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Ryzom - Ryzom post on Massive. com
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aternox December 21st, 2008 09:09 PM

Ryzom post on Massive. com
 
Thought anyone that doesnt read em, (Or is to busy digging ;) )

http://www.massively.com/2008/12/21/...look-at-ryzom/

piquedram December 21st, 2008 10:23 PM

Re: Ryzom post on Massive. com
 
sweet, sounds rather positive :)

kalindra December 22nd, 2008 02:04 AM

Re: Ryzom post on Massive. com
 
http://www.eurogamer.net/articles/ryzom-article?page=1

Another article, in fact THE article that was mentionned in the first link. Fair review, methinks. *nods*

petersk December 22nd, 2008 02:50 PM

Re: Ryzom post on Massive. com
 
Quote:

Originally Posted by kalindra
http://www.eurogamer.net/articles/ryzom-article?page=1

Another article, in fact THE article that was mentionned in the first link. Fair review, methinks. *nods*


Yes, would have to agree.. States some obvious pros and cons many of us see and understand. Too bad this person either did not receive information, or did not have time to go into detail, on the depth of the craft system. Which for me has become the biggest source of frustration and enjoyment, both at the same time :D . Good find...

fiach December 22nd, 2008 03:05 PM

Re: Ryzom post on Massive. com
 
They really should streamline the crafting, make the armour trees one unit instead of a tree for each piece, just a tree for each style (MA HA LA), maybe with quests every certain number of levels (or something), same for jewels and 1 hand 2 hand weapons.

I know some people love the depth, but IMO it turns off the new players, lets face it, MMO's have moved on and streamlined does not mean dumbed down, I'm sure alot of new players think the craft system as it currently exists, is petty dumb and ask themselves, why should they play a MMO with such an ungainly craft system.

It had its place before WoW, but I think its commercial suicide to retain it in this day and age.

acridiel December 22nd, 2008 08:59 PM

Re: Ryzom post on Massive. com
 
Yeah, screwing the lid of an imaginary bottle to craft anything and finding random metal turds in the scenery, is sooo much more imaginative and fun. -.-

Gimme a gun to hold to my head before that.
Unimaginative doesn´t mean cool.

But nice article nonetheless.
Love this guys sense of humor :D
Even if he spells bad ;)

CU
Acridiel

kalindra December 23rd, 2008 12:11 AM

Re: Ryzom post on Massive. com
 
I have to agree with Acridiel, here. Maybe the system is newbie unfriendly, but who said it was aimed towards newbies ?

Anybody can craft "good" stuff , but only a few can craft the very best items. It rewards the most dedicated crafters, the true masters. I don't even consider myself a good crafter, but I surely do appreciate the mystery of our very rich and complex crafting system. Especially after seeing some of the dumb recipe-book based systems out there, where everybody and their mother can craft the same very identical stuff as you do with the same recipe that is available to everyone. (It really made me want to shoot myself.) The hidden secret recipes that can only be gained from experimenting or teachings of another homin... makes this system unique and awesome.

I'm never playing that kind of game again. And, really, if you put all the LA branches into one, you might run out of crafting SP with the current cost of plans, especially IF they introduce new designs... if you want to make crafting faster, change the XP modifiers, not the system.

kaetemi December 23rd, 2008 12:25 AM

Re: Ryzom post on Massive. com
 
Quote:

Originally Posted by kalindra
http://www.eurogamer.net/articles/ryzom-article?page=1

Another article, in fact THE article that was mentionned in the first link. Fair review, methinks. *nods*

Lol, article misspells Yubo.:D

kalindra December 23rd, 2008 01:38 AM

Re: Ryzom post on Massive. com
 
Yabos... lol. No wonder he had to kill all the witnesses. If they knew he was also butchering their name, they'd REALLY be scarred. :rolleyes:

fiach December 23rd, 2008 01:42 AM

Re: Ryzom post on Massive. com
 
Quote:

Originally Posted by kalindra
, but who said it was aimed towards newbies ?

.



Me :D

Because I would like the game to attract new players :)


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