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Old September 23rd, 2006, 08:17 PM   #7
sidusar
 
Join Date: Dec 2004
Posts: 1,331
Re: Limit of 100 objects, any workarounds ?

I can't find a way to get around it either. I initially thought you could do what you describe by making the village, the farm and the outpost all in their own act, each act on a different map. But if you change to a different map for your second act, you're still limited to 100 objects for both maps together. And 100 objects is barely enough to fill one map

You can have 100 new animals (entities) per act, but you're limited to 100 objects for all acts together.

I think the only solution is to be very sparse with placing your objects. Only place a few trees to make up a forest or a few huts to make up a camp, and leave out most of the bushes, grass, flowers, insects, barrels, crates, campfires and other small clutter. It can make for very empty maps though, as if they weren't completed.

Letting us do with objects what we can do with entities is on the top of my wishlist.
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