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Ryzom - Forums: What Bugs You The Most? (by Xavier Antoviaque)
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pr0ger February 23rd, 2006 03:57 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
- a /slap_devs emote who'll increase a counter somewhere in nevrax, witnessing how much ppl are angry at something in the game :eek:
- a /hug_devs emote who'll increase acounter somewhere in nevrax, witnessing how much ppl like something in the game :D

more seriously, something to drag easily the action bar. it's very hard to click on the lonely tiny pixel around the corner who allow window displacement. I heard about UI reworking, so please dont forget it !

blaah February 23rd, 2006 05:22 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by wyeth
they need the same amount of mats as the HQ plans so they should have the same hit points.

no, low hitpoints are there to make them rarer.

martinr February 23rd, 2006 06:57 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Apologies if already posted but..

A tear drop icon on crafted items to indicate at a glance the highest boost attached to it.

red drop for hp
green drop for sap
purp for stam
blue for focus

jeffpm February 24th, 2006 05:17 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Well, I'm in my first two hours of the Trial.

I already have some observations that have led to frustration. It's just not good to frustrate potential customers in only two hours.

Trainers don't train. Specifically, how does one craft? No clue and no npc, including the crafting trainer, is saying. What do I need to craft stuff? Recipes and ingredients I assume, but where do I get the stuff? What can I craft? Duh on me perhaps, but I've not figured out how to get past the duh stage yet. I shouldn't have this problem as a new player trying out the game.

UI is completely unintuitive. One small example: got a mission to go to Stalli. Cool. Where the devil is Stalli? It's not shown on the map. Found the Landmarks function later after running around and dying. Well, cool, but it would have been helpful to have had a tutorial that covered the main UI functions quickly. As bad as Eve's tutorial was 8 months ago when I joined, I didn't have this kind of problem.

What is the repetitive message "Please wait" that comes up everytime I update a mission, or several times when I pick up something off a corpse? I wait and I wait. 2 minutes isn't waiting, it's the server/database stuck. I work around this by logging out and in. Not fun. Just not fun.

And a 5 minute wait after death to respawn? And then have to sit and wait more to regenerate my health, sap, etc. That's just enforced downtime which doesn't help me learn anything, accomplish anything, have fun, try new stuff, etc. After 2 deaths, I just logged off and came here to post. Not a good approach to death from a new player's perspective, who wants to try this game and really, can't. Again, not fun.

And then, logging in, again, again, I see this smart jab at players: "You'd load faster if you had more ram and a better processor." OK, I see that is an attempt to be humorous. BUT, I'm already pissed and frustrated by the above situations. And, oh btw, I have a 64bit processor and 2GB ram and a 6800 graphics card. And the game still takes a while to load. I didn't need the snide/demeaning comment.

I'll try again tomorrow, but I'm not optimistic. And since I'm not optimistic, this may be my only attempt to give you useful feedback from a new-to-the-game, trial player's perspective.

rushin February 24th, 2006 11:02 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
hello :)

sorry to hear about your woe's. it's generally agreed the starter islands and tutorial are not ideal but to address a few of your points.

i believe there is a crafting tutorial which links off the welcomer, if not have a look at the online help it is explained there.

the UI i absolutely love it, its extremely flexible and can be configured to a great extent, guess that is down to personal preference although its about to get redesigned as per recent article on the main site.

the 'please wait' messages are not universal some issue with your connection maybe?

when you die the map that pops up is to choose a respawn location - if none are around to res u just click respawn, no need to wait.

my only suggestion would be to persevere a bit, once you get your head round some of the quirks things should make a lot more sense :)

blaah February 24th, 2006 11:06 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by jeffpm
What is the repetitive message "Please wait" that comes up everytime I update a mission, or several times when I pick up something off a corpse? I wait and I wait. 2 minutes isn't waiting, it's the server/database stuck. I work around this by logging out and in. Not fun. Just not fun.

it's problem in your end. most probably network is causing this.
i have no problem with "Please wait" window.

