![]() |
Re: [FAQ] Ryzom in Linux (Reloaded)
Quote:
The setting for the 3D driver is Code:
Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1", Code:
Driver3D="OpenGL" Again, don't touch client_default.cfg, it is protected and will result in lengthy patch sessions. |
Re: [FAQ] Ryzom in Linux (Reloaded)
maybe i want, because when i change the 3d mode in client.cfg to OpenGL, ryzom starts the patcher, changes back to direct3d and i got my terxture bugs back...
EDIT: Sorry cant read ;) i just want to know how i can enable OpenGL so that ryzom cant change it back to direct3d |
Re: [FAQ] Ryzom in Linux (Reloaded)
Quote:
(sound will be disabled and it will run in windowed mode, but these two you can easily change in game if you want) |
Re: [FAQ] Ryzom in Linux (Reloaded)
Ok... strange thing...... i done a reinstall of LinuxMint 4.0 because windows Vista likes to restore my bootrecoord after some patches... now with wine 0.9.49 there is no problem anymore... Configuration too works, textures are ok (since i was able not to switch to OpenGL.....
i dont ask me the question how and why because since 7 years with Linux many things happend noone can explain ;) Tahnks for that amazing threat guys :) |
Re: [FAQ] Ryzom in Linux (Reloaded)
The working configurator isn't in wine for that long yet. I think it worked with the version I used for the guide though.
Grats on getting it to work :) |
Re: [FAQ] Ryzom in Linux (Reloaded)
dealing with "another" game in linux a fix was brought up to almost double fps by doing the following.. anyone care to try it with ryzom?
Quote:
|
Re: [FAQ] Ryzom in Linux (Reloaded)
Since I did a reinstall of my Kubuntu, I tried Ryzom with Wine 0.9.50 at the same time. Background downloader now works, and your in-game windows and tabs no longer gets messed up when alt-tabbing in and out of Ryzom in full screen mode with no virtual desktop.
Edit: This ofcourse means the Ryzom now runs pretty smoothly and almost straight out of the box, no changes to client.cfg needed. You will have to add msvcrt.dll (as of the patch that introduced the cute little runtime error :) ) under Libraries in winecfg, and set Wine to use to native Windows version. msvcrt.dll is already present in the Ryzom directory so no need to copy any files. |
Re: [FAQ] Ryzom in Linux (Reloaded)
Quote:
|
Re: [FAQ] Ryzom in Linux (Reloaded)
Quote:
Just tried it and seems to work ok for me. I also copied over my ooold interface configs and map markers :) Note that after I wrote my previous post, the tabs and windows did get messed up once, unknown for what reason. I've been alt-tabbing quite a lot already and haven't been able to reproduce it yet. If it happens more I may be able to track down the issue! Edit: Oh, it's reproducable indeed! :D To trigger it, I need to alt-tab out of Ryzom, click the Desktop button (on my KDE taskbar), then go back into Ryzom. Strange behaviour indeed. Edit 2: Oh wait, I misread your post at first. Minimizing from windowed mode triggers it too. Guess we are back to square one.. Though, note that alt-tabbing from windowed mode works ok. |
Re: [FAQ] Ryzom in Linux (Reloaded)
this will fix minimizing ryzom / switching linux desktops problem. in both cases, ryzom window will be resized to 32x32 icon. this will disable that.
because this is hack and not a proper fix, you need to recompile wine from source to apply this ;-) (i haven't seen any sideeffects in other programs with this patch) Code:
diff --git a/dlls/winex11.drv/winpos.c b/dlls/winex11.drv/winpos.c there is second place in same file where window will be resized to 32x32 icon size, but that will be triggered when Ryzom asks to be minimized (like playing in fullscreen and crashing ;-). not that important, so no patch |
All times are GMT +2. The time now is 04:18 AM. |
Powered by vBulletin Version 3.5.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Ryzom forums are part of the SoR service and subject to the EULA and Code of Conduct.