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Dialog and Storyline Design Guidelines Document
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September 21st, 2006, 03:10 AM
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swater
Join Date: Sep 2004
Posts: 10
Re: Dialog and Storyline Design Guidelines Document
U could? create a scenario invite some players...take control of the major NCP players..and jot down what comes to mind when u interact with players...
Of course u would have to dream up some sort of storyline initially to set the mood.
btw WB
Zigy
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