Re: programming events
my scenario is : a guy captured prince Lykos, son of emperor Dexton. A npc is waiting to give instructions at beginning to player. then u walk to bad guy and zone trigger activates a dialog. *Blablablabla* bad guy sets challenge to player : kill his champion and Lykos goes free. once the bad guy says the words "Come forth !" the champion spawns, activating a small brag dialog like : "I'm the best ! I'm gonna kill you !" Player targets the champion, activating PvE. Player kills the champion. The death of the champion activates a dialog : "Nooooo ! kill him!" and this is where it all goes wrong : the end of the last dialog is supposed to activate the spawning of the bandit camp....
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