Truetrue, this topic is broader. I just wanted to point that thread out because it also has a bunch of good suggestions in it
More wishes that I just remembered:
- Ability to see if someone's online even if they're in the Ring.
- Trigger condition: "If player comes within X meter of entity."
The zone trigger isn't always convenient to use. For example, you can't pull the vertices of the zone all the way to the wall. Since sneaking past the wall is normal player behavior, a player could easily sneak right past the zone without triggering it. Also, you could want to trigger an event if a player approaches a wandering NPC. You can't do that with a static zone trigger.