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Search: Posts Made By: marct
Forum: Feedback April 10th, 2006, 11:12 PM
Replies: 24
Views: 3,867
Posted By marct
Re: Ring: Ring Points & Packs - Design Change

I like the exploration points, as I am an explorer type. It would be nice to have things like targeted goo infected bosses, remote locations, bandit tribes, and any number of other things, that...
Forum: Feedback April 10th, 2006, 10:12 PM
Replies: 24
Views: 3,867
Posted By marct
Re: Ring: Ring Points & Packs - Design Change

In addition to Kostika's question, how on Atys would I know I have credit for that spawn point? It doesn't show on my map as a spawn point.
Forum: Feedback April 10th, 2006, 10:09 PM
Replies: 24
Views: 3,867
Posted By marct
Re: Ring: Ring Points & Packs - Design Change

dammit I stood to make a fortune!@#
Forum: Feedback April 10th, 2006, 09:13 PM
Replies: 24
Views: 3,867
Posted By marct
Re: Ring: Ring Points & Packs - Design Change

Good city point, however anyone could organize an all the spawn points in a day trek for all talented Ringers(c). In a day, all of them could tag along and get every single spawn point, thus...
Forum: Technical Support April 8th, 2006, 05:14 PM
Replies: 13
Views: 1,713
Posted By marct
Re: Speed of patching servers?

The latest torrent link from the homepage is almost completely patched up. I think there are only 2 patches to get through since then. If you have a good connection, getting the full client again...
Forum: General April 7th, 2006, 01:49 AM
Replies: 17
Views: 2,030
Posted By marct
Re: What is Ryzom about?

I think the power-leveler types seem to burn out the most. Don't get me wrong, others have left too, but for other reasons. It is all what you make it. Ryzom is not a race, it is a journey.
Forum: Feedback April 6th, 2006, 08:56 PM
Replies: 11
Views: 2,900
Posted By marct
Re: Ring: Alpha Test Application Form (by Xavier Antoviaque)

Nice, 1 more step towards the final product.
Forum: General April 6th, 2006, 04:28 PM
Replies: 17
Views: 2,030
Posted By marct
Re: What is Ryzom about?

How you want to contribute to the world of Atys is totally up to you. Fumble about for a few eeks trying all kinds of things. You will find what you enjoy, or what you find as your purpose.

I...
Forum: General April 5th, 2006, 09:33 PM
Replies: 43
Views: 4,470
Posted By marct
Re: Dev shot 24

Nice. On display for everyone to see.
Forum: General April 5th, 2006, 03:46 PM
Replies: 11
Views: 1,813
Posted By marct
Re: Impressions

Wooo Hooo Good to see you back Murasaki!!!

I still have and wear a wonderful Murasaki medium armor.


Don't fret, if it is what you love, do it.
Forum: General April 5th, 2006, 03:35 PM
Replies: 43
Views: 4,470
Posted By marct
Re: Dev shot 24

See the building in the back left. That thing is in a town.

Maybe they are going to introduce corpse runs. :ick:


Maybe your character sits in there to remove DP.
Forum: Feedback April 5th, 2006, 02:20 PM
Replies: 31
Views: 4,848
Posted By marct
Re: Q&A: Answers To Questions From The Board - 2006-04-03

While I can somewhat see your point with new players, I disagree. New players may come to Ryzom JUST for R2. I can imagine a group of 50 or less hardcore pencil and paper RPG guides in the first...
Forum: General April 4th, 2006, 09:43 PM
Replies: 19
Views: 3,364
Posted By marct
Re: Translated from French board: news from Nevrax

so is that a 2 month lease on life?
Forum: Feedback April 4th, 2006, 03:55 PM
Replies: 31
Views: 4,848
Posted By marct
Re: Q&A: Answers To Questions From The Board - 2006-04-03

I think this sums up what you said very well. This is a tool you are building. Stop treating it like content. The content is the results of the tool, and the good tool users will rise to the top. ...
Forum: General April 4th, 2006, 04:33 AM
Replies: 2
Views: 832
Posted By marct
Amp Power for afflictions

Can Nevrax please explain how the power on an Amplifier affects defensive afflcitions? I don't really care about offensive, but I am sure some might, so an explaination of that might go well too....
Forum: Feedback April 3rd, 2006, 07:57 PM
Replies: 31
Views: 4,848
Posted By marct
Re: Q&A: Answers To Questions From The Board - 2006-04-03

It appears they are trying to encourage folks to spend time in the regular game, not just the ring by doing this.

After release that is at least. I get that impression by having no XP gain, etc. ...
Forum: Feedback April 3rd, 2006, 06:49 PM
Replies: 31
Views: 4,848
Posted By marct
Re: Q&A: Answers To Questions From The Board - 2006-04-03

Ok, some of this makes sense in regards to the Ring Points. If the motivation of that and the 'rewards' is to get people to also spend time in the Ryzom we know today, I think that is a goos idea. ...
Forum: General April 3rd, 2006, 06:00 PM
Replies: 10
Views: 3,530
Posted By marct
Re: Webkit Photoshop Brushes

Ummm, maybe, but I know you love the challenge of finding stuff.

For guildies to gain access to my maps they need to perform a Rite. And it isn't really a push-over rite!!!
Forum: General April 3rd, 2006, 05:58 PM
Replies: 10
Views: 3,530
Posted By marct
Re: Webkit Photoshop Brushes

ok, sorry for the delay. Here are the mat icons. I cropped them and surrounded them with a background so they standout from the map pics. Each is an individual photoshop file. I just copy them...
Forum: Newcomer Welcome Board April 3rd, 2006, 05:40 PM
Replies: 17
Views: 2,253
Posted By marct
Re: Another WoW player taking a look

Most of the moaning is about PvP as the valid discussions have kind of been rehashed several times. Beyond that mostly good. The forums have setteled down alot (as in less posts) from a year ago,...
Forum: General March 31st, 2006, 09:04 PM
Replies: 12
Views: 1,714
Posted By marct
Re: return to ryzom :P

skills cap at 250, so no 275's for you I'm afraid
Forum: General March 31st, 2006, 02:24 PM
Replies: 10
Views: 3,530
Posted By marct
Re: Webkit Photoshop Brushes

I have cropped icons of all the mats that I use on maps. Is anyone interested in them?
Forum: Bazaar March 31st, 2006, 02:23 PM
Replies: 1
Views: 644
Posted By marct
Forum: General March 30th, 2006, 10:44 PM
Replies: 14
Views: 1,880
Posted By marct
Re: Ryzom is a great game.

Holy niceness. You really have some talnet there.

See ya Liquado. Be safe.
Forum: General March 30th, 2006, 08:02 PM
Replies: 30
Views: 2,976
Posted By marct
Re: The state of roleplaying in Ryzom

No tracking for mission mats. :( This was the old green flash method. You could have followed me all the way through FG by following the green bubble trail.

Sadly, this is all just map markers...
Showing results 251 to 275 of 500

 
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