Re: Wish List
My wishes:
- getting rid of the "tell-bug"!
- improve stability of the ring! (It seams to crash at least one time, everytime i host a scenario)
- more detailled zone queries. (how much and what kind of objects are inside a zone) for Ex. "If zone XY has n / more than n / less than n players / npcs / mobs, then ..."
- logical conjunctions (AND, OR, NOT), for Ex.: "If XY OR YZ, then ...", "If XY AND NOT YZ, then ..."
- the ability of create real items like weapons, armor, jewels, etc and define their Abilities. BUT if a player leaves the scenario these special items must be lost. They shall be only for the scenario itself, where they are created.
- Replace Objects and Groups without having to rewrite all the sequenzes and events, connected to it.
- Counters and basic maths. (means a counter object, +, -, *, /, =, <, >, !=) for Ex.: "If ... then increase counter XY by 1", "If counter XY > 5 then ..."
- Quests for every single player. So that the quest can be done by each player exactly one time.
- Possibilities to differ between events concerning all players and events concerning only a special player.
- Queries about positions of NPC's, means: "Is NPC XY inside zone YZ, then..."
- More detailled commands for npc's / mobs, for Ex.: "If ... then attack YZ!"
- more interaction possibilities between adventure master and players. (healing, directly damaging or teleporting players)
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