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Old September 15th, 2006, 06:23 PM   #12
zanthar
 
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Join Date: Aug 2006
Location: in the great mitten state:)
Posts: 329
Re: Can someone provide a NWN comparison to the RR Toolset?

Quote:
Originally Posted by rothimar
If R2 gets too complicated... it will limit the amount of interest people will have in creating content.

I personally don't have the time to learn another scripting language, but I would love to create some scenarios. I would rather see an easy to use, point and click system like what we have fine tuned and fleshed out a bit.

But that's just me.
QFE! I personally only have time to play like 3 to 4 hrs on week nights and a litle longer on the weekends, and well learning a new scripting language does not in the least sound appealing when I'm looking to have fun playing the game by building a scenerio! Just my 2 cents But if they could simplify the processes that you spoke of like adding water and ground elevation by making them click and drag or the like I would greatly applaud that as well! Most of all they need to keep the Ring simple to use so all that wish to use can do so enjoyably
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