Re: Ring - The Scoring System
Ok, I just read about the RPR scoring system and I have to say it sucks. Why? Because it does nothing to take into account scenarios that are designed for any level to complete.
For example in the scenrio I built, I spent lots of time designing it so that you could either fight the level 150-250 mobs, or you could sneak around and find other ways to kill the mobs where you don't ever have to fight. In otherwords a player at level 20 can beat it just as a player at level 250 can beat it.
So according to this new system anyone who figures out how to beat the scenario without every resorting to combat, gets nothing. The reality is that if someone figures out how to beat it without combat, they should get more as they had to use their brains more than simply killing stuff. And yes, it's more than just timing things right.
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