Quote:

And a 5 minute wait after death to respawn? And then have to sit and wait more to regenerate my health, sap, etc.
you can choose your respawn point (or use tp ticket while dead), and hit respawn button to insta respawn (if you dont get rez by asking in region)

Quote:

And, oh btw, I have a 64bit processor and 2GB ram and a 6800 graphics card. And the game still takes a while to load. I didn't need the snide/demeaning comment.
i have played with amd64 4800+, 2g, gf6150 onboard video, and i can tell you that i'ts FAST compared to my amd 2000+, 1G, gf3.
Ryzom is kinda slow on logging and loading new zones, but with that comuter you have, it's probably your network again that slows you down (or you windows needs cleaning or full reinstall).

scarazi February 25th, 2006 03:16 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
lower the hornchers title/hp bar, no reason for it being 50 metres above the mob

vguerin February 25th, 2006 03:39 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by scarazi
lower the hornchers title/hp bar, no reason for it being 50 metres above the mob

It's to avoid the horns :P

kyesmith February 27th, 2006 01:01 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
What annoys me post in ryzom:
********

***edited by Soulsnatcher, please refer to the Codes of Conduct before posting if you need a reminder of the rules***

philu February 27th, 2006 11:34 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Make the forage source window always on top. It's really annoying when a mob wanders up and obscures this while you're trying to dig. :rolleyes:

wyeth February 28th, 2006 06:58 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
When will we have reply from nevrax about this thread ?

Marjo March 1st, 2006 09:07 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by wyeth
When will we have reply from nevrax about this thread ?

Now, as you ask for it. :p I've compiled the feedbacks of the 3 communities last week, and sorted them from the most important ones (most asked through the 3 communities, most talked in game, already discussed in the past on the forums) to the less important ones. What was easy for many suggestions, but harder for the less common ones.

There's about 370 entries in the list now. I'm still regularly reading what is posted here, to check if I sorted all well, or if there are some new important feedbacks to be added.

This report is helping the devs deciding which features to improve first; they already had an overview with the tickets, but needed to know more accurately which improvements were the most wanted. Among the top priorities, they will pick up first the features that are easy to improve and don't require much time.

Currently however, as the devs could work on it only "when they can", that means no date can be given. Some changes might be added in any coming patch, depending if a dev found some time to correct something from that list or not.
They plan on focusing more deeply on this list once the current projects are released (the Ring, the Spires, the interface...).

blaah March 1st, 2006 11:21 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
dress town guards to light armor and give them amps... it's sad to see them holding launcher and not knowing where the trigger is (they use magic whatever weapon they hold).

ajsuk March 4th, 2006 02:31 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Fix the flipping single unti transfer bug you get after alt-tabbing in full screen sometimes...

I don't like using windows >_>

ariwen March 4th, 2006 10:33 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Missing Encyclopedia enteries Still!!!

Gah, when do we get more encyclopedia entries again???

khyle March 4th, 2006 10:44 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Thanks, Marjo, for the reply.
Quote:

Originally Posted by Marjo
They plan on focusing more deeply on this list once the current projects are released (the Ring, the Spires, the interface...).

Is that the planned sequence? Is there an ETA? (sorry for OT :rolleyes: )

kaetemi March 5th, 2006 11:26 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by philu
Make the forage source window always on top. It's really annoying when a mob wanders up and obscures this while you're trying to dig. :rolleyes:

Yes, and also, set only the selected source on top, cause often the texts from other sources are over my source window :D

Oh, and renaming guilds, changing guild logo and guild merging (all costing dappers, of course) could be useful features :)

martinr March 14th, 2006 07:12 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Gives more rewards at 250, and more insentives to raise other things to that level as well.

See, my feeling is, that while Harvesting at 250 gains you useful new additions to your prospection, the other things are sadly lacking.

