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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
I don't know if all of this has been said already (after page 8 I stopped reading) so here's a short wish list:
- creating items sort tabs: I want to put all TP tickets under a tab and then HIDE them! - emotes fix! Don't need to say more I think. - customized emote: /emote wants this very badly - channel creation: well, like a tell, only with more then 1 other - general channels: Tryker, Zoraļ, Matis, Fyros, Desert, PR, Lakelands, Forest, Jungle Thank you, have a nice day! |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Some changes I'd like to see in game:
- Remove the ability to select harvest sources using macros and keystrokes. - Remove the fact that the player moves automatically to a targerted source. - Do not allow the extracion action unless the player is physically near the source. - Fail if the first command in a macro is /target an unexisting entity - Do not allow a second extraction until the player has either taken or dropped the mats of the previous one, without key mappings for this. Yes I know these are harsh changes, but enough seems to be enough. In order to compensate these annoyance for diggers, increase the rate of mats and xp per extraction to keep current rates. Alternatively, I'd suggest the following: run a perl script on the player database, and boost all harvesting branches of the players that wish it to 250. Give the corresponding Skill Points. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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well said.... |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Thats just one branch to 250 in the 4 main branchs (Armor Crafting/Jewel Crafting/Melee Weapon Crafting/ Range Weapon Crafting) or the 10 sub branchs (MA/LA/HA/Shield/Jewel/1hM/2hM/CC(Amps)/1hR/2hR) ? lol hope its not the full 39 branchs (I know you said "trees") Maybe there should be two Titles "Master of Crafts" for one 250 in each of the four main branchs and "Master Crafter" for one 250 in each of the ten sub branchs or three "Crafting God" for all 39 to 250 :o |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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I agree with all your post even i didnt know i could target a source with a macro ...LOL. :) But i think your last idea is not fair for those who took the time to lvl all the harvest skills. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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When you are a jeweler it make sense that you craft all the jewelry and it s the same for armour crafter. But weapon crafter dont necessary craft all types of weapons and in that case specific titlle would be usefull like master 2h sword crafter when you hit 250 2h sword and master heavy weapon smith when you are 250 in the 4 branches of heavy melee craft. There s one thing that i dont understand : why dagger craft is not in the close combat craft Skill ? As close combat (dagger and hand-to-hand) is separated from 1h fight , dagger craft should depends on close combat craft and not on 1h craft. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Add another vote to the I am sick of forage botters! Do something.
But, my real purpose is, Turn on the PvP challenge option. It seemed to be working just fine last time I had a look at it, why can't we have it back? Noin. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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I meant all of them;) With the way it would work, you would get (for example) Master two hand Sword crafter, then Master 2 hand weapon crafter, then master weapon crafter (after completing 1 hand and amps [amps already have there own:P]) Then Master Crafter (after getting the rest). So the titles would go from specific (1 tree) to more general terms to deal with the overwhelming number of skills that a person has. Tiny little "goals" that will help propel some people (including me) to do more :) I know it sounds crazy, but there are already some people who could be a Master Forager - and I'm sure eventually some people would be a Master Crafter. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Thought of another one tonight. Is it possible to have a visible timer for how long MPA, self heal, invulnerability, etc. have before they are available again. I don't want to click on the icon to see this, in case I use the ability just as it becomes 'live'.
Maybe a countdown on mouse over, or the icon gradually changing colour. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Something that I just remembered that happened in EP2, and that seems to happen in game sometimes, the so called "not working / wasted" auras, although unrelated to other bugs that may affect auras and powerups: apparently, it seemed that the resist / damage of a let's say elemental spell was computed at the time of casting, e.g. To. The target gets the message "Evil kamist invokes an offensive spell on you", and decides to activate his aura at T1. Visually the client shows the special effects at T2, with To < T1 < T2. Since the spell resist / damage was already computed, it could affect a target even when the server processed (and thus wasted) the aura, for the time of travel of the spell is not taken into account. (what's the speed of a spell anyway? 30m/s? ). Looking at sysinfo, one could read:
+ Evil Kami casts spell + You activate mage aura + Evil Kami hits you for 12(1500) dmg Can something be done about this? or am I completely wrong about what was really happening? |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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:eek: NO NO NO NO NO!! That is physically the ONLY way I can target a forage source in many areas, 'cause the blinkin' Bodoc (or Yelk or Plod or Kippie or ...) has his/her butt parked right on the source and you absolutely CANNOT select the source with the mouse from any angle. In addition, my mouse, in game, jumps all over the map, even using "hardware mouse", making it nearly impossible to make the fine adjustments necessary to get the mouse on the tiny little area of the source that IS selectable, let alone get it over that little tiny "take all" button again. And I have already invested in a new mouse (twice), one optical, one old-fashioned ball-type to no avail. Next thing you know you'll want to take away the ability to have a targeting assist macro! Try picking out one target from among the three that the tank just pulled in with two full teams of 9 members each participating in the hunt. You get five or six Tanks, three or four targets, all going at once and getting the correct target for nuking is an exercise in frustration. Using macros to assist game play is NOT "Botting", its what was intended by the Devs. And don't give the true botters lvl 250, you're just playing into their hand! If you think someone is Botting, try talking to them. If they don't respoond, dro a ticket on them, let the GMs deal with it. They've already said Botting will not be tolerated. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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I hate those wasted auras too, they make no sense. I remember being killed once about 10 seconds after I had activated anti-magic aura, presumably because there was also a hefty time credit in the cast. I looked in Sys Info and couldn't even find the "... invokes an offensive spell on you.", could it have been splash damage from a bomb? These are probably both major changes to the game mechanics though, not annoying little things that could be fixed quickly, sorry to take it off-topic. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
