
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[[RyzomFeatures|Read more about Ryzom Core features...]]
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h2. Ryzom Core FAQs
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For questions about why Ryzom decided to open-source its code, concerns about the impact of open source and questions about the direction of the project please see the [[OpenSourceFAQ|Ryzom Open Source FAQ]].
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If you're a developer interested in Ryzom please check out our [[DevelopersFAQ|Ryzom Developer FAQ]]
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h2. Open Shard
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If you want to test Ryzom Core, we have set up a shard where you can connect and see a basic version of Ryzom Core. [[OpenShard|More information...]]
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h2. Getting Started
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* [[Contact the community]]
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* Check out our manual on [[Getting Source|getting the Ryzom source]] for instructions on how to download the source code. After getting the source code you will want to check out [[BuildForLinux|GNU/Linux]] or [[BuildForWindowsCmake|Windows]] instructions on how to build the source code.
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h3. Ryzom Open Media Assets
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Please check out the "Ryzom Asset Repository":http://media.ryzom.com/.
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h2. Documentation
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You can read the *[[Guide|Ryzom Core guide]]* (work in progress).
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Other resources:
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* [[OpenSourceFAQ|Ryzom Open Source FAQ]]
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* [[DevelopersFAQ|Ryzom Developer FAQ]]
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* "Roadmap":http://dev.ryzom.com/projects/ryzom/roadmap
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* [[HowTos]]
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* [[Licensing|Ryzom Licenses]]
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* [[CodingStandards]]
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* "Browse Ryzom Source Code on Bitbucket":https://bitbucket.org/ryzom/ryzomcore
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h2. Ways to Contribute
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* [[HELP US]]
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* [[Contact the community]]