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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Problem with that is you still have to keep clicking between the tabs which I'd find just as much of a pain, personally I'd rather have my tells appearing in the same window as my region and universe messages but in a different colour. If the facility is provided to split those off into separate windows also then it would mean both are catered for depending on what you prefer. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Yes I agree with you. I think I did not make my suggestions clear enough. I agree that having tells in our regular chat window would be easier. When I used the essamples [Trixie whispers: Lets Hunt!!] and [Message from Trixie: Lets Hunt!!] was my idea of what a tell should look like in our regular chat window, specially user chat since is the one I use most. (Sorry if this suggestion has been made before, too many pages to back read.) |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Re-organise neutral TPs in Knoll of Dissent so one of them at least is near the Grove of Confusion border? Its a 10 minute run as is, and all other purple areas have a TP fairly close.
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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GoC is only one without easy access for neutrals. moving KoD kami tp closer to GoC is reasonable request. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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We should get access to all the high end towns too, not just Dyron. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
In Rushins Thread about Equipment Decay a few Ideas were brought up.
The Thread itself is about changing the rate of decay our Equipment has and one idea was to set a decayrate just for wearing/equiping something. It should be only a low rate, some 1/2 - 5 HP a Day in addition to the normal Use Deacy. The second Idea was to give crafters a new credit stanza for crafting that reduces HP of Item for extra Credit(e.g. -x% of HP of Item for +x% of credit). That way more crafters would sell there Stuff over the merchants as more Homins would need Equipment faster then a Inguildcrafter could craft it. Prices will drop too, as Crafters will know that now there stuff WILL be bought befor the 7days run out. As Crafter have more Dappers they will be able to BUY mats at the merchants as more Homins will sell the mats they hunt and dig to get the dappers to buy Equipment, which will give Crafters the dappers needed to.. ad nauseam... That way player that only want to craft have a chance to do that, even if they donīt like digging(and i admit i HATE digging) and arenīt forced to dig to lvl there crafting, Dappers are worth something again(not like now where Cats, OP mats and Supīs are THE inoffical currency) and overall promote economy. Just what bugs me sometimes ;) Lyrthis |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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all town tp's should be available to neutrals. It's a bit silly that a high level neutral Tryker can only tp to Dyron |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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If I place high Q items at a merchant, they're not bought within the week, but if I'm looking for stuff, there's nothing there - nobody wants to check their stuff once every week and re-stack the merchants... just leave my stuff there until it gets sold, where's the problem? The 7-day-limit and the item limit of 128 (iirc) are there to serve the same purpose - one of them is redundant and should go. My suggestion would be to considerably stretch the time limit on items for sale, or even lift it, and maybe reduce the number of slots if necessary. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Another thing that bugs me, pretty much :D
Pweeze, pweeeze, pweeze. When you go to a merchant and try to buy or retrive an item or stored mats and the action cannot be completed -- lack of bulk, dappers, etc -- the selected item disappears and makes you reload the trade dialog by closing and reopening. Oh, if you could fix this I'm be happier everytime I visit the merchants :D |
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