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Old September 24th, 2006, 02:36 AM   #9
raynes
 
Join Date: Sep 2004
Posts: 2,007
Re: Limit of 100 objects, any workarounds ?

Quote:
Originally Posted by schlo01
Hm, maybe you should have a look at how these things are done on mainland.

I tried to recreate the Leviers tribe camp to practice a little bit and this tribe camp consists only of
* 40 objects (including nearby trees)
* 16 NPC
* 3 creatures (I used renamed caprynis to act as mounts)
* 2 areas for patrolling guards

If you look around a little bit you see most points of interest on mainland are done using about 40 objects.

I a scenario, after making a basecamp for quest givers, you have 60 objects left for scenery and mission targets. That should be enough for most scenarios.

Don't get me wrong, more objects would be better. Especially for those who want to make a special place (for wedding, guild meetings).


Carfesch

Ok, but that is the desert where there is nothing around. It's not out of place to have just a camp and one tree. Go into Malden Groove in Witherings (jungle), find the Shadow Runners camp and the area right around it. You are going to have a lot more than 40 items.

They really need to change it so you can use 100 objects per act, not per scenario. Even it was 100 items per map, that would be better.
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