-Fame rewards to have a numerical value given when completed (like xp). eg "you gain fame with Matis (personal 0.25, guild 0.05)
-show the decimal point in fame eg 30.01 or 29.82 -show decimal for bag bulk eg 299.41/300 mats, crystals, ammo and tickets all have individually less than 1 bulk |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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used to happen to me all the time when i was digging in EF, the bandits would cast when equipped with weapons ie taking bloody ages. i'd notice and pop an aura but still die horribly. afaik you need to have an aura active before the offensive player/mob begins the cast not just before it hits you. would be nice if this was changed. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Be able to choose which Icon (from those used within an action) is used as the Action Icon on the Hands Bar , atm it uses the strongest stanza but this results in alot of my Icons having the same picture and its not always the most descriptive of the Action -for example if I have a Hands Bar devoted to Tracking they will all most likely have the same (Tracking) Icon instead of which material they work for
Id like this to work through the Edit or Create New Action windows by right-clicking on the "Icon" box and selecting via a drop down containing all the Icons used in that window |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
the range of bandit ranged attacks
whereas we're limited to 50-60m they can hit you from 200000000000000000000m |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Give us goal to master craft skill tree after hitting lvl 245.
A master would have a really good succes rate or an abilty to avoid degraded. I think added +10% bonus in success rate or the ability to avoid degraded would be a nice reward for hving spend time to get the tittle. moreover there s nothing worse than wasting sup mats cause we have only 80% success rate...we all know how rare they are. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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That's the "little" fix i was referring to.. after all, it's just a raytrace, not 10^whatever |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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ooh this is a real good idea :) why didnt i came up with that |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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The problem seems to be simply that the effect an elemental spell is going to have is already determined when it's casted, but not actually played out until the spell hits. With casting time and travelling time, there's several seconds between the two. The simple solution would be to just make spells instant. Get rid of the glowing ball that has to travel between caster and target, and just make the target burst into flame at the exact time the fire spell is cast, no matter the distance. Incidentally, this would also make afflictionists very happy as they wouldn't have to wait to see if their spell is going to link anymore (seem unfair they're forced to waste several seconds every cast while elementalists can just nuke away). Unless I'm severaly mistaken, projectiles from ranged weapons are currently instant, reaching their target immediatly after being fired. Does it seem weird to anyone else that magic is limited to the speed of a car in moving through physical space, while physical objects teleport to their destination? |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
That my Camera angle changes when I teleport. Why is it set back to level? I like it tipped down just a bit.
Noin. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
this needs to be number one to be fixed list... mob spawn after server restart
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Don't make me have no target when I get killed. Leave my target just how it was please.
Noin. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
small spelling mistakes.
Such as the new catalysers. The roll over has them as "Elevation cristal", but it should be "crystal". Well, that's unless we all increase our xp by drinking champagne. ;) Can't remember any more at the moment, but I'll edit the post when I find them. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
How about fixing fear so that affected beings do not all run in the same exact direction.
P.S. I would also love to see an affected playing character have their toon run away out of their control until the effect has ended. (Is this that impossible to do?) |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Edit: And it just occured to me, this would also be usefull when our healer is forgetting about me again ;) |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
I would like to be able to open the craft dialog without having to equip a tool. Not a major change, just conveninece. Be it to check mat proportions, learnt craft plans, etc. Of course you cannot perform a craft action without the tool.
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
A button to filter tickets on your inventory windows. Just like the others, right next to it.
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Make aggros mobs less hungry. 1 kincher does not need to kill 4 yelks ever 10 mins.
Give herbs the same number of mats as aggros and kitins, after all they are generally bigger in physical size so why less mats? And why are herbs at higher lvls (200+) disproprtionate in lvl to the aggro mobs and the region eg a voracious pr yelk (biggest non-named yelk) is just 1 star, many other bearly reach 2 star, with exception of uber herbs. It means hunting as a method of obtaining craft materials is not really viable for the herb based materials, but quite adequate for aggro based materials. Give PR mobs normal HP for their lvl or extra xp. (And yes, i had a bad day from aggros in the pr) |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Armilo-Duk Ammo Crafting Tool.
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Hrm 18ish pages of stuff too read, duno if what I post has been said or not, but here goes.