Craft.

lvl 50 = Medium Ql, lvl 150 = High Ql

Why not a Master Ql at LvL 250 for each branch?


Magic.

Spells as they go more powerful tend to get more flashy and all ooooo and aaaah as they go.

Why not a 250 only spell effect? (Like super powerful looking for Ele, or the wings for healing, or otherwise?)

Melee.

Get to increase dmg, aim at a part of body, or ignore armor.

Why not special attacks and new animations based on your levelled style?

These dont even have to be set to lvl 250, can have new attack for each 50 level. Like combination attacks, or others which cannot be bought unless you have levelled that particular weapon?

And how about, for each additional 50 levels gained, an increase in stats?

So someone who has gained 250 in one skill, can continue to increase hp, focus, sap or stam for every 50 levels gained in another branch?

Saves you just racking up loads and loads of points that you just wont spend otherwise. :)

therowan March 14th, 2006 08:21 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Guild Halls. So nice to have but pretty much useless to the average guild member. They are lovely to look at, now lets make them functional.
I'd like to see:
a guild vendor
guild trainers
crafting in guild hall
small 'lockers' accessible specific to each member of the guild... say, large enuff to hold a set of armor or something. This would go a long way in making new members (usually new players to the game) feel a part of the guild.

I know inviting folks to your apartment has been mentioned. Again, lovely to look at but no fun at all in having. Limit it to 2 or 3 players to invite at a time maybe.
Direct access to apartment mats for inhouse crafting.

Doing something with either of these would make the 'role play' aspect of the game a lot more rewarding.

Trade between players: I would dearly love to see in the system information window a 'read out' of what has been given/recieved. Track what was traded and proof of receipt. Lost items could be tracked.

Personal log: A way for us to write notes, recipes, reminders.

**Edit** Give us more armor plans! Bring back the full caster sets or perhaps cult specific race armor... Ex: Kamist Matis/Karavaneer Matis, etc.
Also, mark an alter as the Regional Neutral cult alter somehow.

Thnx for putting up this thread.
Therowan
TheNewEmpire

blaah March 14th, 2006 08:35 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
bugs me that XP is not split evenly for you if you use 2 or more different skills in combat.
makes 1h sword and cc hard to lvl in sync as 1h sword always seems to be getting lot more xp than cc (1h sword and cc is same lvl, same lvl weapons)
not to mention really-really hard to lvl solo aflictions ;-(

geasa March 15th, 2006 06:40 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Its a small thing but... can we have the option of turning off the faction/PvP tag/image above our characters head while in PvP mode?

iwojimmy March 24th, 2006 12:56 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
hopefully this thread is still looked at :)

When we create or modify a macro, could it be SAVED when we hit OK, instead of waiting until we exit the game ?

Ryzom does not exit cleanly for me most of the time, and if it crashes on exiting, any changes I have made to macros over the preceding hours of play are lost :(

geezas March 26th, 2006 05:50 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Things that bug me the most:

* 'can't process operations on offline players' when adding a buddy who is offline

* The he/she switch in emotes and the lacking of a /me command that lets me do custom emotes, the ones ingame now are pretty useless because they do not alway's convey the right message.

* There are no things to do social stuff with. Give me a beer mug, a bottle, a piece of bread, a swimsuit eg attributes to play round with. The client gets to brew ale but haven't tasted any yet ;)

jamela March 26th, 2006 05:56 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by geezas
* There are no things to do social stuff with.

The only decent thing to come with outposts (imo) - flowers! I wish they were visible props, but it's the thought that counts. That's what I told my Mum today anyway :p

soulsnatcher March 26th, 2006 06:01 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by iwojimmy
hopefully this thread is still looked at :)


Yes this thread is still looked and is a good place to put an issue, but please make sure you have submitted a bug ticket in game regarding it as well.

