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Showing results 401 to 425 of 500
Search took 0.01 seconds. Search: Posts Made By: zumwalt |
Forum: General
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Replies: 20
Views: 2,515
Posted By
zumwalt
Re: The Quality of Death
I want a graveyard near each major home city, so when a person comes from noob island and dies on the mainland, they get a tombstone in the graveyard, each consecutive death, the tombstone has a... |
Forum: General
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Replies: 20
Views: 2,515
Posted By
zumwalt
Re: The Quality of Death
The DP system as it is instated, in my oppinion, is good, and doesn't need 'tweaking' or 'adjusting' or even 'changing' Its logical for "This" game, and works as it is intended from my perspective. |
Forum: General
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Replies: 61
Views: 6,948
Posted By
zumwalt
Re: Additional Tweaks to Foraging - Please Discuss
Someone please correct me if I am wrong, this is only from my point of view on harvesting. Being a solo harvestor, if I can get my packer to the harvest location alive, I have to spend upwards to... |
Forum: Bazaar
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Replies: 35
Views: 3,475
Posted By
zumwalt
Re: Help!!
Or nathan, it forces you to group with your harvestors, protect them while there harvesting and gaining harvest levels, and then get your guild crafters up to speed. I see your delima, but, even... |
Forum: General
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Replies: 141
Views: 12,200
Posted By
zumwalt
Re: Post Patch 1 Wishlish
Something I have been boiling over in my mind. Would it be possible to have all NPC outposts with Packer stables, allow your packer to be housed? Have a stable boy in every outpost, and have the... |
Forum: General
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Replies: 8
Views: 1,467
Posted By
zumwalt
Re: Will they fix the starting fame points?
I stopped doing fame missions back after patch 1 was released. Simply because I think (personally) there all broken. |
Forum: General
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Replies: 61
Views: 6,948
Posted By
zumwalt
Re: Additional Tweaks to Foraging - Please Discuss
To my knowledge, there are 2 area's so far tested that are affected by this change, on live servers. Nexus Prime Roots More testing is being done to see what area's have been effected, so currently... |
Forum: General
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Replies: 37
Views: 3,219
Posted By
zumwalt
Re: Another poll: should harvesting remove your DP gained through battle?
Well, looks like I'll just have to stop at the disagrement on this. It wouldn't matter if it was changed, the formula would remain the same, just split into the two categories, so it wouldn't make a... |
Forum: General
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Replies: 37
Views: 3,219
Posted By
zumwalt
Re: Another poll: should harvesting remove your DP gained through battle?
Thanks Sydius, atleast now I think I know where this is coming from, you explained it better with combat vs non-combat dp. But right now its a balanced system. A pure melee can work off the dp... |
Forum: General
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Replies: 37
Views: 3,219
Posted By
zumwalt
Re: Another poll: should harvesting remove your DP gained through battle?
How do magic and melee fall under the same category? I get points in both offensive and defensive magics that have nothing to do with my 1h points, my 2h points, or even my hand to hand points? I... |
Forum: General
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Replies: 37
Views: 3,219
Posted By
zumwalt
Re: Another poll: should harvesting remove your DP gained through battle?
Why limit the system to melee or harvest dp, when there is also crafting and magic tree's? What about a mage that never cares about harvesting or melee? What about a crafter who doesn't care about... |
Forum: General
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Replies: 61
Views: 6,948
Posted By
zumwalt
Re: Additional Tweaks to Foraging - Please Discuss
MP = Mat Points or Mat Life, meaning that a source with 100 MP has a total of 100 mats that can be obtained before it runs dry. Although discussion of this, might lead to heated battles, the problem... |
Forum: General
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Replies: 37
Views: 3,219
Posted By
zumwalt
Re: Another poll: should harvesting remove your DP gained through battle?
Interesting, very interesting indeed. Just some thoughts, although stuff that is not fair, would happen. If you were a pure fighter, ran by a harvester who blew a source and killed you 0 = melee... |
Forum: General
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Replies: 37
Views: 3,219
Posted By
zumwalt
Re: Another poll: should harvesting remove your DP gained through battle?
If you were harvesting and were attacked, would the DP be harvesting? If you had a sword equiped and ran by a harvestor that blew a source and killed you, would you take a melee dp? If you were... |
Forum: General
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Replies: 86
Views: 17,887
Posted By
zumwalt
Re: GFUNK's plea to Nevrax and the community...
LOL I thought www.nervax.org was a joke, meaning I didn't think it was the actual company, the site is way to generic and under organized.... holy crap was I wrong... |
Forum: General
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Replies: 86
Views: 17,887
Posted By
zumwalt
Re: GFUNK's plea to Nevrax and the community...
wait a sec.. did I hear you correctly trosky, that ryzom is built on NeL? |
Forum: General
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Replies: 75
Views: 5,737
Posted By
zumwalt
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Forum: General
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Replies: 75
Views: 5,737
Posted By
zumwalt
Re: something fubared in PR
Would it be a safe assumption that over the course of the next two patches, that if they touch every zone, this will become the defacto state for harvesting? |
Forum: General
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Replies: 75
Views: 5,737
Posted By
zumwalt
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Forum: General
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Replies: 75
Views: 5,737
Posted By
zumwalt
Re: something fubared in PR
At q160, what is your PR? Just curious, I am trying to understand what has occured. If you hit the q150 PR spots, and since you can't use a specialization of Prime Roots during forage or harvest (or... |
Forum: General
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Replies: 75
Views: 5,737
Posted By
zumwalt
Re: something fubared in PR
unable to play now that i am back to work (went home and patched during lunch, bought new highest packer, etc) but can you do me a favor, try your hravest 160 on a 150 source, see what your success... |
Forum: General
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Replies: 101
Views: 9,057
Posted By
zumwalt
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Forum: General
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Replies: 15
Views: 1,442
Posted By
zumwalt
Re: Swimming
Tryker armor by default should be flotation devices... Lots of planks of wood.. reminds me of tree nutes.. That and Hydrids.. but hey :) |
Forum: General
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Replies: 141
Views: 12,200
Posted By
zumwalt
Re: Post Patch 1 Wishlish
Another request, move the "quite guild" button far far away from the X button on the window. Shift all the option on the character creation / selection screens (main screens) up by 1/4 of an inch to... |
Forum: General
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Replies: 17
Views: 1,568
Posted By
zumwalt
Re: Questions about the game(formerly: Everquest)
Down time is not much really, they have there patch times, those are the longest, anything other than that, its a glitch or hickup, and they get it back up fast. |
Showing results 401 to 425 of 500 |
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