1. Have more than 3 packers/1mount 2. Fix the Gender issue with Emotes/team invites/Exchanges 3. Raise the Buy back cost of Items sold to NPC for Players to be higher than the Sell to NPC cost (to deter the Sell at hawker in middle of nowhere, then port to Yrk or where ever and move to apt, or what ever) 4. Stables at Various Tribe camps (doesnt make ne sense that a Tribe with "pets" or mounts in their little Pens, dont have a stable to house/feed them) 5. Fix the Matis 1h Sword, Has no Trail behind it like the others 6. Adjust Resource Tracking so that it takes you to the material source, not to the edge of the Mass deposit that has everything. (example, at Sap Slaves camp in GoC, If one were to go to the edge of the cliff roughly NE of them, Aproximatly 60ish meters from the camp, And do 100m tracking for Choice only Fiber. It will say your bout 50ish meters from "deposit". YOu get there and there is no Choice fiber there. Its another 50m away on the Far side of the Camp from you next to the Tree.) 7. Be able to at least look at your Crafting plans without a tool. (too see what you have, figure out how much you need of various materials to craft, ect.) 8. Fix the PvP 9. Bring back the Pheonix graphics on spell casting :D 10. Increase the amount of Mats Herbivores drop. 11. Increase the number of Mobs that can Drop Choice mats (as discused in another thread, perhaps PR Mobs to offset thier Extra Hit Points)(and to "support" the increased number of Mobs doing so, Have the Slayer's, Destroyer's, and Death's drop more mats and more HP) 12. Give more people a reason to be in PR for things other than Supreme mats, and named/boss mobs. Like number 11:D or increase the XP of mobs to again offset the increased HP's. 13. Bring back the Kirosta Patrols in PR:rolleyes: 14. Be able to Force the Game to "reconnect" while still logged in 15. A button to "Auto Sort" inventory(s) 16. A price diffrence between Regular Bale, and Small Bale (Mount/packer food) 17. Emote to Sit in an existing Chair or Bench Well thats all I can think of this time around. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
ability to access apartement and guild hall inventory within city limits.
currently porting to apartement/gh is just waste of time. it does not add anything to game. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Yeah, this one's good. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
"Aim" stanza for melee actions is massively overpriced for its almost negligible effect - reduce it by a factor of 10. I mean the credit cost to use it, not the Skill Point cost of learning it.
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
A Right-Click option on the Map that Remove's/Restore's the heading "MAP" , the Buttons , Season and Weather info so I can get just the Map itself displayed without any "Clutter" taking up screen space when those options/info's arent needed
Would also be nice in that case to have a Right-Click option to get back to the "Whole World" map (taking the place of the "Back" button) when veiwing one of the smaller maps -so I wouldnt have to Restore the buttons just to switch maps |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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actually, i had no problems with that "clutter" before i finished that image.... damn, i want it now ;-) |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Thats not bad , id still want to lose the window title line "MAP" tho and have the Season/Weather line read something like "02 h on a Fair Summers Night" -nice n minimal :) EDIT - you could also get rid of the "Back" Button and just switch between the World map and the individual land maps via the zoom function , one step closer than you can get now would switch from the World map to whichever map it was centered on , going back to the World map would just be zooming out one step more than you can now |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
How about fixing the problems up in Knoll of Dissent near Hidden Source where a cast elemental spell on a single mob aggros the mobs around it as if it were a bomb spell.
Also in the same area, spells cast on mobs register twice the damage in the number that floats above the animals head. Not sure if it actually does that damage or not. Noin. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Fix the action malus on Fyros HQ medium armor Rilonyx vests. It's currently 7.9 and should be 5 like ALL other medium armor.
Fix the name of Matis medium boots. Curretly says "Wiva" (like light armor) but should be "Striva" like the rest of Matis medium. Put the current medium armor restrictions on to bucklers and the current heavy armor restrictions on heavy shields. (Bonus: also give them the corresponding HP bonuses of each armor type) Turn on the extra modifiers like parry on 1H melee weapons and daggers. Also adjust their damages and speeds similarily to the 2H changes. Make normal PR mobs drop choice mats (leave XP alone) Leave the camera where I put it ALWAYS. (don't re-center it when casting or shooting ranged, I want that view for a reason) That shouldn't be too hard now, is it? |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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:O thought it was just me, no-one else i know is affected. the spells lie, they don`t do double dmg |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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ohh.. maybe if they limit min size so that whole text would be visible, then problem would go away ;-) (j/k :-), just swap weather and season like mentioned in earlyer posts, and remove map's "min" size or make it smaller). |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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I dont agree with that ...i think map is good as it is now and i like to know what is the time on atys |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
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Yes, keep the time on the maps as mobs have different behaviours at different times of day. On treks and when foraging this is important information. i.e. Ragus an Gingo become more active at dawn and dusk. |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
ok i was a bit unclear then!
what i meant was change 'the season is summer, the weather is fair' to 'summer, fair' keep time etc, and having a calander ingame would be nice. Weather is all but pointless as it's described currently though =) |
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Just a thought about the new outpost weapons :
they need the same amount of mats as the HQ plans so they should have the same hit points. |
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