Thanks
Souls

khyle March 26th, 2006 06:11 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by geezas
the lacking of a /me command that lets me do custom emotes

I'd like to see separate textual emotes and char animations that can be combined into sequences using the stanza or macro system (or something similar)

Quote:

Originally Posted by geezas
There are no things to do social stuff with. Give me a beer mug, a bottle, a piece of bread, a swimsuit eg attributes to play round with. The client gets to brew ale but haven't tasted any yet ;)

Also, make it possible to trade mission items and mats with other players. There's plenty of social potential in this alone (think of flowers/medicine/casks/...).
IIRC this was in the game once and has been "nerfed" out.

geezas March 26th, 2006 08:20 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by khyle
Also, make it possible to trade mission items and mats with other players. There's plenty of social potential in this alone (think of flowers/medicine/casks/...).
IIRC this was in the game once and has been "nerfed" out.


Altho this would be a good solution, it will not happen without a modification to the items, since missions could be completed alot faster if people would work together to get the mission items.

katriell March 26th, 2006 10:49 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

* The he/she switch in emotes and the lacking of a /me command that lets me do custom emotes, the ones ingame now are pretty useless because they do not alway's convey the right message.
The /wave (without target) and /pacific (with target) emotes are very inappropriate to a Zorai...or any homin...

khyle March 27th, 2006 12:25 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by geezas
missions could be completed alot faster if people would work together

Then again, that's one reason why I'm not playing The Old Man Papers: Vanishing or any other single player game. ;)
Seriously, why shouldn't homins be able to complete missions cooperatively? If I'm not mistaken, you have to actually loot or extract the materials yourself anyway to give them to your contractor.

richky March 27th, 2006 10:04 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by khyle
I'd like to see separate textual emotes and char animations that can be combined into sequences using the stanza or macro system (or something similar)


Also, make it possible to trade mission items and mats with other players. There's plenty of social potential in this alone (think of flowers/medicine/casks/...).
IIRC this was in the game once and has been "nerfed" out.

Even better, give us recipes that use mission mats... even if it's only to mix berries and honey to make jam :D.

rushin March 28th, 2006 12:52 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
forget everything else i wrote just fix the losing focus when typing hell, it's driving me insane.

if someone logs off and u have a tell window open it disappears, which is annoying enough but if you're typing somewhere else u will lose the focus and end up with a screen full of windows and half ur current windows closed. also happens if someone sends you a tell.

hate it! hate it! hate it!

thx ;)

jamela March 28th, 2006 09:03 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by rushin
... u will lose the focus and end up with a screen full of windows and half ur current windows closed.

While waiting for the focus shift to be fixed, don't hold your breath, remap your keys so all the windows use a 2-key combo to open/close. :) Makes a big difference.

rushin March 28th, 2006 09:40 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by jamela
While waiting for the focus shift to be fixed, don't hold your breath, remap your keys so all the windows use a 2-key combo to open/close. :) Makes a big difference.

my poor brain would explode. not as young as i used to be, learning new fangled things is a struggle :D

geezas March 29th, 2006 10:06 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by richky
Even better, give us recipes that use mission mats... even if it's only to mix berries and honey to make jam :D.


Jam sandwiches on the fairhaven beach would be so nice :D

geezas March 29th, 2006 10:08 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by khyle
Then again, that's one reason why I'm not playing The Old Man Papers: Vanishing or any other single player game. ;)
Seriously, why shouldn't homins be able to complete missions cooperatively? If I'm not mistaken, you have to actually loot or extract the materials yourself anyway to give them to your contractor.


well yes, that would be nice :)

was just thinking of a game creators pov when players are taking the short path you do not want them to take ;)

richky March 30th, 2006 12:05 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by geezas
....was just thinking of a game creators pov when players are taking the short path you do not want them to take ;)

Well, since for the crafting missions you can have a teammate do the actual crafting and just hand you the stuff to turn in, I'm not sure why the same idea can't be used for the harvest missions.

ajsuk April 5th, 2006 01:25 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
How about adding a KoS list? :p :p :p

