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Re: An observation from a newbie
I canīt realy see where is the problem, if there would be healpotions in game, anybody who doesnīt wanne buy them just donīt buy any. I think getting rid of the crystals will be a much better Idea, but than some like it some donīt thats life, and life is a **Please watch your language -- Tydamus** , and than you merry one:D
and anyhow its just simply an Idea, there are no healpotion in the game |
Re: An observation from a newbie
I aree that it could be beneficial for certain playstyles; some people like (or are only able) to solo more often than others, and that's always been a weak point for Ryzom. Healing draughts and 'potions' however could offer more enjoyment for that particular playstyle but almost any implementation would pretty much unbalance the self-heal power, mages' heaing power and make PvP a bland click-pot charrade where the one who runs out of pots innevitably looses, as Schizm pointed out.
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Re: An observation from a newbie
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Re: An observation from a newbie
we encourage teaming, if you have decent armor and weapons then the mobs really dont seem to hit that hard
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Re: An observation from a newbie
If mobs ran away from anyone with a combat level 50 above their own... how would you train your secondary melee skills ?
you would need an afflictionist to Root or Stun things so you could stick your little knives in.... and Ranged would involve the mobs Kiting you :p not a valid option :D As for Heal potions.. beleive it or not, having friends is better. |
Re: An observation from a newbie
as for heal potions and etc etc ....
I like all the difference between ryzom and all the other games :D Have fun and try to make as much friends as you can |
Re: An observation from a newbie
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Very good point there. Just imagine, youīre out hunting with a friend whoīs 250 2 Handed Melee and wants to level up his 1 Hand... Well, all mobs run away from your team... "Dīoh! Hey, you must leave the team, we canīt level with you." "But how am I supposed to level, mobs keep running away frome me, I need you to hold them in place with Magic." "Well, we canīt keep them in place, becuse they arenīt in the place, running away from you... And besides we donīt wat to level Affliction Magic, we wanted to do Daggers and Blunt wapons etc..." Allright, letīs forget this idea. And Iīll restate my previous statement here: If healing Potions were implemented EVERYONE would buy them. Not just those whoīd need them for leveling or PvP. So sooner or later almost everone wold scream for more storrage space again, because of all the potions filling up their appartment and guildhalls and packers... *rolleyes* Just forget the notion, please. Acridiel |
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