And just to be a pain, I'm gunna say it again.... More S P A C E! (for storage like ;) )

dazman76 April 5th, 2006 02:08 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by ajsuk
How about adding a KoS list? :p :p :p


KoS List
======
Jayce
Jena
Santa Claus (I haven't forgotten)
Alec Baldwin

Done :D Only kidding mate :) I could never hurt Jena if she was wearing *that* costume :)

ajsuk April 23rd, 2006 09:17 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
PvP Tag! If its turned off... MAKE IT LOOK OFF! :p
In details: It's a silly bug where after turning the PvP flag off, it doesnt refresh and disapear until after teleporting/respawning or such things.
No fun chasing someone for miles and finding the person hasn't even got it activated anyway. >_>

jamela April 28th, 2006 07:55 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
What bugs me the most? Once again, it's that Nevrax "fixed" the hairdressers, oh so long ago, and I can no longer get my hair done in Pyr :(
This is a really, really, really important issue, especially on a Friday night! *stamps foot furiously*

grimjim April 28th, 2006 08:05 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by jamela
What bugs me the most? Once again, it's that Nevrax "fixed" the hairdressers, oh so long ago, and I can no longer get my hair done in Pyr :(
This is a really, really, really important issue, especially on a Friday night! *stamps foot furiously*


It would be nice to have access to all the hairstyles and a nice 'reward' for travelling to other lands. Especially if they could be fixed so thaty don't have gaps in the skull or show up white!!!

Couldn't take tooooo much time could it?

katriell April 28th, 2006 08:48 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
*adds beg for multiracial hair*

I would love so much to be able to use Fyros hairstyles on a Matis...

Oh, and make it possible to select and copy text in tells and chats.

petej April 29th, 2006 01:05 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Macros/Keys -add the "Follow" command and Emote (those ingame atm but only accessed via drop-down menu) options plz :)

apb47 April 29th, 2006 01:42 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
petej, you can make your own macro for follow.
say:
/tar X
/follow

and there you go :)

petej April 29th, 2006 01:49 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by apb47
petej, you can make your own macro for follow.
say:
/tar X
/follow

and there you go :)


Hmm thought id tried that and it didnt work , would still like "Follow" added into the "Move" section of the Macro system

Ummm Say ? you use "Chat" , "Talk to anybody" , "say" , "/follow" ?

lol works but realy messy for a simple function

PS- Thx anyway thats realy usefull :D

aardnebb April 29th, 2006 04:04 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Fix the fame point system so we get a bit more info on just how much fame we get from a mission? Currently trying to work myself down to as close to 0/0 Kara/Kami as I can get but, I have somehow managed to end up with more neg Kara fame than pos Kami fame.

Hopefully I'll be able to find a mission giver that will balance this out... (any suggestions people? would appreciate the input)

kuroari April 29th, 2006 06:16 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
*sighs after a night of running away from bandits* Mobs that have 5 gagillion m range.

and
when accidently blowing a levier to bits - itd be nice to say be able to _NOT_ fight the rest of his friends traveling with him.. i confused him for a gingo and was afraid of losing fame so i just high-tailed it out of there :)
RIP :)

blaah April 29th, 2006 08:50 PM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Quote:

Originally Posted by aardnebb
Hopefully I'll be able to find a mission giver that will balance this out... (any suggestions people? would appreciate the input)

you cant balance fame ;-)...
few of my chars have both kami and kara fame at positive side. (just did welcomer missions for one, then to the other side in q50 region).
that was _after_ new fame kicked in, before, i had balanced fame with all chars.

ajsuk April 30th, 2006 12:08 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Digging bugs...

* Dont tell me I'm too far away from the source, bloody move me to it!
* Dont start the source timer countdown when I'm not close enough to dig from it!
* Make mobs move away from souces, they should know better...

katriell April 30th, 2006 01:32 AM

Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
 
Another digging bug: the tripping animation that occurs once or twice as you try to move away from a source.


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